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Off-Topic Discussion => General Discussion => Topic started by: Scotty on August 14, 2010, 01:26:40 am

Title: Anyone interested in a play-by-IRC/post D&D game?
Post by: Scotty on August 14, 2010, 01:26:40 am
Exactly what it says on the tin.  Basically gauging interest, may try to get one together if interest is at least moderately good.

Except I really don't wanna be the GM.  That complicates things a bit.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Galemp on August 14, 2010, 03:04:45 am
I'll play! :D
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: headdie on August 14, 2010, 04:42:15 am
i'm interested, though total newbie so cant fill in for GM/DM
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Backslash on August 14, 2010, 06:51:11 am
I'm definitely interested!

I've got a large amount of sourcebooks and stuff, and access to many in PDF format also.  I'm not a good GM unfortunately but I'd be glad to assist one if needed.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Shade on August 14, 2010, 07:49:59 am
Sounds like fun. Count me in :)
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: NGTM-1R on August 14, 2010, 08:10:14 am
Out of curiousity, system or setting?
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Galemp on August 14, 2010, 10:27:54 am
I've actually got a homemade 4e campaign that I'm running right now IRL--my players are 12th level right now--so I'm actually all set if you need an adventure and someone to run it.

Combat is gonna take forever though. And 4e is very miniatures-combat oriented. I can't do it without some robust tools.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Shade on August 14, 2010, 10:56:07 am
One tool I've heard of, but never used (being old fashioned, I've never used -any- tools other than pen, paper and a set of dice :p), is OpenRPG (http://www.rpgobjects.com/index.php?c=orpg&m=features). Supposedly it's a kind of online 'virtual table' where you can do stuff like roll dice and placing miniatures on a map, but is otherwise game-system-agnostic as it doesn't actually care what you do with those things.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Scotty on August 14, 2010, 12:17:46 pm
Mura was telling me about Gametable (http://gametable.sourceforge.net/Gametable/Home.html) on IRC last night, but that OpenRPG looks up to the job as well.

I've never played 4e, and don't have any of the rulebooks.  On the other hand, 3.5 (http://www.d20srd.org/) has most stuff online.  It's the DM's pick as to final system and setting.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Spoon on August 14, 2010, 01:54:04 pm
I'd love to play (but not as a DM :p )
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Polpolion on August 14, 2010, 01:54:50 pm
I've only played DnD once, and that was about a year and a half ago, but I'd be interested in playing depending on when you guys play.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: MatthTheGeek on August 14, 2010, 01:55:59 pm
Interested in, but I have no D&D experience whatsoever, you'll have to explain me how it works from scratch.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: pecenipicek on August 14, 2010, 02:26:53 pm
i'd love to play, and have almost 5 years experience. started with pure 3.0, then passed on to 3.5, 4e holds no interest for me whatsoever.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: BloodEagle on August 14, 2010, 03:58:15 pm
I have no rulebooks, dice, or experience, but I'm interested in getting in on this.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Nuke on August 14, 2010, 04:06:06 pm
no
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: NGTM-1R on August 14, 2010, 05:26:37 pm
D20 systems are against my religion. :P
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Polpolion on August 15, 2010, 09:20:00 pm
So does anyone want to set a tentative date? Say Thursday or Friday of this week?
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Scotty on August 15, 2010, 11:21:58 pm
I'm not sure if we've got a version set, and it takes a few days to come up with scenarios.

We might wanna get together on an IRC channel this week to determine how we want this to work though.  When are people free for that?
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Shade on August 15, 2010, 11:36:02 pm
Well, it sounds like Galemp already has a scenario he's ready to run, which I find intensely appealing since it's been ages since I've played and it would let us get started sooner than otherwise possible :) Of course, that would depend on whether one of the tools linked proves workable for a miniature-intensive environment, so we'd probably have to do some testing to see what goes and what doesn't.

Anyway, regardless of that, talking it over on IRC would definitely be a good idea. For myself, I can manage to get online pretty much whenever except for 6AM-2PM GMT, where I'll be at work. Sleep cycles and me have never gotten along well, so I'll just fit those to whatever time we come up with as needed :p

Oh, and for people who might be worried about having to learn it from scratch, that shouldn't be a problem. I haven't played actual pen and paper games myself since 2nd edition so I'll be doing plenty learning myself, but the newer editions are far easier to get started with (though not necessarily to master) than the older ones, and it should be fairly easy to learn along the way.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Scotty on August 16, 2010, 12:03:41 am
I'm able to get on from probably around 12:00 to 6:00 AM GMT (the curse of the central United States) and maybe an hour or two starting at 3:00 PM GMT.

