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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 04, 2010, 10:08:36 am
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Here is the nightly for OS X on 04 Oct 2010 - Revision 6564
Group: Inferno
fso-OSX-Inferno-20101004_r6564.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20101004_r6564.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20101004_r6564.md5)
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r6548 | taylor | 2010-10-01 11:42:03 -0500 (Fri, 01 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/Makefile.am
remove decal files
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r6549 | taylor | 2010-10-01 11:42:04 -0500 (Fri, 01 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/sound/ds.cpp
only need half size for mono buffer memory
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r6550 | taylor | 2010-10-01 11:42:05 -0500 (Fri, 01 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/sound/sound.cpp
easier to follow debug messages for sound loading
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r6551 | taylor | 2010-10-01 11:42:06 -0500 (Fri, 01 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/sound/sound.cpp
allow duplicate when same file exists as both 2D and 3D in sounds.tbl
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r6552 | The_E | 2010-10-01 13:12:31 -0500 (Fri, 01 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/weapon/weapons.cpp
Readding parsing for decals so we don't break stuff unnecessarily.
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r6554 | The_E | 2010-10-01 14:09:17 -0500 (Fri, 01 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/weapon/weapons.cpp
Adding a deprecation warning to the log
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r6555 | The_E | 2010-10-01 14:14:24 -0500 (Fri, 01 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/weapon/weapons.cpp
Print warning here as well.
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r6556 | The_E | 2010-10-01 17:27:37 -0500 (Fri, 01 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
M /trunk/fs2_open/code/sound/audiostr.cpp
M /trunk/fs2_open/code/sound/audiostr.h
Adding the ad.stopMusic() function to scripting
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r6558 | Echelon9 | 2010-10-02 02:06:17 -0500 (Sat, 02 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/weapon/weapons.cpp
Correction to r6555 to use mprintf correctly
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r6560 | The_E | 2010-10-02 22:45:01 -0500 (Sat, 02 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
Adding a better explanation here.
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r6561 | Wanderer | 2010-10-03 02:19:43 -0500 (Sun, 03 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aiturret.cpp
M /trunk/fs2_open/code/model/model.h
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
Feature commit - option to adjust turret ROF by multiplier or by the number of firepoints.
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r6562 | Echelon9 | 2010-10-03 04:06:47 -0500 (Sun, 03 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
Second case of mprintf fubar this week. MSVC thought this was valid?
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r6563 | The_E | 2010-10-03 15:35:48 -0500 (Sun, 03 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
M /trunk/fs2_open/code/math/staticrand.cpp
More checking to guard against Mantis 2205
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r6564 | IssMneur | 2010-10-03 23:27:55 -0500 (Sun, 03 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/projects/MSVC_2010/Fred2.vcxproj
M /trunk/fs2_open/projects/MSVC_2010/Freespace2.vcxproj
Make VS2010 copy *every time* that it rebuilds the binaries, not just when a change is made to a file in Freespace2 or Fred2 projects (ie. when it inserts code changes from code.lib into the binary).
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