Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: General Battuta on September 27, 2010, 08:21:51 pm
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man wouldn't it be great if someone could make the engine just GO FASTER
and somehow miraculously improve post processing while they were at it?
those darn lazy coders :mad:
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Now wouldn't that be nice?
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trolltutta is back
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No, that's impatientutta trying to impersonate trolltutta.
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trolltutta is back
somebody isn't paying attention to antipodes!
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Now wouldn't that be nice?
You'd probably have to be some kind of coding expert to do it though. :D
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Can I talk about it please please please
/me bounces
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Let the people who actually know what's going on handle that.
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Let the people who actually know what's going on handle that.
My badge says I understand just enough to get really excited!
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Can I talk about it please please please
/me bounces
Only if we can put the Bat in Battuta :P
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ooohhh mysterious...
Can I talk about it please please please
/me bounces
Only if we can put the Bat in Battuta :P
*shudders*
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Can I talk about it please please please
/me bounces
Can he talk about it please please please
You made me curious. :(
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Im guessing that there is some new rendering code that both improves performance and makes shaders more flexible.
A material system would be awesome.
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OH MY GOD THERE'S GOING TO BE SHADOW MAPPING AMIRITE
/troll.
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GEOMOD
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GEOMOD
Kinext compatibility?
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ooh this was a bad idea
Don't get your expectations up for anything but what the title says.
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Time expansion?
That's already in :p
Edit- I mean compression. Unless you mean some sort of fighter nitro, which is also there. . . .known as TAB.
:warp:
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ooh this was a bad idea
Don't get your expectations up for anything but what the title says.
d00d, if the team can deliver even that much, I'll still be uber-excited. :D
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A material system would be awesome.
Did you find more coders and not tell us?
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Want to go faster? Go here: http://www.hard-light.net/forums/index.php?topic=71778.0