Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: dANGER boy on July 08, 2010, 02:06:28 pm
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Granted that FS1 and FS2 weren't designed as cutscene-heavy games, meant more to create an atmosphere of believabilty or lore rather than tell the story of the games, but out of both FS games, what was your favorite/most memorable cutscene?
For me, I would have to say the opening cinematic from FS1. First time I saw it I was like, "Oh s**t. We're screwed." No other cutscene, at least to me, had the same energy and realism to it.
Thoughts?
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Ending cutscene of FreeSpace 2, by far.
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Ending cutscene of FreeSpace 2, by far.
I would have to agree with GB on that one.
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Ending cutscene of FreeSpace 2, by far.
The supernova one looked and sounded weird to me. The ships looked like plastic and the weapons sounded funey, especially the beams... But the supernova was uber cool.
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The supernova just seemed unrealistic. I know it was comprised of about 99% RuleofCoolium, but real supernovas are even more impressive...
My favorite would have to be Hallfight, followed closely by FS1's Endgame.
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Hallfight was pretty cool.
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FS1 intro, Colossus tech, Bastion self-destruct.
Farewell to the ship we once served on and all the salutes, even if it was in a "breaking the 4th wall" sense... (again, lack of a better phrase... :doubt:)
Who knows what happened to Adm Shima anyway. OTOH FS1 intro was a case of total freakout on the first view... with that kind of music I do think it was enough of a horror film to scare some teenagers back in the day :nervous:
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FS1 intro, Colossus tech, Bastion self-destruct.
Farewell to the ship we once served on and all the salutes, even if it was in a "breaking the 4th wall" sense... (again, lack of a better phrase... :doubt:)
Who knows what happened to Adm Shima anyway. OTOH FS1 intro was a case of total freakout on the first view... with that kind of music I do think it was enough of a horror film to scare some teenagers back in the day :nervous:
Scared the willies out of me.... :)
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FS1 intro, Hallfight, first ancients monlogue, lab scene and supernova, in that order. :D
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The cutscenes mjn.mixael is upgrading.
Should he ever get around making the FS2 ending and hallfight, then those will be my favorites :p
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Can we talk about the bonus cutscenes? Then HEADZ would be a cracker! :lol:
I'd love mjn.mixael to have a crack at them! ;)
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Hallfight has always been my favorite... But I have developed a new love for FS1 intro as I have studied it to prepare for the remake.
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FS1 intro seldom fails to send chills down my spine. But seeing a Shivan for the first time in Hallfight was freaky too.
But, to avoid nostalgia-induced blindness, the FS2 closing cutscene was (and still is) freaking amazing.
However, since this thread is about a single favorite cutscene, I'd say if somebody put a gun to my head and told me to choose one, I'd go with the FS1 intro.
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Dumbass.
Make it A POLL!
:D
Also HALLFIGHT and FREESPACE1 intro are equally good so I choose them both ;)
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Hallfight has always been my favorite... But I have developed a new love for FS1 intro as I have studied it to prepare for the remake.
Holy....if/when you make a remake of it....I think....I'll need to change my pants.
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My favorite would have to be Hallfight, followed closely by FS1's Endgame.
This.
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For me it would def be teh FS1 intro, that has always sent a chill down my spine that eriee music ooh, infact thw whole of fs1 seemed to do that as to me it was a much darker story compared to fs2. I loved hall fight good action and the shivans amazing. FS2 cutscenes for me were a let down, in terms of quality, compared to fs1 they just seemed very rushed and looked if they made at the last minute. However i do like Admiral Petrachs speech at the end if the player dis-obeys orders and choose's to say in capella and gets killed, compared to the one if you survive, i don't know what it is but i just really love the ending were the player dies, its got more emotion to it.
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FS1 end cutscene
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I think: FS2 End, Hallfight, FS1 End, FS1 Intro, Colossus
If you count Command Brief anis, I'd love to see a full-size/expanded-upon Shivore(i.e. Lucifer@Tombaugh).
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I think: FS2 End, Hallfight, FS1 End, FS1 Intro, Colossus
If you count Command Brief anis, I'd love to see a full-size/expanded-upon Shivore(i.e. Lucifer@Tombaugh).
A hi-res version of that ani is finished for the next Port release... as for "expanded-upon"... ;7
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Could it be following the original script?
With added power drain?
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FS1 Intro.
Bastion Video.
FS1 Ending.
In that order.
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I love the FS2 intro, probably because it's my earliest memory of Freespace.
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I love the FS2 intro, probably because it's my earliest memory of Freespace.
You're playing FreeSpace wrong. :P
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Shouldn't this be a poll?
Oh, the Intro cutscenes rule. :)
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I am always impressed by the Bosch monologues and the FS2 intro.
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FS1 intro, Hallfight, and FS1 end game would have to be my favorite. The FS2 cut-scenes definitely went down a few flights of stairs in quality.
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FS1 intro, Hallfight, and FS1 end game would have to be my favorite. The FS2 cut-scenes definitely went down a few flights of stairs in quality.
They did have the advantage of the superb Bosch Monologues, as opposed to the dreadful Ancients cutscenes. The Ancients were apparently bad at grammar.
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I doesn't concur!
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FS1 intro, Hallfight, and FS1 end game would have to be my favorite. The FS2 cut-scenes definitely went down a few flights of stairs in quality.
They did have the advantage of the superb Bosch Monologues, as opposed to the dreadful Ancients cutscenes. The Ancients were apparently bad at grammar.
It is pretty hard to learn a new language when you're being wiped out. :p
I doesn't concur!
