Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: General Battuta on August 20, 2010, 01:43:58 pm
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Is it still 80 faces?
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Going by the code, no.
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Going by the code, no.
What eez eet?
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2^16.
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65k ? How far have we gone since retail :D
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Well that'll make making shields easier in the future... going ot have to update the pcs2 guide again...
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just out of intrest... how hard would it be to create a spherical shield mesh(say with 5k polys) for a capship and having it act like a fighter shield? is it as simple as adding a sphere mesh around the ship and naming it "shield" when converting?
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just out of intrest... how hard would it be to create a spherical shield mesh(say with 5k polys) for a capship and having it act like a fighter shield? is it as simple as adding a sphere mesh around the ship and naming it "shield" when converting?
Wings of Dawn and War in Heaven both have them. If you're up to date on your SVN you should have one on your hard drive right now.
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War in Heaven has capital-grade shields?
On a similar note, I was really hoping the UEF fighters would have conformed shields.
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War in Heaven has capital-grade shields?
On a similar note, I was really hoping the UEF fighters would have conformed shields.
Hrm. Explain?
They have surface shields if that's what you mean.
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Pretty much what I meant, I haven't noticed this yet.
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Pretty much what I meant, I haven't noticed this yet.
They all have both regular shield meshes and surface shields.
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UEF fighters/bombers have surface shields because many of their shields meshes are bugged and there was no time to fix them. During optimization process those meshes should be fixed and surface shield flags removed. There is a single capital ship in R2 to which shields were given, I did not approve of this and still don't.
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UEF fighters/bombers have surface shields because many of their shields meshes are bugged and there was no time to fix them. During optimization process those meshes should be fixed and surface shield flags removed. There is a single capital ship in R2 to which shields were given, I did not approve of this and still don't.
Interested parties should note that the shields were added for experimentation purposes and may not reflect any plot elements.
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Which R2 ship has the shields?
So the UEF fighters have surface shields instead? I'm pretty sure I've seen the bubble shield they use in effect when flying the Durga with show_ship.
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Which R2 ship has the shields?
So the UEF fighters have surface shields instead? I'm pretty sure I've seen the bubble shield they use in effect when flying the Durga with show_ship.
We can't tell you that.
And they have both mesh and surface shields.
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UEF fighters/bombers have surface shields because many of their shields meshes are bugged and there was no time to fix them. During optimization process those meshes should be fixed and surface shield flags removed. There is a single capital ship in R2 to which shields were given, I did not approve of this and still don't.
FS2 retail models also have times where weapons pass through the shield, doing direct damage to the model. Imho, surface shields is a default requirement for all fighters with a shield mesh.
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Sounds like a bug to me, rather than something you should fix with a hack like that.
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brining up shield meshes and surface shield flag, which is more efficient in terms of game speed?