Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Nighteyes on August 25, 2010, 05:33:14 pm

Title: Shivan interior reference
Post by: Nighteyes on August 25, 2010, 05:33:14 pm
Hi guys, anybody here has some reference of shivan interior structures?
Title: Re: Shivan interior reference
Post by: The E on August 25, 2010, 05:36:18 pm
The only canon info we have is in FS1's Hallfight cutscene.
Title: Re: Shivan interior reference
Post by: BloodFleet on August 25, 2010, 08:09:05 pm
Since the shivans can climb over any surface (aka wallwalking like aliens/xenomorphs) I am pretty sure it has been described as a lot of tunnels, going any direction (though I'm sure they are organized not just randomly going everywhere) not just horizontal decks+lifts to get to other decks like GTVA ships likely are.

Or perhaps they are like GTVA ships in a way? Horizontal tunnels for decks and vertical ones for going up/down.
Title: Re: Shivan interior reference
Post by: Nighteyes on August 25, 2010, 09:04:35 pm
and how would a fighterbay look like? im thinking lots of small sockets in the wall where the fighters are docked(like raiders on a cylon baseship)
Title: Re: Shivan interior reference
Post by: Snail on August 25, 2010, 11:20:48 pm
and how would a fighterbay look like? im thinking lots of small sockets in the wall where the fighters are docked(like raiders on a cylon baseship)
The Lucifer's and Demon's fighterbays were long tunnels (so that you can't see where the fighters spawn). The Ravana's seemed to imply that fighters were capable of appearing out of thin air or flying through walls.
Title: Re: Shivan interior reference
Post by: BloodFleet on August 26, 2010, 01:34:59 pm
The Lucifer sure launched A LOT of Scorpions in that one briefing animation :D

So yeah go with them being like a baseship I guess.
Title: Re: Shivan interior reference
Post by: Raven2001 on August 26, 2010, 02:33:44 pm
Shivans are zero-g creatures. So it makes sense that they make use of every available wall to place things, unlike us that only use the bottom plane to place things.

Take a look at interior shots of space stations, to see this in effect.
Title: Re: Shivan interior reference
Post by: Nighteyes on August 26, 2010, 06:06:35 pm
and how would a fighterbay look like? im thinking lots of small sockets in the wall where the fighters are docked(like raiders on a cylon baseship)
The Lucifer's and Demon's fighterbays were long tunnels (so that you can't see where the fighters spawn). The Ravana's seemed to imply that fighters were capable of appearing out of thin air or flying through walls.

I'm not talking about the tunnel, what I'm talking about is if you fly into one, and come to and opening, how would you imaging the fighters lined up inside the fighterbay?
Title: Re: Shivan interior reference
Post by: Sushi on August 26, 2010, 06:16:49 pm
Stacked against every inner surface.