Same here.
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FS1 Epilogue
"I'm told we can expect them again, but not in my lifetime: such is liberation.
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They did have the advantage of the superb Bosch Monologues, as opposed to the dreadful Ancients cutscenes. The Ancients were apparently bad at grammar.
On the other hand, the Bosch Monologues were rather pretentious even as Bosch admits things are NOT AS PLANNED and beyond his control, and the Ancient's Monologues had the proper tone.
Just sayin'.
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They did have the advantage of the superb Bosch Monologues, as opposed to the dreadful Ancients cutscenes. The Ancients were apparently bad at grammar.
On the other hand, the Bosch Monologues were rather pretentious even as Bosch admits things are NOT AS PLANNED and beyond his control, and the Ancient's Monologues had the proper tone.
Just sayin'.
I loved those Bosch Monologues. He was a thoughtful man, the character who held the game together.
What was the proper tone in the Ancient ones? Irritated disbelief that anyone could put together sentences this bad and still get paid for it?
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Random and barely on-topic:
Anyone ever noticed that those Myrmidons in the Bastion-explodey cutscene aren't even textured?
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How did I know that this would devolve into an FS1 v FS2 debate? :P
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What was the proper tone in the Ancient ones? Irritated disbelief that anyone could put together sentences this bad and still get paid for it?
To be honest, I don't get the point of this criticism.
Sure, Bosch's monologues were epic, but that doesn't mean the Ancient monologues were bad.
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I agree with Mobius.
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Favourites are Hallfight, Colossus Cutscene and Bastion Dies.
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I don't get the appeal of the Bastion dies cutscene. It's sterile.
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Same thing here.
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my favorites are Hallfight, FS1 Intro, and FS2 intro.
I think the bastion cutscene appeals because its a ship we all know and love making its last hurrah and a F YOU to the shivans. Personally though i wish they made the tombough station cutscene mentioned in the ref bible
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What was the proper tone in the Ancient ones? Irritated disbelief that anyone could put together sentences this bad and still get paid for it?
To be honest, I don't get the point of this criticism.
Sure, Bosch's monologues were epic, but that doesn't mean the Ancient monologues were bad.
Let me quote here.
"and before long we could see the day when our reachable systems would have been exploited."
You get taught how to not write sentences like that in eighth grade.
The Ancient cutscenes make me giggle. I assume that whoever wrote them is also responsible for god-awful FS1 lines like "We don't know where it will jump to, but there is only one subspace node out of Ikeya and we intend to blockade it."
Granted my standards are higher than most.
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Then those are the reasons why you considers those monologues trash?
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Then those are the reasons why you considers those monologues trash?
I said dreadful, not trash.
The Ancient cutscenes are badly written and only modestly well acted, yes. They convey their information content in a trite, uninteresting and - worst of all - awkwardly worded manner. It's juvenile compared to the quality of some other FreeSpace fiction.
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I don't get the appeal of the Bastion dies cutscene. It's sterile.
Taken on its own, yes. Even taken in the context of FS2, I'd agree.
Taken in the context of the game series as a whole, wtf is wrong with you son?
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T
Taken on its own, yes. Even taken in the context of FS2, I'd agree.
Taken in the context of the game series as a whole, wtf is wrong with you son?
That was the part of it I didn't like. Some send-off that was. :doubt:
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That was the part of it I didn't like. Some send-off that was. :doubt:
Saving the Terran and Vasudan races is not a bad way to die, objectively. Though the dead are seldom vain enough to care.
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That's not my problem. I mean it's,
pew pew
boom
excellent kill sir lol
we need more fightercover on the bastion
100 meters
50 meters
10 meters
remote detonation sequence activated 10987654321
BOOOM
big explosion
random lenseflare (???)
random flyby - whooosh
lolwat
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You mean that it was horribly anticlimactic?
If so, *agreement*
Edit: my three-thousandth post!
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Yeah it was pretty anticlimatic.
Someone should have at least said something about the bastion!
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The cutscenes mjn.mixael is upgrading.
Should he ever get around making the FS2 ending and hallfight, then those will be my favorites :p
;7 I ABSOLUTELY agree.
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"and before long we could see the day when our reachable systems would have been exploited."
You get taught how to not write sentences like that in eighth grade.
What specifically is your problem with this sentence? Is it the "would have been exploited" VP or is it too long, or what? And how would you have phrased it?
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It's the passive construction in there, and the general roundabout nature of it.
The simplest fix would be "and before long we could see the day when our reachable systems would be exploited."
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Personally, I didn't really notice much of that when I heard it, but seeing it written down starts to trigger the WTF zone of my brain. Meh, whatever, I didn't mind them.
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It's sad that those cutscenes didn't feature Ancient assets. If I really have to criticize them, I'd blame their simple structure.
Other than that, they're nice and also ensure immersion.
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It's sad that those cutscenes didn't feature Ancient assets. If I really have to criticize them, I'd blame their simple structure.
Other than that, they're nice and also ensure immersion.
If by 'ensure' you mean 'seriously damage', yep.
One of the biggest problems with them is that the fundamental idea of an ancient race leaving behind technology and messages for us is wildly, wildly overused.
It works but it's not as awesome as other elements of the FreeSpace mythos.
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Stop being so critical and enjoy the game. :P
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NNNNNNOOOOOOOOOO
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Seriously, that is a bit exaggerated. Ancient monologues are right behind the Intro in the list of my favorite FS1 cutscenes. IMHO, even if planned poorly, they were still capable of giving a message to the player.
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A modeler is going to look a bad model more harshly than a layperson.
