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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 06, 2010, 04:31:55 pm

Title: Nightly (OS X): 06 Oct 2010 - Revision 6576
Post by: SirKnightly on October 06, 2010, 04:31:55 pm
Here is the nightly for OS X on 06 Oct 2010 - Revision 6576

Group: Inferno
fso-OSX-Inferno-20101006_r6576.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20101006_r6576.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20101006_r6576.md5)

Code: [Select]
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r6570 | Goober5000 | 2010-10-05 22:58:21 -0500 (Tue, 05 Oct 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/hud/hudtarget.cpp

fix some old fat-fingering from r1601 (Mantis #2226)
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r6571 | karajorma | 2010-10-06 03:53:28 -0500 (Wed, 06 Oct 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

FUBAR's fix to allow the callsign SEXP to work properly in multiplayer.
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r6573 | Zacam | 2010-10-06 13:45:58 -0500 (Wed, 06 Oct 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

Warning Fix: in "object *ship_find_repair_ship"
"min_time_till_available" is a 'float', not an 'int' and so is "howlong" that it is compared to.
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r6574 | Zacam | 2010-10-06 14:18:38 -0500 (Wed, 06 Oct 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/mission/missionparse.cpp
   M /trunk/fs2_open/code/mission/missionparse.h
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/ship/ship.cpp
   M /trunk/fs2_open/code/ship/ship.h

Warning Fix: for "set_special_explosion"
Corrects conversion of 'float' to 'int', by setting set_special_explosion related entries to 'float'
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r6575 | Zacam | 2010-10-06 15:03:05 -0500 (Wed, 06 Oct 2010) | 3 lines
Changed paths:
   M /trunk/fs2_open/code/weapon/beam.cpp

Warning Fix: in "void beam_get_binfo"
"miss_factor" is a 'float', not an 'int'.
(some odd 'tab' spacing cleaned up in the function as well)
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