Hard Light Productions Forums
Off-Topic Discussion => Gaming Discussion => Topic started by: Firartix on December 16, 2010, 02:25:21 pm
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This video is really cool and is only 3 minutes long, so i figured i could share it with you guys at HLP...
http://www.youtube.com/watch?v=ub0YaZoTvfI
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Holy **** Eve Online is gorgeous.
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Holy **** Eve Online is gorgeous.
looooooooooooooooooooooooooooooooooooooooooooooooool
Here are some actual gameplay-representative shots
an epic fleet fight
(http://www.eve-tribune.com/2_14/epic_1.jpg)
lag not pictured!
99% of the game
(http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/10/MMO%20Jobs/ART/Finished/EVE-Spreadsheet--article_image.jpg)
But it does make for some sweet trailers and videos.
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Sexy Backgrounds
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Ah yes, the menu hell. I was distracted by his claim of gameplay footage.
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Ah yes, the menu hell. I was distracted by his claim of gameplay footage.
I mean, it's not a lie, the game does look like that...it'll just never look like that while you're actually playing it because you need to be paying attention to crap that matters to not dying.
Or lagging. There is a lot of lag in big fleet fights.
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Man, I loved playing Eve so much. But I'm simply not willing to spend 15 € per month for a game that I only play a few hours. And I don't want to play it a few hours daily to earn enough ingame money to buy game time. Besides, I'm no multiplayer guy, but even the sandbox singleplayer made fun
Still, it one gorgeous game. ****ing awesome big and detailed universe, great ship models, even better space station models.
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You could just set up some farming with the new planetary interaction mechanic. You'd probably be able to earn enough ISK for a PLEX pretty fast.
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Yeah, but I doubt that there are still planets available that generate me the 350 Million per month (I quit before the planetary stuff came in). Besides, that means going into the badlands, because there is certainly no usuable stuff in Highsec, if they made it even possible there.
And since I'm no multiplayer, that's the reason I disliked Eve. It lives from the lowsecs, where player greefing and bullying is daily business, and actually wanted. It maybe wanted for the gameplay, but I'm simply not willing to spent my freetime with people who's only fun it is, to camp behind gates and shoot down players, with the goal to do the most economic damage to them.
Such people, I simply cannot accept. I have no fun in such a gameplay, so why should I pay for it. I made all my business in Highsec, and my Account has a value from around 2 Billions ISK, but sofar I couldn't get myself to go back.
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EVE is 0.0. If you're not willing to get your hands dirty out there, I agree, it's not worth playing.
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Exactly. The sandbox high sec get's bored after you reached the limit of what you can do alone.
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Do they finally have pilotable fighters? It almost looked like that in the video.
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Do they finally have pilotable fighters? It almost looked like that in the video.
No, never - just drones and fighters deployed by ships, carriers and motherships. EVE does not really have any directly pilotable ships, though some interceptor pilots fly manually by clicking on the screen. Ships are handled by giving menu or hotkey commands; generally combat consists of orbiting a target on autopilot at optimal weapons range, or, in a capship, standing still.
EVE combat is tremendously intense and requires a ton of skill, but it's not twitchy. It's far more complex than practically any game I know with the possible exception of truly hardcore flight sims, and given the amount of organization required might even exceed them.
I can't stand the game, but I love reading about the stuff that happens in it.
(And you'd never want to fly a fighter in a fleet fight given the amount of lag and the number of smartbombs going off.)
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I don't think the space-porn in that video was actually all that impressive. In terms of effects, the recent trailer for the FS2 BSG mod puts it to shame.
I'm tempted to say Nexus had better effects, but that's probably nostalgia talking.
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I don't think the space-porn in that video was actually all that impressive. In terms of effects, the recent trailer for the FS2 BSG game puts it to shame.
I'm tempted to say Nexus had better effects, but that's probably nostalgia talking.
Fixed.
And yeah, what i liked about that trailer was the music, and the backgrounds.
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I don't think the space-porn in that video was actually all that impressive. In terms of effects, the recent trailer for the FS2 BSG game puts it to shame.