On Saturday, I'll be available pretty much all day.

For meeting, how about we use, I dunno, #hlp-d&d on Esper or something easy to remember like that.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Galemp on August 16, 2010, 12:32:43 am
Actually I'm gonna have to sit this out... I play D&D tabletop with friends, and with that, work, FS modding, and a new love interest, I can't afford to spend precious free hours on IRC roleplaying.

I do have lots of notes and maps for a good homemade 1st-5th level adventure though. It's built for 4e but can be easily adapted to any other pseudo-medieval fantasy setting. PM me if you're going to GM the game.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: headdie on August 16, 2010, 02:39:44 am
I'm in the uk so sleeping 11pm to 7 or 8 atm and out of work at the moment so I'm available during the day
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: MatthTheGeek on August 17, 2010, 09:27:31 am
It should be good for me from 10AM to midnight GMT+1.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Polpolion on August 17, 2010, 10:56:47 am
I'm in GMT-4 right now, but if we do this before the 27th, I should be good pretty much any time.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Flaser on August 17, 2010, 11:36:05 am
I find D&D 4th ED to be the anathema of what an RPG should be: it's like World of Warcraft with pen and paper! Tracking all that stuff on IRC gone be a *****.

....in you place I'd much rather use D&D 3.5 or Pathfinder (often dubbed D&D 3.75) as they're lighter on rules and are streamlined mature systems (especially Pathfinder which is pretty much D20/D&D 3.5 streamlined even further to create slick, fast system).

BTW I'm running a game on FAKKU every saturday. (Well actually another guy runs it, but lately I've pretty much taken over as the GM of choice). I've found that character interaction and less combat oriented adventures are more fun for the players when you use IRC.

You might need this:
http://www.d20source.com/roleplaying-tools/dicebot
It's the best damn dice bot to date, it can do complex rolls and will indicate NAT 20 and fumbles.

...finally if you insist on combat, you might wanna take a look at this:

http://www.mediafire.com/download.php?jgm0wyyejbw

Codex Martialis is a combat system for D&D 3.5/D20/Pathfinder. It replaces the "I attack" boring actions by fighters with a myriad of options. It's one of those rare and awsome systems, that's simple to use and has a wide range of options and complex results. The system also addresses the biggest flaw (IMHO) of D20 that armors make you harder to hit, but don't protect. It introduces damage reduction for all armors with a simple bypass mechanism. The main mechanic is the use of a D20 dice pool: you can roll more than one die and you take the highest result. This avoids the dreaded flat curve, but adds a lot of flexibility.

...if you like it, please support the makers by buying it here:
http://rpg.drivethrustuff.com/product_info.php?products_id=65250
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: NGTM-1R on August 17, 2010, 12:56:08 pm
Pah, I'm still back with a pure 80s system. :P
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Mobius on August 17, 2010, 01:20:12 pm
Any particular reason why this can't be done on the forums? As far as I know, it works and is also quite exciting.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Flaser on August 17, 2010, 02:24:55 pm
Not really suited for the forums as this isn't storyteller like game, where a single poster could handle the entire narrative, but an interactive process, where a lot of conversation and action goes back and forth between the GM and the players.

There are games that allow for narration to pass between the players, but very few people are familiar with them... I've only read about them and am yet to play such a system.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Mobius on August 17, 2010, 02:47:32 pm
Sure, but you can do many cool things on the forums, like posting pics and let everyone know how the game is proceeding.

Well, it may be handled both on the forums and IRC. The core of the story is on the forums while most of the interactive part is left to IRC. Content of IRC discussions should then be posted here as reference.

Not a bad idea, IMHO.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Polpolion on August 17, 2010, 02:54:00 pm
That sounds like it'd be too unwieldy to be effective, especially if we'll be using another system to handle the game pieces. It's be impractical and unnecessary to further stretch things out over an additional website.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Mobius on August 17, 2010, 03:17:23 pm
Depends on how you handle it. We don't have to follow D&D's rules to the letter, we may even create our own game.

