Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: boewolf on December 14, 2010, 11:34:57 pm
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After trolling the wiki for a while I think I've found what I was looking for. But I am unsure if I have it right. What I was trying to do was make an armor type that was more resilient to beams, but takes a lot more damage from bombs. So this was my armor table entry.
#Armor Type
$Name: Crystal
;;This armor is made crystal type substance,
;;that deflects half of the energy from laser weapons away from the hull.
;;Very weak against bombs,
;;and takes 3 times normal damage.
$Damage Type: Beams
+Calculation: Multiplicative
+Value: 0.50
$Damage Type: bombs
+Calculation: Multiplicative
+Value: 3.00
#End
To my understanding this looks right. All I should need to do is save it as a armor.tbl file from notepad.
I think anyway?
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That's it for armor.tbl yes. But you also need to specify damage type for all weapons. See
http://www.hard-light.net/wiki/index.php/Weapons.tbl#.24Damage_Type: (http://www.hard-light.net/wiki/index.php/Weapons.tbl#.24Damage_Type:)
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Sweet. Many thanks.