Hard Light Productions Forums

General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: TParis on August 22, 2010, 06:19:02 pm

Title: Performance issues with fire trails on damaged ships
Post by: TParis on August 22, 2010, 06:19:02 pm
Whenever I have a close look on damaged ships with fire trails the game slows down a lot (e.g. when going after enemy fighters in dogfights). Having this issue on both my systems (laptop and high-end desktop). Is there a way to change or disable the trails or a way to adjust the options/cofiguration to improve performance on that matter? Other than that I have stable 60 FPS. Already tried removing the adv-visuals, which didn't change anything. Those performance issues are very annoying in dogfights.

MediaVPS 3.6.12 + latest SS2 inferno build.  Settings maxed out, nothing experimental (like post processing), no AA or AF.
Title: Re: Performance issues with fire trails on damaged ships
Post by: Galemp on August 23, 2010, 01:25:28 am
If there's a Particle Effects setting in the original FreeSpace options menu (F2) turn it down.
Title: Re: Performance issues with fire trails on damaged ships
Post by: MatthTheGeek on August 23, 2010, 02:46:49 am
Given how the particle code was improved since .10, it shouldn't make you slow down at all - even I don't have slowdowns with particles, and that mean something !
Title: Re: Performance issues with fire trails on damaged ships
Post by: utops on August 23, 2010, 05:11:43 am
I have a major slowdown since upgrade to newest SCP set. I try to reinstall widows,because i have no slighest idea what goes wrong. I can run modern game such as Singualarity,S.T.A.L.K.E.R,Star Craft 2 on highest and those game works pretty smooth, Freespace and campaigns like BP:WiH, WoD   are unplayable with 10 fps during furrballs or direct sighting on some ship models  i must cheat to move on and this is not aceptable for me. Original campaign goes on 30-60 fps
My specs again:

Athlon x2  4000 2.4 Ghz
Ati 4850
4gb ram
Win 7.



Title: Re: Performance issues with fire trails on damaged ships
Post by: MatthTheGeek on August 23, 2010, 06:49:41 am
Well, it has nothing to do with the upgrade of SCP, it's just that WiH and WoD are the most demanding campaigns out there. Nothing to worry about.
Title: Re: Performance issues with fire trails on damaged ships
Post by: Fury on August 23, 2010, 06:51:41 am
Or maybe it was because OpenGL does not like overclocking of one's GPU. :p
http://www.hard-light.net/forums/index.php?topic=71092.msg1406226#msg1406226
Title: Re: Performance issues with fire trails on damaged ships
Post by: utops on August 23, 2010, 07:09:49 am
Yes that was the problem. I just  set card spec to default and now is smooth more or less but 7 heavens better then before.
Title: Re: Performance issues with fire trails on damaged ships
Post by: TParis on August 23, 2010, 06:25:05 pm
Setting particle effects to lowest doesnt change a bit. Also, the slowdowns don't occur every time when there are fire trails on screen.