Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Shivan Hunter on December 10, 2010, 07:31:13 pm
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Can primary weapon firing points be placed on rotating submodels and will they work correctly
Can a seperate shield image for the HUD be defined for when a ship is targeted versus when it's your ship
plz 2 help kthx
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1) Weapon points aren't attached to any particular submodel. So if you have rotating parts the primaries won't rotate with them. Unless you're trying to do gatling type weapons, in which case there's another way to do that.
2) No, not currently.
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fuuuuuuuuuuuuuuuu
ok another question, can HUD images be non-grayscale with the new code