Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: mjn.mixael on October 20, 2010, 12:20:20 pm

Title: F3 Techroom
Post by: mjn.mixael on October 20, 2010, 12:20:20 pm
Would it be possible to get the F3 techroom to show Primary weapon tech models?

I imagine this would be similar to how missiles work. Click on the weapon and the in-game effect is shown and a dropdown allows you to click to see the tech model.
Title: Re: F3 Techroom
Post by: The E on October 20, 2010, 12:41:20 pm
It already does that, at least for the BP weapons....
Title: Re: F3 Techroom
Post by: Zacam on October 20, 2010, 01:31:38 pm
E: It does that I think because you don't have any +Tech Anim: entries defined, so it defaults to showing them.

If there IS a +Tech Anim:, (like there is in FS2 Tables) at the current moment, $Tech Model: won't over-ride that (as it currently only draws in the Loadout Selection Screen)

This has a WIP Thread on Internal as related to the ForceIcon request.