Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Apothess on May 26, 2001, 11:04:00 am
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Does anyone know how to get a model(namely GVD Imhotep) with 8000 polys, reduced so that it will work in FS2?
And does any want to help me turret a Shivan destroyer, the SD Daksha. the model works fine in FS2 no errors at all, it just needs turrets.
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Try out KMH's turret tutorial.
And for that model, just create 10 different sub-objects with 800 polys each (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
rofl...doubt it would work tho.
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Cheers, Where can i get that tutorial?
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Here ("http://dynamic.gamespy.com/~freespace/ubb/noncgi/Forum2/HTML/000238.html") - it's a few topics down on this very forum... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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give it to someone with 3dsmax in a format they can import....3dsm has a polygon reducer utility that works fairly well.
(optimise for people who want to know what it is, under the modifiers panel)
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