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Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: LoneKnight on October 28, 2010, 06:34:45 pm

Title: Setting Un-targetable to targetable
Post by: LoneKnight on October 28, 2010, 06:34:45 pm
Hello,

I'm working on a level where a ship is at first not targetable on sensors, but upon the player coming within a certain distance of it, it is targetable. Right now I have the Ship Property "Hidden from Sensors" checked, but how do I set an event that unchecks that?

This is is similar to in FS2 where the Trinity cannot be targeted until the player is close enough to make visual contact.

Any suggestions are welcomed and thanks in advance!  :)
Title: Re: Setting Un-targetable to targetable
Post by: General Battuta on October 28, 2010, 06:39:04 pm
Under FRED events editor, change operator - change - ship status - ship visible?
Title: Re: Setting Un-targetable to targetable
Post by: LoneKnight on October 28, 2010, 06:50:03 pm
Ah, many thanks! I thought that visible referred to the ship model literally being visible or not. Thanks!