A writer is going to look on an awful piece of writing more harshly than a layperson.
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Your point? I'm a journalist, I write reviews, FAQs, stories and similar stuff. I'm not as familiar with English as I'd like to but I'm not a noob when it comes to serious writing. I started at the age of 8.
Back on topic, I'd say De Gustibus Non Disputandum Est... ;)
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Your point? I'm a journalist, I write reviews, FAQs, stories and similar stuff. I'm not as familiar with English as I'd like to but I'm not a noob when it comes to serious writing. I started at the age of 8.
Back on topic, I'd say De Gustibus Non Disputandum Est... ;)
My point is that someone with my modest-but-adequate expertise in English language construction is going to notice a badly constructed sentence more than a layperson (which you, respectfully, are - your English is not up to colloquial native speaker standards and your prose is awkward.)
This is not a matter of taste. That is, indisputably, a badly constructed sentence; a primary school English teacher would take points off for it, and an actual writer would be embarrassed to put it to paper.
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Closed. Because I'm bored.
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Reopened, because I'm also bored. :p Let's give this another try without the extraneous English composition argument, shall we?
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It's not my favorite, but I liked the cutscene with the shield prototype on FS1. It really gives some hope to an otherwise desperate and seemingly overwhelming situation.
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Good. Let's drop the grammar discussion. It's poetic freedom anyway, so who cares?
My favorite cutscene..We talking both FS's?
Intros...definately the intros.
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TBH I think all the cutscenes had their merits except that Bastion one from FS2.
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Good. Let's drop the grammar discussion. It's poetic freedom anyway, so who cares?
"It doesn't really matter that the uvmap is stretched. It's artistic freedom, so who cares?"
"It's not really a problem that the mission has no directives and can't be completed. It's artistic freedom, so who cares?"
It's bad. It's just awful. There are ways to write lovely English that are very nonconventional. This is not one of them. This is a mistake a novice author or a child would make.
Passive constructions must be eliminated with extreme prejudice.
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Battuta, the grammar discussion, IMO is detrimental to the quality of the thread, the point's been made.
The grammar sucks.
People disagree as to the impact on the cutscenes.
But the bottom line: THE GRAMMAR SUCKS. It's been said, and in my opinion, we can leave it there. People have voiced their respective opinions, and I doubt most of us are blind enough to ignore the fact that it sucks. Trashman may have been ignorant in saying that no-one cares, because you obviously do, but he's voiced his opinion on the grammar and as you could probably anticipate, isn't going to change his viewpoint too easily. Just a humble request from a fellow HLPer who'd like to discuss his favourite cutscene(s).
I liked the intros, although it was a little less scary seeing the FS1 intro after playing through FS2 in its entirety. :P
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It's not grammar. This is what's termed 'craft' in writing circles, the construction of good prose.
The sentence is, more or less, grammatically correct. Its faults lie elsewhere.
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Good. Let's drop the grammar discussion. It's poetic freedom anyway, so who cares?
"It's not really a problem that the mission has no directives and can't be completed. It's artistic freedom, so who cares?"
That's detrimental to the gameplay, bad cut-scenes aren't :P
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Is it possible to turn this into a poll? Perhaps an admin could do that for us? I'm interested on the results. :)
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Is it possible to turn this into a poll? Perhaps an admin could do that for us? I'm interested on the results. :)
We could just make a new thread.
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Good. Let's drop the grammar discussion. It's poetic freedom anyway, so who cares?
"It's not really a problem that the mission has no directives and can't be completed. It's artistic freedom, so who cares?"
That's detrimental to the gameplay, bad cut-scenes aren't :P
So what you're saying is 'bad gameplay is detrimental to gameplay', 'bad cutscenes are detrimental to cutscenes'?
I'm shocked and amazed.
Did the point cause any lacerations or distress when it went over your head?
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We could just make a new thread.
It'd be redundant. If converting this into a poll is impossible to do, creating a new poll and merging it with this thread may work. At least, I hope so...
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It's not my favorite, but I liked the cutscene with the shield prototype on FS1. It really gives some hope to an otherwise desperate and seemingly overwhelming situation.
It was a bit short for my taste, but I don't have any issues with that one. :)
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It's not my favorite, but I liked the cutscene with the shield prototype on FS1. It really gives some hope to an otherwise desperate and seemingly overwhelming situation.
It was a bit short for my taste, but I don't have any issues with that one. :)
Yeah the Lab scene was one of the ones I mentioned! :cool:
Fourth on my list of top 5. I also notice there is no love for the bonus/hidden cutscenes! :nervous: :confused:
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:headz:
Also, Shivan on Thoth.
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I like Gamma Draconis' comment: it's the feeling of hope that makes the Lab cutscene special. The words of the Terran scientists, in fact, seem filled with hope.
I'd also say that the joint nature of the project is vital in that cutscene. Terrans and Vasudans working together to survive the Shivan invasion... how epic it is! We may even take a screenshot from that cutscene and write "Say no to racism!" on it. :pimp:
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:no:
The only good Zod is a dead Zod
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I think Snail got it spot-on for the Bastion cutscene: anti-climatic.
Maybe the pilots in the scene didn't care because they weren't old enough to serve on that ship? Compared to us behind the 4th wall, we all knew what it was, and what we did (final launch to wipe out the Lucifer) while serving a tour of duty with it...
Perhaps the cutscene was directed more towards the player out-of-universe, and not towards any of the characters in it... :doubt:
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I would have thought command would have had something to say about it.
