Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Shivan Hunter on December 10, 2010, 07:31:13 pm

Title: Two pseudorandom questions
Post by: Shivan Hunter on December 10, 2010, 07:31:13 pm
Can primary weapon firing points be placed on rotating submodels and will they work correctly

Can a seperate shield image for the HUD be defined for when a ship is targeted versus when it's your ship

plz 2 help kthx
Title: Re: Two pseudorandom questions
Post by: blowfish on December 10, 2010, 07:42:37 pm
1) Weapon points aren't attached to any particular submodel.  So if you have rotating parts the primaries won't rotate with them.  Unless you're trying to do gatling type weapons, in which case there's another way to do that.

2) No, not currently.
Title: Re: Two pseudorandom questions
Post by: Shivan Hunter on December 10, 2010, 07:44:41 pm
fuuuuuuuuuuuuuuuu

ok another question, can HUD images be non-grayscale with the new code