I'm tempted to say Nexus had better effects, but that's probably nostalgia talking.
Fixed.
And yeah, what i liked about that trailer was the music, and the backgrounds.
Consider the scale, though - neither Nexus nor FSO will ever be able to support that many ships in one fight. Fleet fights routinely hit 500+ pilots.
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With this in consideration, I really wonder about how Infinity will come out as if and when it's released. If nothing else, Infinity will bring in the realistic (or at least more realistic) sim aspects to the large-scale MMO.
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While I have no doubt Infinity will provide more interesting moment-to-moment gameplay, EVE will probably blow it out of the water in terms of realism and complexity because of everything wrapped around the flying. What's mind-bogglingly cool about EVE isn't the internet spaceships, that part sucks. It's the fact that unlike any other game ever, players are given enormous power to do just about everything, right down to scamming each other out of thousands of dollars, without any sort of GM intervention.
A given Titan piloted by a single pilot has been built with the resources collected by thousands of players in shipyards assembled by specialist players in a system controlled by sov flags set up by players to fight in a war between two enormous alliances consisting of thousands of players. The market works like a real economy, with everything on sale, prices fluctuating across region and time. Spy networks run by espionagemeisters like The Mitanni extend into real life.
In fact **** it just read this (https://wiki.goonfleet.com/About_EVE) and google Guiding Hand Social Club for a good read.
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This sounds more like work the fun.
While i don't mind having "more features" in a game ( i'd kill for a full BSG Fighter SIM, where i can push a button and it affects the performance of the ship), EVE seems to exaggerate.
From Battutas description and the video in the OP, the combat sounds boring. And by that i mean the organisation part + this orbiting around each other. That doesn't like fun to me.
And the worst part is - it's a MMO.
But at least, they have nice backgrounds.
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You probably wouldn't like EVE. I don't either. That doesn't diminish the fact that it's maybe the most important game in the world right now. I can't think of another that has come closer to the ideal notion of a parallel world you can live in and influence through your own hard work.
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Wow. Read this **** right now. (http://www.tentonhammer.com/node/69645)
Here is the second part. (http://www.tentonhammer.com/node/69868/page/3)
It only gets really good at the end.
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Hmm, this is sounding more and more appealing...
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Hmm, this is sounding more and more appealing...
haaaaaaaa
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Actually, all EVE online takes 3 minutes to explain.
It's roughly the duration of the Causality trailer.
It's fun to watch, just wtf, and seriously makes you understand that whole EVE deal imo....
http://www.youtube.com/watch?v=uGplrpWvz0I
EDIT: BTW, there's another quite serious game around.. even though it's not even 1/5 of EVE.
It's called eRepublik (http://www.erepublik.com/en/referrer/Firartix) (referrer link spotted :nervous:).
It's some kind of world simulator, with countries, wars, economy, etc.
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You probably wouldn't like EVE. I don't either. That doesn't diminish the fact that it's maybe the most important game in the world right now. I can't think of another that has come closer to the ideal notion of a parallel world you can live in and influence through your own hard work.
You're right. I wouldn't like this game.
you can live in and influence through your own hard work.
That's the reason.
That simply doesn't sound appealing to me.
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Doesn't stop you from enjoying what happens in it. Read the links above.
It's less hard work than most MMOs because you don't have to grind.
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Consider the scale, though - neither Nexus nor FSO will ever be able to support that many ships in one fight. Fleet fights routinely hit 500+ pilots.
Which is a reasonable point, but I'm just evaluating the trailers.
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You probably wouldn't like EVE. I don't either. That doesn't diminish the fact that it's maybe the most important game in the world right now. I can't think of another that has come closer to the ideal notion of a parallel world you can live in and influence through your own hard work.
And here I'm gonna disagree with you, Batt, I cut my MMO teeth on this game and after 9 months and several corps, I found out a guy I respected and trusted was the leader of a pirate corp on his main account and had deliberately baited me out for a couple of his buddies. To put it quite simply, you can't trust a single person in that game that you don't know in real life. The environment that CCP has fostered in that game is so toxic that I can't describe it. The players there are among the most base and unlikeable I've come across in an online game. I dearly love the universe and how it's presented, it's a dark place, full of cool, interesting plots. But the player base barely qualifies as human. Setting foot outside the certain systems is akin to walking into Auchwitz, asking directions to the gas chamber and for a schedule of when would be the best time to go in and sit down. I don't hate the game, I hate the people playing it.
