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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 13, 2010, 07:06:04 pm

Title: Nightly (Windows): 13 Jul 2010 - Revision 6291
Post by: SirKnightly on July 13, 2010, 07:06:04 pm
Here is the nightly for Windows on 13 Jul 2010 - Revision 6291

Group: SSE2
fso-WIN-SSE2-20100713_r6291.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE2-20100713_r6291.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE2-20100713_r6291.md5)

Group: Standard
fso-WIN-Standard-20100713_r6291.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20100713_r6291.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20100713_r6291.md5)

Group: Inferno_SSE
fso-WIN-Inferno_SSE-20100713_r6291.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20100713_r6291.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20100713_r6291.md5)

Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20100713_r6291.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20100713_r6291.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20100713_r6291.md5)

Code: [Select]
------------------------------------------------------------------------
r6291 | chief1983 | 2010-07-13 17:45:54 -0500 (Tue, 13 Jul 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ai/ai.h
   M /trunk/fs2_open/code/ai/aicode.cpp
   M /trunk/fs2_open/code/ai/aigoals.cpp
   M /trunk/fs2_open/code/ai/aigoals.h
   M /trunk/fs2_open/code/autopilot/autopilot.cpp
   M /trunk/fs2_open/code/autopilot/autopilot.h
   M /trunk/fs2_open/code/globalincs/def_files.cpp
   M /trunk/fs2_open/code/io/keycontrol.cpp
   M /trunk/fs2_open/code/ship/ship.cpp

IssMneur's autopilot fixes (hooray\!)
------------------------------------------------------------------------


Title: Re: Nightly (Windows): 13 Jul 2010 - Revision 6291
Post by: chief1983 on July 14, 2010, 12:36:22 am
In case anyone missed it, the importance of this commit is that it should finally seal up #1888 (http://scp.indiegames.us/mantis/view.php?id=1888).  So be sure to test autopilot stuff if you've been using it, as well as any of the mentioned AI type changes in the mantis issue.  See the autopilot test build thread (http://www.hard-light.net/forums/index.php?topic=70178.0) for more info on the process it went through during finalization of this commit.