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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 23, 2010, 09:42:05 am

Title: Nightly (Windows): 23 Aug 2010 - Revision 6384
Post by: SirKnightly on August 23, 2010, 09:42:05 am
Here is the nightly for Windows on 23 Aug 2010 - Revision 6384

Group: Inferno
fso-WIN-Inferno-20100823_r6384.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20100823_r6384.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20100823_r6384.md5)

Group: Inferno_SSE
fso-WIN-Inferno_SSE-20100823_r6384.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20100823_r6384.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20100823_r6384.md5)

Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20100823_r6384.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20100823_r6384.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20100823_r6384.md5)

Code: [Select]
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r6378 | IssMneur | 2010-08-17 18:52:20 -0500 (Tue, 17 Aug 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/fred2/fred.rc
   M /trunk/fs2_open/code/fred2/resource.h
   M /trunk/fs2_open/code/fred2/voiceactingmanager.cpp
   M /trunk/fs2_open/code/fred2/voiceactingmanager.h

Adds support to Voice Acting Manager in FRED for putting the speaker's name into the generated file name.
Also makes the "Generate Filename" function set the modified flag for FRED if any file names get changed.
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r6379 | The_E | 2010-08-19 14:45:28 -0500 (Thu, 19 Aug 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/autopilot/autopilot.cpp
   M /trunk/fs2_open/code/fred2/sexp_tree.cpp
   M /trunk/fs2_open/code/fred2/sexp_tree.h
   M /trunk/fs2_open/code/freespace2/freespace.cpp
   M /trunk/fs2_open/code/gamesnd/eventmusic.cpp
   M /trunk/fs2_open/code/mission/missionmessage.cpp
   M /trunk/fs2_open/code/mission/missiontraining.cpp
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/parse/sexp.h
   M /trunk/fs2_open/code/sound/sound.cpp
   M /trunk/fs2_open/code/sound/sound.h

Adding the adjust-audio-volume sexp.
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r6380 | The_E | 2010-08-20 18:13:44 -0500 (Fri, 20 Aug 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

Fix issue reported by droid803 where non-player ships that have an afterburner need shield icons as well, causing debug warnings. Changed the check so that it only triggers on player ships.
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r6381 | The_E | 2010-08-21 11:22:57 -0500 (Sat, 21 Aug 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp
   M /trunk/fs2_open/code/sound/sound.cpp

Adding a bit of sanity checking here...

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r6382 | Sushi | 2010-08-21 14:55:44 -0500 (Sat, 21 Aug 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ai/ai.h
   M /trunk/fs2_open/code/ai/aibig.cpp
   M /trunk/fs2_open/code/ai/aicode.cpp

Updated random sidethrust ($Random Sidethrust Percent) to include strafing attacks vs big ships, as well as making it a bit more situational for fighter vs fighter.
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r6383 | The_E | 2010-08-21 15:19:48 -0500 (Sat, 21 Aug 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/menuui/playermenu.cpp

Remove hardcoded piece of interface code in favour of something generated dynamically. Fixes issue with too many pilot names being displayed in the pilot select screen if a custom font is in use.

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r6384 | The_E | 2010-08-22 07:59:01 -0500 (Sun, 22 Aug 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/missionui/redalert.cpp

Change Int3() to assertion for better explaining and stuff.

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