Just giving a suggestion here. I remember at least 2 forums with thread-handled RPGs and both of them were a pleasure to even look at.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: BloodEagle on August 17, 2010, 05:38:47 pm
STREAMLINE

Quote
----------------------------------------
Wants to DM:


[It's lonely, over here]

----------------------------------------
Wants to Play:


Scotty
headdie
Backslash
Shade
Spoon
thesizzler
MatthTheGeek
pecenipicek
BloodEagle

----------------------------------------
Players that don't want to DM:


Scotty
headdie
Backslash (would assist, if necessary)
Spoon
BloodEagle
pecenipicek

----------------------------------------
Availability:
Time(s); Applied Zone [Actual Zone, if applicable]
Code: [Select]
Shade             | 2PM to 6AM; GMT
Scotty            | 12 to 6AM; ~3 to 5 PM; All of Saturday; GMT
headdie           | 9AM to 10PM; GMT/BST
MatthTheGeek      | 9AM to 11PM; GMT
thesizzler        | Good to go whenever, before the 27th; [GMT -4]
BloodEagle        | All day on weekends; Th-Fr, 12AM to 5AM; GMT [GMT -5]
pecenipicek       | 9AM to 11PM; GMT

----------------------------------------
Shared Tools and (Rule) Systems:

IRC (?)
OpenRPG (http://www.rpgobjects.com/index.php?c=orpg&m=features) (?)
Gametable (http://gametable.sourceforge.net/Gametable/Home.html) (?)
Dicebot (http://www.d20source.com/roleplaying-tools/dicebot) (?)
Myth Weavers | Character Sheets (http://www.myth-weavers.com/sheetindex.php) (?)

Might want to put this in the first post.  You know, for science.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: headdie on August 17, 2010, 06:03:07 pm
I'm GMT/BST btw

I like the idea of using dice bot
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: pecenipicek on August 17, 2010, 08:37:36 pm
my times are same as matththegeek, no dm-ing for me either.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Titan on August 17, 2010, 09:21:55 pm
I've always thought it would be cool to play DnD, since I love fantasy and serious RPGs. But it would have to be over the forum for me, since the times I can be on are unpredictable.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Shade on August 17, 2010, 10:40:26 pm
Shade             | 6AM to 2PM; GMT
Actually, any time BUT that interval :p
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Scotty on August 17, 2010, 10:57:42 pm
We've gotten enough player interest to split this into two groups, if that helps the time issues.

I dunno what we're gonna do for D/GM(s) though.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: BloodEagle on August 17, 2010, 10:58:08 pm
Shade             | 6AM to 2PM; GMT
Actually, any time BUT that interval :p
Castrated Fixed Duct-taped.

::EDIT::

Anyone know of any other tools that would be helpful for a digitally based pen & paper game?  E.g., something along the lines of an editable character sheet generator.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Flaser on August 18, 2010, 12:31:07 am
Oh, almost forgot, here:

http://www.myth-weavers.com/sheetindex.php

You need to register, but allows one to have editable character sheets that others can view too:

http://www.myth-weavers.com/sheetview.php?sheetid=183855
http://www.myth-weavers.com/sheetview.php?sheetid=220491

It suports D&D 3.5, 4 and Pathfinder too.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: BloodEagle on August 18, 2010, 01:34:26 am
The feature list appears to be quite promising.  :nod:
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: MatthTheGeek on August 18, 2010, 03:43:45 am
So when do we start ? Has the IRC channel been reserved yet ?
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Polpolion on August 18, 2010, 05:41:00 pm
Attachment for better visualization of times.

2PM GMT Saturday looks like our best bet.

#hard-light-DD

EDIT: Note the comic sans.

[attachment deleted by ninja]
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Galemp on August 18, 2010, 08:53:03 pm
And yeah, whoever's DMing, send me a PM or an email and I'll send you some fun resources.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Scotty on August 18, 2010, 10:42:23 pm
****.  If we go this Saturday, I won't be there.  Band camp goes through the weekend.

And at this point I'll put a (maybe) in front of that for the rest of the year.  Schedule too chaotic to tell for sure.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Polpolion on August 18, 2010, 10:54:55 pm
****.  If we go this Saturday, I won't be there.  Band camp goes through the weekend.

And at this point I'll put a (maybe) in front of that for the rest of the year.  Schedule too chaotic to tell for sure.

lulz. band camp. lulz.

I did 4 years of competitive marching in high school, winding up coming in 13th at nationals just this past year. **** sucks.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: headdie on August 19, 2010, 03:16:31 am
2pm Saturday works for me
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: MatthTheGeek on August 19, 2010, 07:46:50 am
I'll be ready.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: BloodEagle on August 19, 2010, 01:15:36 pm
I should be able to make that.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: pecenipicek on August 19, 2010, 02:33:57 pm
i'll be round prolly.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Polpolion on August 20, 2010, 03:37:12 pm
Anyone want to volunteer for DM? I'd be happy to do it if I played D&D more than once. Heck, I suppose if everyone else really doesn't want to do it and no one opposes a slow, incompetent DM, I can do it anyway.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: SpardaSon21 on August 20, 2010, 04:24:06 pm
Whoever will end up being the DM will need to do some (hilarious) research on the perils of DM-ing and the hazards of uncontrolled players.