I mean, it's the ship that launched the squadron that destroyed the Lucifer, meaning it basically was the ship that destroyed the Lucifer as far as history knows (and the pilots that did it were in Sol so the Bastion would have been the closest thing they had).
Well, maybe by that time they were so scared ****less by the Shivan Juggernaut Fleet that they didn't even care about a symbol of their history anymore.
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Most great ships either get tossed in a museum or torn down for scrap.
The great thing about FreeSpace is how dark and utilitarian it is. As :v: said, you're a cog in a vast machine.
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Yeah, I was thinking more of the museum route for it rather than. "Oh lets use it to blow up a node, whopee."
I guess it does help create the dark and utilitarian atmosphere.
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Most great ships either get tossed in a museum or torn down for scrap.
Or scuttled in the Scapa Flow. :D
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Most great ships either get tossed in a museum or torn down for scrap.
The great thing about FreeSpace is how dark and utilitarian it is. As :v: said, you're a cog in a vast machine.
They said that just to justify the massive failure tag ¬.¬
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I think Snail got it spot-on for the Bastion cutscene: anti-climatic.
On the contrary. This is the perfect capstone to the Bastion's career of saving everything that can be saved. And as Battuta noted, the Bastion was given a chance to die well, which is more than most retired warships get.
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Yeah. Personally, I didn't find it anticlimatic at all, I thought it was bloody great to have stopped those bastards with the coolest Orion evar. I did kinda feel sad though, such a powerful ship going under.
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You don't understand what I mean. I thought that the idea of the Bastion being used to blow up a node was a fitting end to a fine ship, but the way the cutscene did it made it seem really pointless.
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I'm just keeping an open mind. I never really thought that deep into it like you guys do. :nervous:
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Yeah, neither did I until one day I got the stupid idea to join HLP.
:D
Just kidding. I <3 you guys.
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You don't understand what I mean. I thought that the idea of the Bastion being used to blow up a node was a fitting end to a fine ship, but the way the cutscene did it made it seem really pointless.
Was it too short?
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Watching it again I think the main problem I had with it was the dialogue...
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I think Snail got it spot-on for the Bastion cutscene: anti-climatic.
Maybe the pilots in the scene didn't care because they weren't old enough to serve on that ship? Compared to us behind the 4th wall, we all knew what it was, and what we did (final launch to wipe out the Lucifer) while serving a tour of duty with it...
Perhaps the cutscene was directed more towards the player out-of-universe, and not towards any of the characters in it... :doubt:
Well, all pilots knew what the Bastion did at the end of the Great War even if none of them served aboard that ship. It was so important for both the Terran and Vasudan species... and that seemed irrilevant for the pilots who eyewitnessed its destruction.
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I think Snail got it spot-on for the Bastion cutscene: anti-climatic.
On the contrary. This is the perfect capstone to the Bastion's career of saving everything that can be saved. And as Battuta noted, the Bastion was given a chance to die well, which is more than most retired warships get.
I'm with this dude.
Watching it again I think the main problem I had with it was the dialogue...
The fate of humanity was on the line. Again. The best benediction the Bastion could have ever had was the pilots escorting it focusing on their jobs.
There was no time for sentimentality.
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Not even after the noble destruction of the Bastion? Maybe the problem here is that the cutscene ends when the Bastion explodes, and no words of hope coming from the pilots can be listened.
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The mission itself had a pilot reflecting on the Bastion's history.
She was told to shut up and focus.
I think it's apropos. This is FreeSpace, not Metal Gear Solid.
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Whatever you say sir.
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The FS1 intro is really amazing :) And I think it's the best intro I ever saw in a game
The fight in the Shivan cruiser is good too :)
And another cutscene I like is the Briefing for capturing the Taranis
In FS2, I didn't complete all of the campaign (shame on me :eek: ), but I like the Colossus introduction.
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The mission itself had a pilot reflecting on the Bastion's history.
She was told to shut up and focus.
I think it's apropos. This is FreeSpace, not Metal Gear Solid.
Exactly.
This is what I love about Freespace. It isn't about hopeless melodrama, or overly emotional wankers who should never have received a commission.
The pilots are professionals. And they act like it, 100% of the time. I'd be honoured to fly with them.
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In FS2, I didn't complete all of the campaign
wat
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Hey, technically you can't since the last mission can always be replayed in the ready room. :P
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In FS2, I didn't complete all of the campaign
wat
Sorry, I meant : I didn't complete all of the missions in FS2
The fact is that I hate playing in another difficulty of Insane, so, I can restart a mission many times before completing it :P
But.. in some missions, like the first mission of Tag, I find unthinkable that I am flying a very old vessel with no other missiles that those stupid Tag-A !! :mad2: so, I play in Very Easy to equilibrate it :p (and to finish this ****ing mission ! ;) )
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Yeah that mission wasn't the best.
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Yeah that mission wasn't the best.
Yeah, they slave their weapons into the TAG system with no fail-safe? They give you some of the worst fighters in the GTVA, with a Prom R. A ****ing Prom R. A mother****ing Prom R.
So what happens when those two poorly armed and armored craft die? :p
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Oh god that mission was infuriating, especially if you want to keep the Lucidity alive too.
Between ****ty fighter, ****ty weapon, ****ty missiles, and goddamn friendly beam fire....:blah:
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The mission was all sorts of dumb, and really most of it was to specifically use to make the mission hard. :\
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I hate to say it, but I never really had a problem with A Game of TAG. :P
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Me neither, I lurved it.
Except getting friendly fired by your own AAAs.
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That was never really a problem for me.
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Me either, although at one stage the mission just didn't progress for me, even after destroying all enemy wings.
