Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Grey Wolf on May 17, 2001, 10:00:00 am

Title: Turret\Docking Path Help
Post by: Grey Wolf on May 17, 2001, 10:00:00 am
I've been working on some new fighters and capships (GTF Morrigan, GTF Apollo Mk. III, and the SJ Cerunnos, in case your wondering) and I've gotten almost everything ready. The thing is how to get paths to work right is beyond me. So is there a turorial on paths out there (prefferably for POFCS) or is someone willing to do it for me?
Title: Turret\Docking Path Help
Post by: Grey Wolf on May 17, 2001, 04:11:00 pm
*bump* Anyone out there? I still need help.
Title: Turret\Docking Path Help
Post by: Jabu on May 17, 2001, 04:28:00 pm
Check the link to the tutorial Bobboau just bumped earlier.
Title: Turret\Docking Path Help
Post by: Snipes on May 17, 2001, 04:52:00 pm
Um, Paths are real easy.

But I don't feel like typing, so read bobbaou's tutroal, and for the turret section, make it the hull of the ship (that way fs2mm doesn't crash)

------------------
 (http://www.warpstorm.com/ubb/image_uploads/space_cowboy_hat.gif)  
------------------
United Space ("http://freespace.volitionwatch.com/us/")
Newsie, Modder, Slave to Asta
Title: Turret\Docking Path Help
Post by: The Claw on May 17, 2001, 05:02:00 pm
Ya, paths are easy.
 Bobboau's tutorial, however, explains it far better than I could...

------------------
"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die young"
"Do not fear the chickens. Become one with the chickens. Respect the chickens and... #BOK!# LEG IT!!!"
The Claw... project coordinater of Alternate Reality and Story-line help-guy of The Perfect Storm.
Title: Turret\Docking Path Help
Post by: JarC on May 18, 2001, 10:04:00 am
 
Quote
Originally posted by The Claw:
Ya, paths are easy.
 Bobboau's tutorial, however, explains it far better than I could...

It fails however completely in explaining what turrets have to do with a Path Vertex...