Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Spoon on December 03, 2010, 10:09:12 am

Title: Request: Make $Detonation Range work for player mounted primaries
Post by: Spoon on December 03, 2010, 10:09:12 am
Cause it currently works for secondaries and primary turret mounted weapons. But not on player mounted primaries
much to my dismay cause it can add that extra bit of awesome to have weapons explode instead of just vanishing in space.
Title: Re: Request: Make $Detonation Range work for player mounted primaries
Post by: Nuke on December 03, 2010, 11:42:00 am
ditto
prox ammo == awesome
Title: Re: Request: Make $Detonation Range work for player mounted primaries
Post by: Spoon on December 20, 2010, 04:48:23 pm
 :bump:
Title: Re: Request: Make $Detonation Range work for player mounted primaries
Post by: Swifty on December 20, 2010, 04:54:07 pm
:bump:

Yes, Spoon. I'm on this issue. :P
Title: Re: Request: Make $Detonation Range work for player mounted primaries
Post by: Spoon on December 20, 2010, 04:57:08 pm
hooray \o/