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You probably wouldn't like EVE. I don't either. That doesn't diminish the fact that it's maybe the most important game in the world right now. I can't think of another that has come closer to the ideal notion of a parallel world you can live in and influence through your own hard work.
And here I'm gonna disagree with you, Batt, I cut my MMO teeth on this game and after 9 months and several corps, I found out a guy I respected and trusted was the leader of a pirate corp on his main account and had deliberately baited me out for a couple of his buddies. To put it quite simply, you can't trust a single person in that game that you don't know in real life. The environment that CCP has fostered in that game is so toxic that I can't describe it. The players there are among the most base and unlikeable I've come across in an online game. I dearly love the universe and how it's presented, it's a dark place, full of cool, interesting plots. But the player base barely qualifies as human. Setting foot outside the certain systems is akin to walking into Auchwitz, asking directions to the gas chamber and for a schedule of when would be the best time to go in and sit down. I don't hate the game, I hate the people playing it.
This is exactly why EVE is the greatest game on Earth.
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I'm kind of with Battuta. You couldn't pay me enough to actually play the game, but from a social-experiment standpoint, it's freaking amazing.
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I tried to like this game, but every attempt was met with crushing boredom. I can't fight the people who have been playing it for years, and I'm not willing to play it for years just to be able to stomp on new players. The soundtrack was ultimately the best part of the game in my opinion.
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You're wrong about, that, actually - if you fly a tackle fit frigate you can be a key part of major PVP against years-old players, and you can achieve that in a week or two.
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Yeah, that's all well and good, but as I said previously, you can't trust anyone you see, so corped or not, how can you trust someone to not blow you outta space after they've had they're fun.
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don't get canflipped in highsec
fly with mates
join eve university
use common sense
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don't get canflipped in highsec
Didn't exist when I played reguarly, my main too has been in The Scope for 5 years
fly with mates
Very hard to meet people when the game has you so paranoid you find a quiet system at the end of a dogleg and mine most of the time.
join eve university
Again, didn't exist when I was playing, and would've required me to go down into low sec with assets I couldn't afford to lose. To this day the most ISK on hand I've ever had is about 180 million. I never said I was good at EVE. ;)
use common sense
The common sense you speak of is bred from city life. I live in north Alabama, the nearest place you would call a city is a 90 min drive away.
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how did canflipping not exist :wtf:
why the **** do you assume i live in a city? i'm from a town of 300, there isn't a real city in the entire state
or is this one of those things where the honest, hard-working, kind folk all come from the country so i can't be one of those
anyway i'm not denying eve is brutal, but people do make corps built on trust, and sometimes they work, and sometimes they fall apart or are betrayed, so it's not like it's just a bunch of lone wolves. you just have to find the right people and use the same skills you do in real life.
my brother is playing right now, he's a 0.0 pvp pirate and blows carebears up left and right, but he works with a band of fellow pirates who all trust each other intrinsically. they let him run the corp wallet and he pays each of them fairly and punctually.
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Wow. Read this **** right now. (http://www.tentonhammer.com/node/69645)
Here is the second part. (http://www.tentonhammer.com/node/69868/page/3)
It only gets really good at the end.
That really put the sphere of influence maps on youtube in context.
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how did canflipping not exist :wtf:
Lib was with us back in Cold War/Red Moon Rising. Canflipping didn't exist as a mechanic; can theft did, without recourse.
I have to disagree that 0.0 is the game, because at this moment, 0.0 is incredibly boring unless you're Pandemic Legion. There is no major moving-and-shaking going on (and let's be honest here, the sov game is deathly boring even when it is) and the rivalries that drove the First and Second Great War have gone stale. The great engine that drove 0.0 combat, which was the hatred of the rest of the universe for BoB, died with that alliance's failed defense of Delve. Yes, they've taken Delve back, but the days of the great clashes, driven by rage and hatred, are over.