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That mission is actually deceptively simple even on insane, a lot of players fall foul by being baited out long beyond the AAA range, just try to remember that the Deimos is always going to be more effective on it's broadside and at closer range.
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I actually had absolutely no problem with A Game of TAG. Just wasn't one of my favorite missions.
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That mission is actually deceptively simple even on insane, a lot of players fall foul by being baited out long beyond the AAA range, just try to remember that the Deimos is always going to be more effective on it's broadside and at closer range.
Hehe, the first wave of stupid Basilisk is easy to destroy, but the second wave of 6 Maras (3 attacking alpha 1, 3 attacking alpha 2) is very difficult, because they launch all the missiles they have in their bank ! Anyway, I prefer do it in easy, it protects me from hurting my head with the wall :D
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The mission itself is a typical example of the fs2 campaign though, stupid missions with stupid plot devices to hamper the player and advance the uninvolving story.
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Even I didn't complete all of the fs2 missions, I think I prefer the fs1 campaign, that has a better story.
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Even I didn't complete all of the fs2 missions, I think I prefer the fs1 campaign, that has a better story.
IMO the story was more formulaic and straightforward, but much more atmospheric than FS2's.
Cue Battuta.
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Me neither, I lurved it.
Except getting friendly fired by your own AAAs.
Hey, me too. :)
I switch to single-fire mode for A Game of TAG, which more or less eliminates the need to rearm.
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Even I didn't complete all of the fs2 missions, I think I prefer the fs1 campaign, that has a better story.
IMO the story was more formulaic and straightforward, but much more atmospheric than FS2's.
Cue Battuta.
It was atmospheric in the sense that Mars is atmospheric: it has an atmosphere, but it's not one you want to put up with unless you're a rock.
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I found the atmosphere of both games to pick up towards the end of the campaigns. Although FS2 seemed to keep a good atmosphere from the beginning.
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It was atmospheric in the sense that Mars is atmospheric: it has an atmosphere, but it's not one you want to put up with unless you're a rock.
If that's what you think then fine, but I AM A FREE THINKER AND I THINK HOW I WANT TO THINK :(
The oppression of Battuta will never return
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The only atmosphere FS2 had was the nebula :wtf:
And we all know what I think of the nebula missions.
FS2 breaks down like this for me;
Mildly interesting rebellion/SoC arcs.
Horrible nebula missions (though the introduction of the shivans wasn't too bad (at the knossos)).
Horrible collosus missions.
Horrible nebula missions.
Decent'ish' last two missions (Bastion mission should have been a billion times better, but it's still one of the highlights of the campaign, how bad is that?).
Basically any mission to do with the collie has no immersion for me, and all the nebula missions are - is annoying.
So compared to FS1 which is a much more involved plot where the player actually pushes home events, the fact that it doesn't have all the anti-climatic crap in it (Fs1 had one ending, Fs2 could have ended at least 3 times over the campaign, it didn't gel together at all).
Combined with the fact that Shima and Wolf would *****slap Bosch to Epsilon Pegasi and back, and Snipes is a wuss.
Meant FS2 really didn't live up to the expectations I had for it after FS1, it was only a mild improvement over Silent Threat.
Meh!
FS2 was all about the multi anyway, no one cared about the campaign.
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FreeSpace 1 was like the inbred child of A New Hope and Independence Day.
FreeSpace 2 was all the genius of The Empire Strikes Back without a bloody awful sequel to ruin it.
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We've had this discussion before. We will have it in the future again. Stop this iteration, before it metastasizes again, okay?
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My second favorite scene is fs2 endgame /backontopic
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We've had this discussion before. We will have it in the future again. Stop this iteration, before it metastasizes again, okay?
Sorry for having put a comment out of line :nod:
But, just another thing, I hate nebulas missions because IT MAKES MY COMPUTER HORRIBLY LAGGING :mad2:
:D
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Is this not a poll yet?
I keep popping back in to vote, but there's no vote option :p
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Well, you can't start a poll on a thread ... I mean, you can start a poll on new threads, but not on one that's already created.
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Well, you can't start a poll on a thread ... I mean, you can start a poll on new threads, but not on one that's already created.
I think that mods/admins/etc might be able to, but I'm not completely sure.
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Fine, fine... Wankers.
Just give me a sec.
There. Happy?
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And what about the silent threat ones? :p
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The Department of Seriousness does not approve of the Silent Threat cutscenes.
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Off with his headz!
Voted for FS1 intro.
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Yay FS1 intro is winning.
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I see with this poll which scenes I'm gonna have heavy criticism with...
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FS1 intro, hands down. It still sends shivers down my spine every time I even think about it.
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The FS1 opening cutscene is awful. It's such an incredibly cookiecutter concept for introducing a new enemy. They then proceed to play it utterly straight, in every exact nuance. The acting is unconvincing for the people they're supposed to be playing as well, and I can think of a dozen ways that even technology contemporary with when FS1 came out renders the entire exchange between pilot and controller unnecessary and pointless.
THERE. I SAID IT.
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The FS1 opening cutscene is awful. It's such an incredibly cookiecutter concept for introducing a new enemy. They then proceed to play it utterly straight, in every exact nuance. The acting is unconvincing for the people they're supposed to be playing as well, and I can think of a dozen ways that even technology contemporary with when FS1 came out renders the entire exchange between pilot and controller unnecessary and pointless.
THERE. I SAID IT.
Finally! I've been saying this for years!
That cutscene is just another take on a script we've seen a thousand times before. Panicked knight rides in. Panicked soldiers report in on radio. Panicked X reports vague and ominous premonitions of evil Y.
