Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 02, 2010, 10:03:20 am
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Here is the nightly for Windows on 02 Sep 2010 - Revision 6418
Group: Inferno
fso-WIN-Inferno-20100902_r6418.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20100902_r6418.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20100902_r6418.md5)
Group: Inferno_SSE
fso-WIN-Inferno_SSE-20100902_r6418.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20100902_r6418.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20100902_r6418.md5)
Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20100902_r6418.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20100902_r6418.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20100902_r6418.md5)
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r6418 | The_E | 2010-09-02 02:47:09 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/fred2/fredstubs.cpp
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/freespace2/freespace.h
M /trunk/fs2_open/code/hud/hudconfig.cpp
Removing game_load_palette(). It was useless and commented out anyway.
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