Most people call for more civility in gaming, but right now EVE needs less civility. Much less. Searing injustice to put pilots in ships and ships on the front lines, out there killing and dying for the greater glory of their alliance and the destruction of its foes. Drama drives the game, and right now there's just none to be had out in 0.0.
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what we need is sigs of dead players being crushed under trucks
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Most people call for more civility in gaming, but right now EVE needs less civility. Much less. Searing injustice to put pilots in ships and ships on the front lines, out there killing and dying for the greater glory of their alliance and the destruction of its foes. Drama drives the game, and right now there's just none to be had out in 0.0.
Conan! What is best in life?
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Conan! What is best in life?
Supercap hotdrop.
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crash the node
fofofofofo
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Umm, can we skip the slaughtering and the driving them before us and just get to the lamentations of the women?
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No. How can their women lament if their husbands and sons haven't been slaughtered and driven before us?
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Umm, can we skip the slaughtering and the driving them before us and just get to the lamentations of the women?
(http://www.strategicdc.com/wp-content/uploads/2009/12/inconceivable.jpg)
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You probably wouldn't like EVE. I don't either. That doesn't diminish the fact that it's maybe the most important game in the world right now. I can't think of another that has come closer to the ideal notion of a parallel world you can live in and influence through your own hard work.
And here I'm gonna disagree with you, Batt, I cut my MMO teeth on this game and after 9 months and several corps, I found out a guy I respected and trusted was the leader of a pirate corp on his main account and had deliberately baited me out for a couple of his buddies. To put it quite simply, you can't trust a single person in that game that you don't know in real life. The environment that CCP has fostered in that game is so toxic that I can't describe it. The players there are among the most base and unlikeable I've come across in an online game. I dearly love the universe and how it's presented, it's a dark place, full of cool, interesting plots. But the player base barely qualifies as human. Setting foot outside the certain systems is akin to walking into Auchwitz, asking directions to the gas chamber and for a schedule of when would be the best time to go in and sit down. I don't hate the game, I hate the people playing it.
I would disagree on a most fundamental level... Eve's playerbase is very much human, which is the very reason why everyone will screw you over for fun and profit.
It is indeed a very intriguing social experiment...
What i dislike about the "game" is that...
... actual gameplay mechanics, especially combat gameplay, is very basic to the point of being utterly boring.
Eve's premise is that "everything" is done and made by the players... the disappointing part is that pretty much every activity that is not "accumulating skillpoints" or "PvP" is the most mundane grind i have ever seen in any game... and PvP's only complexity really comes from the amount of players on the battlefield... and certainly not from the simplistic gameplay mechanics.
Eve allows you to do "everything and anything" ... that's true... but also... "everything and anything" that you have to do to participate in the more interesting aspect of the game (which is not gameplay, but social interaction) is so repetitive that real life may soon feel like a recreation ;)
What is really great however are the stories and videos coming about of the community about ingame events... which is especially amazing because participating in these events in the actual game is mostly as engaging as watching paint try.
The only reason it "works" (i.e. people play it) is the very reason that you seem to find appalling: Everyone can and will screw everyone else over. Aggravation and conflict is fueling the game. As long as you are "working" towards getting payback or screwing over someone else.... the gameplay mechanics become tools to achieve your goal. And human beings doing as human beings do they will band together for safety in numbers and try to dominate their neighbors... conflict and large scale wars ensues.
If everyone would live peacefully and respect their neighbors, ... then all that's left in Eve really is mundane repetition with little risk and no purpose... and I'm pretty sure the game would be dead within a month ;)
In summary... while being one of the "worst games" that i know Eve also happens to be the first "Virtual world" that actually deserves the name.
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I must be odd, abnormal even.
Because I don't live to screw other people, I don't even go out of my way to beat up on others in the MMOs that I play.
Live and Let Live is my philosophy in MMOs.
Also, I REFUSE to believe that everyone around me would screw me over or knife me in the back when I'm not looking given half a chance. I have to believe that 10,000+ years of civilization has made us better than monkeys. If it hasn't, then what was the point?
