Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 01, 2010, 09:43:34 am
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Here is the nightly for OS X on 01 Oct 2010 - Revision 6547
Group: Inferno
fso-OSX-Inferno-20101001_r6547.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20101001_r6547.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20101001_r6547.md5)
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r6535 | The_E | 2010-09-29 14:01:04 -0500 (Wed, 29 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
Removing an Int3() that isn't as impossible to hit as expected. Since we can exit gracefully here, we should.
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r6536 | The_E | 2010-09-29 19:00:49 -0500 (Wed, 29 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/gamesnd/eventmusic.h
Bumping MAX_SPOOLED_MUSIC to 50.
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r6537 | Zacam | 2010-09-30 00:50:04 -0500 (Thu, 30 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/cmdline/cmdline.cpp
M /trunk/fs2_open/code/cmdline/cmdline.h
D /trunk/fs2_open/code/decals
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/model/model.h
M /trunk/fs2_open/code/model/modelinterp.cpp
M /trunk/fs2_open/code/object/collideshipweapon.cpp
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
M /trunk/fs2_open/code/weapon/weapon.h
M /trunk/fs2_open/code/weapon/weapons.cpp
M /trunk/fs2_open/projects/MSVC_2005/code.vcproj
M /trunk/fs2_open/projects/MSVC_2008/code.vcproj
M /trunk/fs2_open/projects/MSVC_2010/code.vcxproj
M /trunk/fs2_open/projects/MSVC_2010/code.vcxproj.filters
M /trunk/fs2_open/projects/MSVC_6/code.dsp
M /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj
M /trunk/fs2_open/projects/codeblocks/code/code.cbp
Purging of the Decal system. Includes Projects updates for codeblocks, MSVC 6-2010 and Xcode.
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r6539 | The_E | 2010-09-30 12:22:58 -0500 (Thu, 30 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/cmdline/cmdline.cpp
Fix for Mantis 2289 (Invalid commandline arguments passed to FRED)
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r6540 | The_E | 2010-09-30 19:38:58 -0500 (Thu, 30 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/object/object.cpp
M /trunk/fs2_open/code/object/object.h
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/parse/sexp.h
M /trunk/fs2_open/code/physics/physics.cpp
M /trunk/fs2_open/code/physics/physics.h
M /trunk/fs2_open/code/playerman/playercontrol.cpp
M /trunk/fs2_open/code/ship/ship.cpp
A /trunk/fs2_open/code/sound/grammar.h
Adding the "force-glide" sexp by request of Axem
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r6541 | The_E | 2010-09-30 20:36:44 -0500 (Thu, 30 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/object/object.cpp
Fix compilation warning
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r6542 | The_E | 2010-09-30 22:06:09 -0500 (Thu, 30 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Another compilation warning fix.
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r6543 | Zacam | 2010-09-30 23:10:03 -0500 (Thu, 30 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/sound
D /trunk/fs2_open/code/sound/grammar.h
Removed "grammar.h" and added to 'ignore' list. Also added phrases.cfg to 'ignore' list.
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r6545 | Sushi | 2010-09-30 23:20:40 -0500 (Thu, 30 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/object/collideshipship.cpp
Get rid of compiler warnings
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r6547 | The_E | 2010-10-01 02:53:03 -0500 (Fri, 01 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/weapon/weapons.cpp
Adding a sanity check here.
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