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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: aldo_14 on May 24, 2001, 10:31:00 am

Title: HELP!!! (LODs & stuff)
Post by: aldo_14 on May 24, 2001, 10:31:00 am
I've already posted a similar question earlier, but didn't get too many response   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)

Anyway, I've got my big caphisp done, and i have TS1 scene with  a set of objects, 4 for the debris, one with the turrets glued (LOD1)  and another 3 for LOD 2...4.

So, how exactly do I glue them together?  Also, I'm using TS1, so will any problems be caused by objects named detail,1 etc?

Finally, when i've been gluing the turrets to the ship, it works out that when I glue the object to the hull, next object I glue is a child of the hull and the previous turret.  Does this matter atall?
 

What i'm trying to finish (//"http://uk.geocities.com/aldo_futbol/wyvern.html")

(No one ever seems to answer me  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif) .  Have I done something wrong? - except asking daft newbies Questions)

[This message has been edited by aldo_14 (edited 05-24-2001).]
Title: HELP!!! (LODs & stuff)
Post by: Sushi on May 24, 2001, 05:31:00 pm
I'd love to help, but I have no idea myself...*bump*  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

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Title: HELP!!! (LODs & stuff)
Post by: aldo_14 on May 26, 2001, 09:43:00 am
FINal Bump before I give up on the Wyvern
( http://uk.geocities.com/aldo_futbol/wyvern.html ("http://uk.geocities.com/aldo_futbol/wyvern.html")  )
Title: HELP!!! (LODs & stuff)
Post by: The Claw on May 27, 2001, 03:16:00 pm
Didn't I tell you how? Or I told somebody... ah wells.
 Basically, you just glues each new level of detail to the main hull as child, like you would a turret (ie, glue light as sibling, glue light/turret combo as child). Only thing is, you have to name the light/turret assembly as Detailxx (where xx= LOD).
 Debris is the same, just call it Debris.
And when you glue the new turret to the turret/hull combo, AFAIK it'll create a "redundant" sub-object in Freespace, which is the combo... This shouldn't cause any problems (apart from it being very annoying) but I know no way of doing it so this doesn't happen.

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Title: HELP!!! (LODs & stuff)
Post by: aldo_14 on May 27, 2001, 04:27:00 pm
 
Quote
Originally posted by The Claw:
Didn't I tell you how? Or I told somebody... ah wells.
 

Yeah, but I got confused and screwed it up  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)  Anyway, I think I can fix it now  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
  Cheers!



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Hello ;)