Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: qazwsx on August 23, 2010, 01:07:45 pm

Title: Visualising the development of FSO with Gource
Post by: qazwsx on August 23, 2010, 01:07:45 pm
I figured out how to work Gource, and create videos with it, this one shows the development of FSO since the SVN repository was created:
http://www.vimeo.com/14362163
Video runs at (apparently) 100 seconds for each year and lasts just under 15 mins, I have disabled filenames, bloom and have set directory names and user names to be permanently visible.

Here (http://www.game-warden.com/earthdefence/staff_files/qazwsx_ani/fsogource.log) is the .log used in the video, if you want to take a look yourself (windows):
Get Gource, extract
plonk fsogource.log in the directory.
open via three ways:
1. run Gource from command line:
open up the command prompt, browse to the gource directory and type: gource fsogource.log <insert extra flags here>
2. create a shortcut to gource.exe:
should be of the form "filepath/to/gource/gource.exe" fsogource.log <insert extra flags here>
3. (laymans method)
click-drag fsogource.log onto gource.exe, this doesn't allow for command line flags, but is the simplest and easiest way to watch/interact with Gource.
Title: Re: Visualising the development of FSO with Gource
Post by: chief1983 on August 23, 2010, 01:16:16 pm
This is awesome.
Title: Re: Visualising the development of FSO with Gource
Post by: qazwsx on August 23, 2010, 01:18:49 pm
There's one for Blue Planet on its way, and if someone could give me the "svn log --verbose --xml --quiet" for FSU's SVN, I'll be able to do one for that as well.
Title: Re: Visualising the development of FSO with Gource
Post by: Parias on August 23, 2010, 08:28:59 pm
That's a fantastic video - thanks for putting this together.
Title: Re: Visualising the development of FSO with Gource
Post by: Aardwolf on August 23, 2010, 09:59:43 pm
So how come there's this huge blob of D3D just sitting there, even though the engine no longer even uses it?
Title: Re: Visualising the development of FSO with Gource
Post by: chief1983 on August 23, 2010, 10:03:05 pm
Because we still have to rely on the sdk for directinput I believe.  It's directx 8, not d3d8 I thought.
Title: Re: Visualising the development of FSO with Gource
Post by: Sushi on August 23, 2010, 11:04:35 pm
Very cool visualization, although it gets a bit busy and hard to see much after a while.  ;)
Title: Re: Visualising the development of FSO with Gource
Post by: Nuke on August 24, 2010, 03:21:09 am
Because we still have to rely on the sdk for directinput I believe.  It's directx 8, not d3d8 I thought.

i dont see why you guys just dont switch over to pure sdl and put dx in its proper place, the trash.
Title: Re: Visualising the development of FSO with Gource
Post by: karajorma on August 24, 2010, 06:29:58 am
No one to code it.
Title: Re: Visualising the development of FSO with Gource
Post by: chief1983 on August 24, 2010, 09:40:41 am
Although that is in the plans, now that taylor got haptic support for SDL, we could make the move to SDL on Windows and still have force feedback support.  I've even added a slot to Antipodes schedule for it, even though no one's really coded it yet.
Title: Re: Visualising the development of FSO with Gource
Post by: qazwsx on August 24, 2010, 01:55:03 pm
One of BP now up, thread here: http://www.hard-light.net/forums/index.php?topic=71145.0
Title: Re: Visualising the development of FSO with Gource
Post by: Vasudan Admiral on August 26, 2010, 06:49:30 am
Haha, that's awesome! Hats off to the code-monkeys for all the incredible things they've achieved. :D
Title: Re: Visualising the development of FSO with Gource
Post by: DaBrain on August 26, 2010, 05:10:28 pm
For some reason I find this very funny.

I like the part where taylor moves around like he is on steroids and new stuff pops up everywhere. :D


It's also interesting to see how much was done in 2010. It looks like the Source Code project is more active than ever.
Title: Re: Visualising the development of FSO with Gource
Post by: chief1983 on August 26, 2010, 06:06:53 pm
It looks like the Source Code project is more active than ever.

Fixed  :)
Title: Re: Visualising the development of FSO with Gource
Post by: BlackDove on August 26, 2010, 06:31:37 pm
Yeah, I have to say, that was pretty great.