Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 30, 2010, 12:21:01 pm

Title: Nightly (Windows): 30 Sep 2010 - Revision 6538
Post by: SirKnightly on September 30, 2010, 12:21:01 pm
Here is the nightly for Windows on 30 Sep 2010 - Revision 6538

Group: Inferno
fso-WIN-Inferno-20100930_r6538.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20100930_r6538.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20100930_r6538.md5)

Group: Inferno_SSE
fso-WIN-Inferno_SSE-20100930_r6538.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20100930_r6538.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20100930_r6538.md5)

Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20100930_r6538.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20100930_r6538.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20100930_r6538.md5)

Code: [Select]
------------------------------------------------------------------------
r6535 | The_E | 2010-09-29 14:01:04 -0500 (Wed, 29 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/lua.cpp

Removing an Int3() that isn't as impossible to hit as expected. Since we can exit gracefully here, we should.
------------------------------------------------------------------------
r6536 | The_E | 2010-09-29 19:00:49 -0500 (Wed, 29 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/gamesnd/eventmusic.h

Bumping MAX_SPOOLED_MUSIC to 50.
------------------------------------------------------------------------
r6537 | Zacam | 2010-09-30 00:50:04 -0500 (Thu, 30 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/cmdline/cmdline.cpp
   M /trunk/fs2_open/code/cmdline/cmdline.h
   D /trunk/fs2_open/code/decals
   M /trunk/fs2_open/code/freespace2/freespace.cpp
   M /trunk/fs2_open/code/model/model.h
   M /trunk/fs2_open/code/model/modelinterp.cpp
   M /trunk/fs2_open/code/object/collideshipweapon.cpp
   M /trunk/fs2_open/code/ship/ship.cpp
   M /trunk/fs2_open/code/ship/ship.h
   M /trunk/fs2_open/code/weapon/weapon.h
   M /trunk/fs2_open/code/weapon/weapons.cpp
   M /trunk/fs2_open/projects/MSVC_2005/code.vcproj
   M /trunk/fs2_open/projects/MSVC_2008/code.vcproj
   M /trunk/fs2_open/projects/MSVC_2010/code.vcxproj
   M /trunk/fs2_open/projects/MSVC_2010/code.vcxproj.filters
   M /trunk/fs2_open/projects/MSVC_6/code.dsp
   M /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj
   M /trunk/fs2_open/projects/codeblocks/code/code.cbp

Purging of the Decal system. Includes Projects updates for codeblocks, MSVC 6-2010 and Xcode.
------------------------------------------------------------------------