http://www.shamusyoung.com/twentysidedtale/?p=612 (http://www.shamusyoung.com/twentysidedtale/?p=612)

http://darthsanddroids.net/episodes/0001.html (http://darthsanddroids.net/episodes/0001.html)
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: headdie on August 20, 2010, 05:55:43 pm
has anyone got any ideas for the system we are going to use?

if not I am cooking up one as we speak (I have no D&D system books so cant use them but have played IWD, BG:2 and NWN1+2 so have some idea of what's involved on the system side of things and really want to make the HLP D&D scene work).  the system/setting I am cooking up is a future/fantasy setting so a mix of swords, firearms and lasers.  no magic atm as that will be a ball ache to be introduced later but using a mix of alien, human and mythical creatures (i guess if its taken up then i will be the DM gulp).
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Polpolion on August 20, 2010, 06:22:41 pm
has anyone got any ideas for the system we are going to use?

if not I am cooking up one as we speak (I have no D&D system books so cant use them but have played IWD, BG:2 and NWN1+2 so have some idea of what's involved on the system side of things and really want to make the HLP D&D scene work).  the system/setting I am cooking up is a future/fantasy setting so a mix of swords, firearms and lasers.  no magic atm as that will be a ball ache to be introduced later but using a mix of alien, human and mythical creatures (i guess if its taken up then i will be the DM gulp).

How are you recording everything so far? If you sent it to me, would you want me to take a stab at trying to incorporate magic/psi or whatever?
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Scotty on August 20, 2010, 06:30:07 pm
Indeed.  An HLP DIY RPG sounds a hell of a lot more interesting than magic-in-a-can D&D.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: headdie on August 20, 2010, 06:49:05 pm
How are you recording everything so far? If you sent it to me, would you want me to take a stab at trying to incorporate magic/psi or whatever?

just sent you a pm of my progress sofar, thanks for the offer of help
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Polpolion on August 20, 2010, 07:33:00 pm
What kind of stat system are we going to be using? STR, DEX, CON, INT, WIS, and CHA? And what about a skill list?
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Scotty on August 20, 2010, 07:41:08 pm
SDCIWC works very nicely for RPGs generally.  For skills, it doesn't have to be a "list" so much as "what could you learn to do after a level?"  Writing down exactly what you can learn seems like a surefire way to limit the scope of a game.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Polpolion on August 20, 2010, 07:50:15 pm
I dunno, when I played D&D last we had a skill list. I don't really think it limited the game too much because we'd essentially say we're doing something, and upon the DM's discretion it could require a skill check, so we'd go to the list and just pick the skill that the action best fit into.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: BloodEagle on August 20, 2010, 07:54:02 pm
Whoever will end up being the DM will need to do some (hilarious) research on the perils of DM-ing and the hazards of uncontrolled players.

http://www.shamusyoung.com/twentysidedtale/?p=612 (http://www.shamusyoung.com/twentysidedtale/?p=612)

http://darthsanddroids.net/episodes/0001.html (http://darthsanddroids.net/episodes/0001.html)

Don't forget about http://www.goblinscomic.com/dungeon-master-tips/
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: headdie on August 20, 2010, 08:04:31 pm
At the minute I'm trying to keep things reasonably simple for ease of picking up and speed of play, obviously this system will have to be adapted and fine tuned as things go on.

Definite need attributes

Str - modify attack damage on Melee and carrying capacity.  would it be worth combining CON into STR and use that for health
Dex - modify ability to dodge incoming attacks, accuracy with ranged weapons and stuff like locks
Int - modify magic/psi abilitys and electronic locks.  Psi ability could use Wis instead.

maybe attributes
Con - health possibly for PSI skill duration
Wis - separating or combining with Int for PSI also possible use for healing magic
Cha - Possibly adjust PSI, and shop encounters
Awareness - modify ability to spot hidden stuff, dodge and weapon aim


on the skills debate I believe having a core of skill written down and adjusted when levelling is going to help speed things up but I agree that having things to formal could limit the scope for players coming up with random solutions


definite skills

Spot - hidden objects and NPCs
Dodge - dodge incoming attack
Lock Pick - ability to pick manual locks and rewire electronic systems
Hacker - Hack locks and computer systems
PSI Attack
PSI Defence
Magic Control - allows magic control, the higher the level in this skill the greater the number and power of magic available
Healing - available to all but medic class gets a bonus

