Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: 666maslo666 on September 05, 2010, 03:28:17 pm
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FreeSpace Universe Nodemap for Sins of a Solar Empire - Enjoy! (http://www.mediafire.com/file/ocu1tqdccn3c4n1/freespacegalaxy2.galaxy)
All stars and jump nodes are created according to canon pre-great war Volition map. Some stars are moved to slightly different positions for clarity's sake, and one non-canon star (Spica) is added, linking Ross 128 and Ikeya (the original shivan forces entry points) with shivan space. Shivan homeworld is located in the binary system beyond the Crab nebula. The composition of systems is largely my fantasy, but some canon objects are present (asteroid field near Beta Cygni jump node in Antares, triangular jump node cluster in Alpha Centauri..). All systems consulted with Hard-light FreeSpace Wiki .
The map is supposed to be played with disabled long range jumps technology (easy to mod), so only node connections can be used to travel between systems.
Download link: http://www.mediafire.com/file/ocu1tqdccn3c4n1/freespacegalaxy2.galaxy
:yes:
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Hmm...we need to get this together with that FS1/FS2 mod.
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Um, what kind of file is this? :confused:
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Um, what kind of file is this? :confused:
It's a FreeSpace Universe Nodemap for Sins of a Solar Empire.
Meaning it should be opened with Sins of a Solar Empire.
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Imagine it like a user made map for Starcraft, though the word map doesn't really fit, since Sins of a Solar Empire plays in space. Depending on the setting it can be just one or several solar systems.
Hmm...we need to get this together with that FS1/FS2 mod.
There would be this mod here http://www.moddb.com/mods/universe-at-war-freespace , but I havn't tried it yet.
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Right, now I just realized that I know where to install mods, but not where to put maps :nervous:
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Hmm...we need to get this together with that FS1/FS2 mod.
There would be this mod here http://www.moddb.com/mods/universe-at-war-freespace , but I havn't tried it yet.
Wow, I thought the Sins FS mod was dead. Glad to see its still kickin :)
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Right, now I just realized that I know where to install mods, but not where to put maps :nervous:
GalaxyForge maps go to C:\Users\*username*\AppData\Local\Ironclad Games\Sins of a Solar Empire\GalaxyForge folder. :yes: