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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 22, 2010, 02:36:28 pm
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Here is the nightly for Linux on 22 Sep 2010 - Revision 6489
Group: Inferno
fso-LINUX-Inferno-20100922_r6489.tar.bz2 (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-Inferno-20100922_r6489.tar.bz2)
MD5Sum (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-Inferno-20100922_r6489.md5)
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r6418 | The_E | 2010-09-02 02:47:09 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/fred2/fredstubs.cpp
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/freespace2/freespace.h
M /trunk/fs2_open/code/hud/hudconfig.cpp
Removing game_load_palette(). It was useless and commented out anyway.
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r6419 | The_E | 2010-09-02 14:57:18 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/bmpman/bmpman.cpp
More asserts turned to assertions.
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r6420 | The_E | 2010-09-02 15:27:33 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/weapon/weapons.cpp
A useless int3() turned into a useful Assertion()
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r6421 | The_E | 2010-09-02 16:25:54 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/tgautils/tgautils.cpp
And another int3() turned to something more useful
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r6422 | The_E | 2010-09-02 16:48:53 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
...Aaaaand another Assert()->Assertion() to make modellers happy
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r6423 | The_E | 2010-09-02 19:06:01 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/ai.cpp
Another Assert() redirected to more useful things
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r6424 | The_E | 2010-09-02 19:06:52 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/aibig.cpp
Better feedback here, as well
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r6425 | The_E | 2010-09-02 19:07:50 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/freespace2/freespace.cpp
...and here...
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r6426 | The_E | 2010-09-02 19:08:31 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/missionui/missionshipchoice.cpp
...and here.
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r6427 | Goober5000 | 2010-09-02 19:14:10 -0500 (Thu, 02 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/object/collideshipship.cpp
fix polymodel gettage since heavy_obj could be an asteroid
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r6428 | Goober5000 | 2010-09-02 19:16:45 -0500 (Thu, 02 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/object/collideshipship.cpp
partial revert (just one file) of Sushi's collision physics feature as it causes all kinds of crashes in asteroid fields
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r6429 | Goober5000 | 2010-09-02 19:34:38 -0500 (Thu, 02 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
maintain the original hull, shield, and subsystem percentages when changing ship class, since we might be changing it from a briefing loadout (Mantis #2301)
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r6430 | Goober5000 | 2010-09-02 20:26:49 -0500 (Thu, 02 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/object/collideshipship.cpp
yeah, asteroids and debris are pretty much the same thing
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r6431 | Goober5000 | 2010-09-02 21:50:54 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
no need to check if other_objp is a capital ship in these if statements, since the first capital+ check would have already returned the function
this also removes the assumption that other_objp is always a ship! it isn't!
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r6432 | Goober5000 | 2010-09-02 21:57:49 -0500 (Thu, 02 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
don't simply assume that something is a ship!
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r6433 | chief1983 | 2010-09-03 10:04:05 -0500 (Fri, 03 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
MSVC, why on FSM's green earth does this compile?
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r6434 | Goober5000 | 2010-09-03 16:44:54 -0500 (Fri, 03 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/windows_stub/config.h
disable the warning about Assertion since it clutters the build output
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r6435 | The_E | 2010-09-03 17:31:25 -0500 (Fri, 03 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
Dead code removal
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r6436 | The_E | 2010-09-03 17:41:08 -0500 (Fri, 03 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/anim/animplay.cpp
M /trunk/fs2_open/code/anim/packunpack.cpp
M /trunk/fs2_open/code/anim/packunpack.h
More dead code be gone.
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r6437 | The_E | 2010-09-03 17:45:18 -0500 (Fri, 03 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/cfile/cfile.cpp
More cleanup
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r6438 | The_E | 2010-09-03 17:51:42 -0500 (Fri, 03 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/anim/animplay.cpp
Ooops.
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r6440 | Goober5000 | 2010-09-04 01:40:46 -0500 (Sat, 04 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/voiceactingmanager.cpp
none.wav is redundant in this check
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r6441 | Goober5000 | 2010-09-04 01:51:50 -0500 (Sat, 04 Sep 2010) | 3 lines
Changed paths:
M /trunk/fs2_open/code/mission/missionmessage.cpp
made the AWACS hack less ugly, by making the filename replacement much more efficient
--this also allows stuff to be added past the #End of messages.tbl
improve message_filename_is_generic to consider #Simulated Speech Overrides specified in messages.tbl
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r6442 | Goober5000 | 2010-09-04 01:55:10 -0500 (Sat, 04 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/mission/missionmessage.cpp
make the if check simpler, cause part of it was redundant
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r6444 | The_E | 2010-09-04 08:56:02 -0500 (Sat, 04 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/cmeasure/cmeasure.cpp
M /trunk/fs2_open/code/gamehelp/contexthelp.cpp
M /trunk/fs2_open/code/gamesnd/eventmusic.cpp
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r6445 | The_E | 2010-09-06 17:11:25 -0500 (Mon, 06 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/parse/sexp.h
Adding the is-facing sexp, as per Axem's request
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r6448 | The_E | 2010-09-07 10:11:01 -0500 (Tue, 07 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Bah, stupid typo (!= is != <!)
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r6449 | The_E | 2010-09-07 10:14:36 -0500 (Tue, 07 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
Another int3() -> Assertion() conversion
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r6450 | The_E | 2010-09-08 05:56:31 -0500 (Wed, 08 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/object/object.cpp
Two more Asserts turned into Assertions() for better explaining
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r6451 | The_E | 2010-09-08 09:58:41 -0500 (Wed, 08 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
Thanks to Goober for the warning.
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r6452 | The_E | 2010-09-08 11:42:58 -0500 (Wed, 08 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
....And another fix for is-facing.
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r6453 | karajorma | 2010-09-10 05:42:12 -0500 (Fri, 10 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Fix sexp_show_subtitle_image to work properly in multiplayer.
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r6454 | The_E | 2010-09-10 15:51:55 -0500 (Fri, 10 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
Adding the vector:getNormalized() and object:getfvec() functions
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r6455 | The_E | 2010-09-10 18:11:28 -0500 (Fri, 10 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
Adding object:getrvec() and object:getuvec() for completeness' sake
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r6456 | Goober5000 | 2010-09-10 19:08:57 -0500 (Fri, 10 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/cmeasure/cmeasure.cpp
partial revert on 6444... don't forget, someone recently fixed a five-year-old bug in the countermeasures code :)
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r6457 | The_E | 2010-09-11 11:52:36 -0500 (Sat, 11 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
Adding ship:getEMP() for scripting.
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r6458 | The_E | 2010-09-11 11:55:10 -0500 (Sat, 11 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
... right this time.
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r6459 | The_E | 2010-09-12 14:30:10 -0500 (Sun, 12 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Fix for is-facing (hopefully)
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r6460 | The_E | 2010-09-12 14:38:48 -0500 (Sun, 12 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
...For real
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r6461 | Sushi | 2010-09-13 09:27:42 -0500 (Mon, 13 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/model/model.h
M /trunk/fs2_open/code/object/collidedebrisship.cpp
M /trunk/fs2_open/code/object/collideshipship.cpp
M /trunk/fs2_open/code/object/objcollide.cpp
M /trunk/fs2_open/code/object/objcollide.h
M /trunk/fs2_open/code/physics/physics.cpp
M /trunk/fs2_open/code/physics/physics.h
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
Re-added collision physics, added basic landings support (still needs some work)
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r6462 | The_E | 2010-09-14 18:56:26 -0500 (Tue, 14 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
Averting a potential div by zero
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r6463 | karajorma | 2010-09-14 19:47:08 -0500 (Tue, 14 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/sexp_tree.cpp
M /trunk/fs2_open/code/fred2/sexp_tree.h
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/parse/sexp.h
Add the has-primary/secondary-weapon SEXPs
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r6464 | karajorma | 2010-09-14 19:49:14 -0500 (Tue, 14 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
More SEXPs fixed for multiplayer.
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r6465 | karajorma | 2010-09-14 19:50:28 -0500 (Tue, 14 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/freddoc.cpp
M /trunk/fs2_open/code/fred2/management.cpp
M /trunk/fs2_open/code/fred2/missionsave.cpp
M /trunk/fs2_open/code/fred2/playerstarteditor.cpp
M /trunk/fs2_open/code/fred2/sexp_tree.cpp
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/mission/missionparse.h
Fix Mantis 2278 (Adding a variable can mess up team loadout variables)
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r6466 | karajorma | 2010-09-14 19:53:15 -0500 (Tue, 14 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/mission/missioncampaign.cpp
Mantis 2159 - Add the last of Ghengis' code with a switch from debug output to a warning.
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r6467 | Sushi | 2010-09-15 00:06:23 -0500 (Wed, 15 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/object/collideshipship.cpp
Fix a typo
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r6468 | The_E | 2010-09-15 17:00:51 -0500 (Wed, 15 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/model/modelread.cpp
Another assert->Assertion conversion.
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r6469 | The_E | 2010-09-16 16:41:10 -0500 (Thu, 16 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Fixing typos noticed by FUBAR
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r6470 | The_E | 2010-09-16 19:01:58 -0500 (Thu, 16 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
Changing a string literal to the proper XSTR lookup
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r6471 | IssMneur | 2010-09-16 22:54:46 -0500 (Thu, 16 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/model/modelread.cpp
Converted 4 Asserts into Warnings.
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r6472 | IssMneur | 2010-09-16 22:59:11 -0500 (Thu, 16 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/model/modelread.cpp
I thought I fixed that typo before committing.
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r6473 | The_E | 2010-09-17 15:59:39 -0500 (Fri, 17 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/graphics/gropengltexture.cpp
Another Assert()->Assertion().
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r6482 | IssMneur | 2010-09-21 00:16:23 -0500 (Tue, 21 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/mission/missionparse.h
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/ship/ship.cpp
Removes the hard restriction (compile time) on the maximum number of "active" support ships per team. Controlled by an optional seventh argument to set-support-ship. Also fixes glitch where only "max concurrent ships" number of support ships would actually respond to support requests.
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r6483 | The_E | 2010-09-21 19:06:20 -0500 (Tue, 21 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Flags are bitfields, so an "&" needs to be used instead of an "&&"
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r6484 | The_E | 2010-09-21 19:15:29 -0500 (Tue, 21 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/missionui/missionbrief.cpp
Avoiding a name collision between a global and a local variable
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r6485 | The_E | 2010-09-21 19:25:01 -0500 (Tue, 21 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/object/collideshipweapon.cpp
Another potential var name collision. Thankfully, this one's part of the decal code, so it's likely it never was a problem.
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r6486 | The_E | 2010-09-21 19:32:39 -0500 (Tue, 21 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/mission/missionbriefcommon.cpp
Moving this counter variable to be declared as local for the loops.
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r6487 | The_E | 2010-09-21 19:38:08 -0500 (Tue, 21 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/graphics/font.cpp
And another variable declaration overwriting a declaration in an outer scope.
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r6488 | The_E | 2010-09-21 19:41:52 -0500 (Tue, 21 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
Same here.
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r6489 | IssMneur | 2010-09-21 22:05:57 -0500 (Tue, 21 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Fix bug in the new support ship sexp noted by Goober5000.
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