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i believe i speak for all of us when i say...
WRONG *****! IM SICK OF YOU AND YOUR LAME STORIES! NOBODY HERE THINKS YOURE FUNNY! NOBODY HERE WANTS TO HEAR YOUR STORIES! IN FACT IF YOU DIED RIGHT NOW I DON''T THINK NOBODY WOULD CARE!!! SO WHAT DO YOU SAY TO THAT?
QDB: Quote #99060
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WAAAA!
I liked all of FS cutscenes.
*sends loving hugs to all of HLP members*
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Hey, I ain't saying I don't like unoriginal concepts if they're executed competently.
I'm just not seeing that. At all.
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as of this post.. 53% of the votes disagree with you.
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*sigh*
One vote to cast? Only one? I know the question is "What's your favourite cutscene?", but how about casting 3 or so votes? Please? Pwetty please?
(http://demo.caronni.it/catalogo/links/30_Puss_in_boots_shrek.jpg)
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Then it wouldn't be your Favourite (http://dictionary.reference.com/browse/favourite) would it?
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Hey, I ain't saying I don't like unoriginal concepts if they're executed competently.
I'm just not seeing that. At all.
Why do people go to see movies? They're all the same. Formulaic, trite and we've seen everything before. Unless you actively make yourself dislike them for this fact, they can (and will, as we've seen from the poll) still be fun to watch.
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Then it wouldn't be your Favourite (http://dictionary.reference.com/browse/favourite) would it?
I can vote my favourite cutscene and a few other cutscenes I like. IMHO, the Intros are to the same level and I'd also like to vote for Ancients 1. I haven't voted yet simply because I put FS1's Intro, FS2's Intro and the first Ancient monologue to the same level and really can't say which one of them I prefer.
Consider the Ships left to do poll (http://www.hard-light.net/forums/index.php?topic=57778.0) as an example. That poll works admirably because HLPers can cast more than one vote. :nod:
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Hey, I ain't saying I don't like unoriginal concepts if they're executed competently.
I'm just not seeing that. At all.
Why do people go to see movies? They're all the same. Formulaic, trite and we've seen everything before. Unless you actively make yourself dislike them for this fact, they can (and will, as we've seen from the poll) still be fun to watch.
Not so. There are many movies that are genuinely original. Nor does recognizing the flaws in something necessarily mean it can't be enjoyed on any level (though in this case...I love the cutscene right up until the first line of dialogue, then it's take it or leave it.)
You'll just have to make room for the fact that people have different tastes and different standards. Some ask more.
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You'll just have to make room for the fact that people have different tastes and different standards. Some ask more.
Or less. Whiiiiiiiiiiiich is why nobody is agreeing with you when you say they suck. :P
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You'll just have to make room for the fact that people have different tastes and different standards. Some ask more.
Or less. Whiiiiiiiiiiiich is why nobody is agreeing with you when you say they suck. :P
I'm happy to diagnose the reasons at length but somehow I suspect it won't go over well.
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The lab scene- I love how the screen still has the "Help" button on it from the standard menu art.
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One vote to cast? Only one? I know the question is "What's your favourite cutscene?", but how about casting 3 or so votes? Please? Pwetty please?[/color]
It is about the wording. Since it is singular (favourite cutscene), it implies that each voter should select one (1) cutscene that he/she likes best. No one's stopping anyone from making another poll with a plural. You could call it "Which cutscenes do you like?" or something. As far as I can see, people could vote as many options as they wanted in such a poll. But not in this one.
My personal opinion on the matter, that is.
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It's difficult to me to choose only one. I think I'll go with Ancient 1.
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I like the frikking campaign end of FS1!
"...but not in my lifetime" :cool:
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"Such is lb
I like the frikking campaign end of FS1!
"...but not in my lifetime" :cool:
Such is liberation!
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Hey, I ain't saying I don't like unoriginal concepts if they're executed competently.
I'm just not seeing that. At all.
Why do people go to see movies? They're all the same. Formulaic, trite and we've seen everything before. Unless you actively make yourself dislike them for this fact, they can (and will, as we've seen from the poll) still be fun to watch.
lrn2readingcomprehension
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i believe i speak for all of us when i say...
WRONG *****! IM SICK OF YOU AND YOUR LAME STORIES! NOBODY HERE THINKS YOURE FUNNY! NOBODY HERE WANTS TO HEAR YOUR STORIES! IN FACT IF YOU DIED RIGHT NOW I DON''T THINK NOBODY WOULD CARE!!! SO WHAT DO YOU SAY TO THAT?
http://www.youtube.com/watch?v=IDgOHr8mv8s
Also...
/me has voted.
I think I like the intro to FS1 above the rest, simply because I thought it was very good at conveying Lt. Ash's fear.
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Battuta is just being an overreacting buzzkill. Leave him alone, and he'll be more sane when he comes down from his rant.
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Battuta is just being an overreacting buzzkill. Leave him alone, and he'll be more sane when he comes down from his rant.
Did you see a rant? Did you even read the thread? NGTM-1R delivered the payload of truth this time around, my friend.
I have delivered no rant here.
My opinions, believe it or not, are perfectly well-ordered. I only strive to reach down into the mist and elevate a few others to my lofty Olympian heights.
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Battuta is just being an overreacting buzzkill. Leave him alone, and he'll be more sane when he comes down from his rant.
Did you see a rant? Did you even read the thread? NGTM-1R delivered the payload of truth this time around, my friend.
I have delivered no rant here.
