Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: CommanderDJ on September 06, 2010, 11:28:55 pm

Title: AI Persona weirdness
Post by: CommanderDJ on September 06, 2010, 11:28:55 pm
Hey guys,
I wasn't sure which forum this should go on, so if it's in the wrong place, correct me/ move the thread, yeah?
I've noticed in a few mods and in my own work as well that when a custom made persona does not have the required message for a situation, it reverts back and uses one of the default persona messages. For example, Corey in BP: AoA does not have a custom message for calling in a support ship, and just now I was playing a mission and it was quite the immersion-breaker when he suddenly yelled out in a completely different voice (not to mention a different .ani) "My systems are going berserk! Calling in support!"
Should this be happening/is there a way to fix it?

CommanderDJ
Title: Re: AI Persona weirdness
Post by: karajorma on September 06, 2010, 11:41:21 pm
Yep, that's exactly what it should do.

If you replace a persona you should replace all of it or turn off built-in messages.
Title: Re: AI Persona weirdness
Post by: CommanderDJ on September 07, 2010, 12:00:25 am
What you say makes sense if they were replacing parts of an already existing persona, but they've created an entirely new one. Should that still happen?
Title: Re: AI Persona weirdness
Post by: General Battuta on September 07, 2010, 08:10:07 am
Corey does a line for calling in a support ship.
Title: Re: AI Persona weirdness
Post by: CommanderDJ on September 07, 2010, 08:14:20 am
Well, I'm not lying to you. Unless it was Taylor that suddenly uttered a male line... that'd be even weirder! Maybe that was it. I'm going to have a look in the table files.

EDIT: They have lines for "rearm", but not for "repair". It was the "repair" line that was said by the default persona.