Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on December 11, 2010, 09:48:07 am
-
Here is the nightly for Windows on 11 Dec 2010 - Revision 6827
Group: Inferno
fso-WIN-Inferno-20101211_r6827.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20101211_r6827.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20101211_r6827.md5)
Group: Inferno_SSE
fso-WIN-Inferno_SSE-20101211_r6827.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20101211_r6827.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20101211_r6827.md5)
Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20101211_r6827.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20101211_r6827.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20101211_r6827.md5)
------------------------------------------------------------------------
r6825 | The_E | 2010-12-11 00:03:45 -0600 (Sat, 11 Dec 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/mission/missionmessage.cpp
Fix for Mantis 1647 (Message brackets linger around when player turns traitor)
------------------------------------------------------------------------
r6826 | Echelon9 | 2010-12-11 06:54:02 -0600 (Sat, 11 Dec 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/autopilot/autopilot.cpp
Fix: Buffer overrun: accessing 'struct NavPoint * Navs', the writable size is '352' bytes, but '396' bytes might be written: Lines: 1597, 1600
------------------------------------------------------------------------
r6827 | Echelon9 | 2010-12-11 07:49:06 -0600 (Sat, 11 Dec 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/mission/missionparse.cpp
Fix: Local declaration of 'rship' hides declaration of the same name in outer scope. For additional information, see previous declaration at line '6450'
------------------------------------------------------------------------