Maybe skills
Weapon Proficiency - adds a bonus to attack rolls

The current class system I am thinking of is Brawler, Soldier, Scout/Thief (edit: I forgot medic) adding Mage/Magician and Mind Bender with thesizzler's offer of help with magic and PSI systems

any ideas?
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Polpolion on August 20, 2010, 09:20:36 pm
I think Lock Pick should only include purely mechanical locks. We could probably just turn the hack skill into tech and change Lock Pick to security, actually. Also, I'm thinking we should consolidate PSI attack and defense into simple PSI. For other skills, I'm thinking we add Marksmanship for ranged weapon specialy and HtH for melee combat specialty. I think we should also add "Conversation" to serve as a persuasion/diplomacy/manipulation kinda check. And a Stealth skill would probably be useful, too. I'm less sure if we need something along the lines of "acrobatics," or "mechanics,"

Also, i guess I'll keep trying to flesh out the PSI abilities, just to get something more substantial than what we have now.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: headdie on August 20, 2010, 09:37:42 pm
I think Lock Pick should only include purely mechanical locks. We could probably just turn the hack skill into tech and change Lock Pick to security, actually. Also, I'm thinking we should consolidate PSI attack and defense into simple PSI. For other skills, I'm thinking we add Marksmanship for ranged weapon specialy and HtH for melee combat specialty. I think we should also add "Conversation" to serve as a persuasion/diplomacy/manipulation kinda check. And a Stealth skill would probably be useful, too. I'm less sure if we need something along the lines of "acrobatics," or "mechanics,"

Also, i guess I'll keep trying to flesh out the PSI abilities, just to get something more substantial than what we have now.

just calling things locked sounds good, again so does your suggestion about the hacking thing. consolidating PSI att/def has its merits for simplicity.  sorry my ignorance is starting to show here but what's HtH?  On marksmanship I was going to add an automatic attack modifier on level up to give a better aim/swing, could do both though.  a conversation system would add depth in some ways, just have to be careful it don't stop the players getting info they need.  how could I forget stealth when mentioning spot checks  :wtf:
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Polpolion on August 20, 2010, 09:43:50 pm
Hand to Hand. I suppose that's ambiguous, given that it's not necessarily using strictly hands, so I suppose we can just call the skill "melee combat."
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: headdie on August 20, 2010, 09:52:53 pm
thanks.  In that case I think go for base attack modifier with players able to add points to specific melee/HtH and marksmanship attack modifiers to better tailor their character.

hmmm 03.57am here need to go to bed probably need to be up at 8 to look after my daughter see you all in about 5h when i will work some more

thesizzler i just sent you an update by pm
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Flaser on August 21, 2010, 04:31:02 am
Mixing hand-to-hand and firearms is something yet to be done while keeping both fun.
You can do three things:

-Make it realistic. (Hand to hand except for rare stealth attacks is dead... firearms are vastly better).
-Make it balanced. (Firearms suck!...of firearms are no longer deadly...)
-Make it cinematic. (Ergo forgo all simulationist urges and go for the "cool". Systems like WUSHU are like this).
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: headdie on August 21, 2010, 05:48:05 am
I'm planning on setting encounters up so that sit back and shoot it out isn't the only solution to 1: avoid the situation you describe Flaser and 2: to make non fighter classes workable, especially in the early stages.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: pecenipicek on August 21, 2010, 07:33:54 am
if anyone wants, i can run the dice-roller bot that someone linked to earlier in the thread.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Shade on August 21, 2010, 07:59:48 am
I think I'm out. What I wanted to play was D&D, really. So you guys have fun - Might still drop by the channel and see how things work out though :)
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: pecenipicek on August 21, 2010, 08:10:07 am
i'm all for either dnd or d20


its all up to sizzler, he's dm-ing obviously.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: redsniper on August 21, 2010, 10:56:12 am
Ooooh, I'm intrigued now with this homebrew setting you're cooking up. :yes:

Not sure if I'll really have time to play this semester though...
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: BloodEagle on August 21, 2010, 12:50:17 pm
Sorry I didn't make the IRC session, today.  More tired than I thought.

--

I was also hoping for some classic D&D character creation.  But, you know, whatever.  :/
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: Spoon on August 21, 2010, 06:13:50 pm
GMT +1 (or +2, whatever it is in daylight saving or not, meh) here

Played around with pece's dice bot on irc today, which works pretty good. But I guess I missed the planned session due to me being busy with getting a mod out of the door.
Title: Re: Anyone interested in a play-by-IRC/post D&D game?
Post by: BloodEagle on August 21, 2010, 06:20:08 pm
It wasn't a game session, IIRC.