My opinions, believe it or not, are perfectly well-ordered. I only strive to reach down into the mist and elevate a few others to my lofty Olympian heights.
Yeah, but you always sound like such a douchebag when you try to do that.
Voted FS1 Intro as well.
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I'm sure that's what they told Einstein when he explained the invariance of lightspeed.
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So...your point is that it's cliche and that's why its bad? (The FS1 intro I mean)
But cliche isn't necessarily bad, some people like it.
The whole point of "presented well" and "presented badly" looks like personal preference, it's mere interpretation of what is presented. I don't see any glaring incompetence in the presentation, surely, it's not anything new and groundbreaking. I recall the last argument devolving into the Gamma Three Niner line...and it turned to a dispute between "its awkard as hell and its terribly VA'ed" and "that's because he was ****ting his pants, it's well VA'ed"...again...interpretation.
I don't even like that intro and I'm not convinced by the line of reasoning. :doubt: It does its job, just not in any spectacular way.
To continue a bad analogy, you are not explaining the invariance of light. It seems more like you are saying that the universe is boring because the speed of light is invariant. Obviously, some will beg to differ.
Point is, you can't really compare appreciation of art to scientific fact. People will like things, they're not wrong for liking it, but there's nothing to be gained from arguing either way, tis my point...
And then I'll proceed to perhaps invalidate everything I've said by saying that I like the FS2 intro, all canonical inconsistencies to hell. The lost generation speech was cool. :D
EDIT: Why the hell did I even write 80% of this post?
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So...your point is that it's cliche and that's why its bad? (The FS1 intro I mean)
No.
But cliche isn't necessarily bad, some people like it.
'Some people like it' will rarely be a good argument for anything. Witness Twilight.
The whole point of "presented well" and "presented badly" looks like personal preference, it's mere interpretation of what is presented.
Many people have preferences. Some are more equal than others.
Everything is an interpretation. Some interpretations are better supported than others. I interpret events in my life as the product of a vast physical system; Judge Floro interprets the same events as the actions of a trio of mystical dwarves. These interpretations are inequal!
I don't see any glaring incompetence in the presentation, surely, it's not anything new and groundbreaking. I recall the last argument devolving into the Gamma Three Niner line...and it turned to a dispute between "its awkard as hell and its terribly VA'ed" and "that's because he was ****ting his pants, it's well VA'ed"...again...interpretation.
You have yet to master your ki.
I don't even like that intro and I'm not convinced by the line of reasoning. :doubt: It does its job, just not in any spectacular way.
Le shrug! Popular comprehension is not the litmus test of quality.
To continue a bad analogy, you are not explaining the invariance of light. It seems more like you are saying that the universe is boring because the speed of light is invariant. Obviously, some will beg to differ.
The invariance of lightspeed was a stroke of genius from a beautiful mind. So, too, are my opinions.
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But cliche isn't necessarily bad, some people like it.
'Some people like it' will rarely be a good argument for anything. Witness Twilight.
It also happens to be hopeless to try and convince them otherwise (unfortunately or not). 'twas my point.
To continue a bad analogy, you are not explaining the invariance of light. It seems more like you are saying that the universe is boring because the speed of light is invariant. Obviously, some will beg to differ.
The invariance of lightspeed was a stroke of genius from a beautiful mind. So, too, are my opinions.
It all makes sense now.
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To be honest I was at first relatively indifferent towards the cutscene, but the reactions involved rapidly made it a topic too good to pass up.
And I don't just mean in the sense of trolling - the reverence directed towards it made the flaws all the more apparent.
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I'm surprised I was the first one to vote for any of Bosch's Monologues. Maybe because they were split into 4 groups(which makes sense)? When I first played the campaign, they were such a no brainer favorite to me. I took a particular liking to #2.
I guess what I liked about them is the complete control that was communicated, a perspective that set all the players in the universe as chess pieces to be traded and shifted around. I got the feeling that even though Bosch is a disagreeable character, he has great insight into the way things work. 'Let me invite you to see the universe through the eyes of a madman. Perhaps that is the only true way to see it'.
The scene is ridled with such lines as. "I have given the lost generation something to die for" The kind of line that initially sounds good, but then you jerk your head slightly and think to yourself 'what the heck?'. I like this effect.
Even as the monologue takes place you see Bosch comfortably looking out into the depth of space with a calm stillness, viewing the universe like an architect surveying a build sight. I also find it interesting that you never see his face. What better way to show a complicated man than one who is constantly peering off into nothingness.
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The invariance of lightspeed was a stroke of genius from a beautiful mind. So, too, are my opinions.
Dear God man...
An opinion is a subjective statement or thought about an issue or topic, and is the result of emotion or interpretation of facts.
I'm not sure if you're aware of it Battuta, but you're being a massive douchebag. Whether you're right or not, very few people who post on this forum are going to give you the time of day when you refer to your opinions as a stroke of genius from a beautiful mind (even if it's true). There's confidence, and there's arrogance, Battuta.
Some opinions are provided with a supporting argument. This may better support the opinion, and some opinions are more supported by others. This does not make an opinion better. People generally pick the better supported arguments, but there are exceptions.
In my observation, you consistently misinterpret many discussions on this bulletin board as arguments, and reply in like fashion. We discuss things, rather than argue. Or at least, that's the attitude I have to the threads on this board. If I'm not in the mood to partake in discussion, and I'm out to argue with someone and not respect their point of view, then I usually realise whilst typing and refrain from posting. I'm suggesting you post in future on these threads with a similar attitude, but I'm not going to say anything more, and I don't expect or want a reply on the matter.
It's just my observation that you post in an argumentative/aggressive tone. I find this offputting to discussion.
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*snip*
I also loved the Bosch Monologues. Some of the best writing in the FreeSpace saga.
I'm not sure if you're aware of it Battuta, but you're being a massive douchebag. Whether you're right or not, very few people who post on this forum are going to give you the time of day when you refer to your opinions as a stroke of genius from a beautiful mind (even if it's true). There's confidence, and there's arrogance, Battuta.
Some opinions are provided with a supporting argument. This may better support the opinion, and some opinions are more supported by others. This does not make an opinion better. People generally pick the better supported arguments, but there are exceptions.
My opinions are obviously better because I am inherently superior.
In my observation, you consistently misinterpret many discussions on this bulletin board as arguments, and reply in like fashion. We discuss things, rather than argue. Or at least, that's the attitude I have to the threads on this board. If I'm not in the mood to partake in discussion, and I'm out to argue with someone and not respect their point of view, then I usually realise whilst typing and refrain from posting. I'm suggesting you post in future on these threads with a similar attitude, but I'm not going to say anything more, and I don't expect or want a reply on the matter.
It's just my observation that you post in an argumentative/aggressive tone. I find this offputting to discussion.
Review my posts in this thread and find one that was both a) a negative statement about a cutscene in a video game and b) a reply to someone. Those are the necessary prerequisites to have an argument.
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I'm suggesting you post in future on these threads with a similar attitude, but I'm not going to say anything more, and I don't expect or want a reply on the matter.
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Here, I've done it for you!
Finally! I've been saying this for years!
That cutscene is just another take on a script we've seen a thousand times before. Panicked knight rides in. Panicked soldiers report in on radio. Panicked X reports vague and ominous premonitions of evil Y.
General critique of the cutscene in response to NGTM-1R. Quite reasonable, I'd say.
Not so. There are many movies that are genuinely original. Nor does recognizing the flaws in something necessarily mean it can't be enjoyed on any level (though in this case...I love the cutscene right up until the first line of dialogue, then it's take it or leave it.)
You'll just have to make room for the fact that people have different tastes and different standards. Some ask more.
Assertion that many viewpoints are valid and that we should be sensitive to nuance.
I'm happy to diagnose the reasons at length but somehow I suspect it won't go over well.
Suggestion that we not allow the topic to degenerate into a pointless debate.
Battuta is just being an overreacting buzzkill. Leave him alone, and he'll be more sane when he comes down from his rant.
Did you see a rant? Did you even read the thread? NGTM-1R delivered the payload of truth this time around, my friend.
I have delivered no rant here.
My opinions, believe it or not, are perfectly well-ordered. I only strive to reach down into the mist and elevate a few others to my lofty Olympian heights.
Use of humor for self-defense against a baseless personal attack and an accusation of insane ranting when I had neither ranted nor said anything particularly hostile. The rest of my posts in the thread are in the same vein.
Justify your last post, then. Massive overreaction on your part. Either you lack a sense of humor or you've never met me before, and I don't think you meet either condition.
Oh and I'll add that it's terribly rude of you to dictate when other people get to reply to your posts. Then to quote it in bold as if that somehow makes it any less ridiculous.
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Right, I missed the humour. Your lack of smileys confuses my intermahnet humour sensor. :P
EDIT: I said I wasn't going to discuss it (which was what I highlighted the sentence for, rather than as if to say "You're not allowed to post back! So STFU." which would be being a huge cock), and I didn't want a reply (because this thread is about our favourite cutscenes). Not that a reply wasn't allowed to be posted. I merely discouraged it. I'm not trying to rip into you or anything of that nature, after all, we're on the same dev team. It was just my observation that you were being arrogant/etc (not taking into account your humour in the statement).
EDIT2: For the sake of the thread, I think we should take this to PMs instead of cluttering the thread.
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I locked this thread once already. Don't tempt me again.
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So...your point is that it's cliche and that's why its bad? (The FS1 intro I mean)
But cliche isn't necessarily bad, some people like it.
The whole point of "presented well" and "presented badly" looks like personal preference, it's mere interpretation of what is presented.
We have these things. They're called data links. Have since the late '80s. They're pretty much ubiquitous to aircraft by now and they're working their way down the food chain of land vehicles assuming they haven't got to the bottom already.
Now, in a sane universe, we would never have had cause for this cutscene because the link would always have been open to home base. In an insane one, at minimum instead of the cutscene we got the controller lady should have been able to access the fighter's onboard records and download them to see for herself what happened.
Instead they present a COMPLETELY BUG**** INSANE universe where this technology does not exist; a conclusion that is further undermined by the times Command reacts for itself rather than being told ("My god it's the Lucifier!" anyone?) what's going on and then reacting, suggesting that they can and are moinitoring your sensors remotely.
The FS1 opening cutscene should have, at the least, played out in a script much closer to the MechWarrior 4 Vengence opening, with the station deploying fighters and recovery craft to protect Gamma's survivor and then either the reinforcements or the station itself getting whacked. This would not only have been somewhat more original, it would also have considerably better matched the technological and communications abilities that we know FS craft to have. (As opposed to crapping all over them.)
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Seriously, Battuta. Why do you simply have to make such a big deal about how much you may or may not hate FS1? Why do you have to keep urinating on all of my sheets?
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And locked. Next time, take it to PM or IRC. That goes for everyone involved, Battuta.
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This thread gaev me a sad :(
On the bright side, note that the poll is still open.
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See, this is why we can't have nice things.
...also, the FS1 intro is awesome. [/inafterlock]