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Also, I REFUSE to believe that everyone around me would screw me over or knife me in the back when I'm not looking given half a chance. I have to believe that 10,000+ years of civilization has made us better than monkeys. If it hasn't, then what was the point?
If there are no consequences for it? You damn well better believe we'd go that route. Civilization's improvement has been in ensuring consequences by ensuring the knowledge you are a backstabbing asshole gets around.
One the reasons that many pantheons of gods are absolute dicks is because that's totally what we'd do if we could get away with it.
However I have to say that even I don't exist to purely screw people over in EVE (it is, admittedly, a diverting hobby on occasion), but neither has anyone to my knowledge consciously screwed me over. If you walk through the minefield without bothering to take any sort of precautions, having your legs blown off is...predictable. Pretty much every MMO has a griefing community of some kind.
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internet spaceships != real life
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Must admit, I lost count of the amount of times I had to point out to new players in the shiny new mining barges that the amount of ore a cruiser can steal is so tiny you could actually mine it in the time it took them to go to station and back, whereas shooting at it will get you killed.
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I actually take it back. The FINAL SHOWDOWN (#3) is underway, it seems.
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I actually take it back. The FINAL SHOWDOWN (#3) is underway, it seems.
i heard IT is getting crushed, anywhere I can read good battle reports?
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Kugu provides, (http://www.kugutsumen.com/showthread.php?7356-Fountain-1000-goons-get-punched-every-second-fanfest/page1) read all about everything!
There is much :smugpost: and the like, but seek out JimFromIT's posts for a good view from the inside of the IT camp. He's basically the only IT poster on Kugu who'll tell it like it is rather than spin.
Also DurrHurrDurr's rallying cry in the thread because it's hilarious.
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Yo! Just wanted to point out what other did before, that in EVE you can screw with everyone and everything, but in most case i'm pretty sure people won't. Y'know, trust and all.
EVE is kindda more like Far West than like a wild jungle.
I think you can make some fun in playing it without neccessarily doing active PvP.
IMO, the fun comes from the fact that the whole game gotta be played with other people and stuff. Especially with corp and allymates if you play in 0.0.
Eg. when part of an active alliance if you log on there'll always be stuff going on around. Someone asking for a cyno to move capships, needing help for a complex, allied people about to start a roam, and so on. And even mining can end up being fun when you do it with 10 other people.
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Google translate hacked by Matari sympathizers. (http://translate.google.com/?hl=en&tab=wT#la|en|fidelas%20constans)
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Having played casually for about 2 1/2 years (I remember reading news about the first Titan launch, and its subsequent destruction), I find watching the world of EVE as an outsider more compelling than the game itself. I had some fun as a lonewolf player, but never really had the time to get really involved, and I certainly don't have time now.
That said, the atmosphere, player-run territory warfare, pretty much everything besides me actually playing the game, are very engrossing. Goonswarm in particular is a great example of smart tactics and wicked metagaming (VCBee#### anybody?).
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I must be odd, abnormal even.
Certainly... welcome to the club.
Now just consider our corporate landscape and analyze - for example - how the recent financial crysis came about and you will quickly realize that as far as screwing each other over goes human beings playing Eve and human beings playing "real life" aren t all that different.
No consequences = the biggest scammer wins.
And it doesn t matter that you or me or whoever may live to different standards,.... there is ALWAYS someone who will exploit his fellow human beings for personal gain... and if there are no consequences it wont be just "someone" .... it will be the majority.
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Interesting. I'm playing EVE for 18 months, and noone screwed me over, I didn't fell for a single scam, and I have trustworthy players in my corp. It either makes me luckiest EVE player alive, or EVE is not as harsh as it sounds.
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Interesting. I'm playing EVE for 18 months, and noone screwed me over, I didn't fell for a single scam, and I have trustworthy players in my corp. It either makes me luckiest EVE player alive, or EVE is not as harsh as it sounds.
Or you just took reasonable precautions.
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Which means the latter is true.
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Which means the latter is true.
Oh no, the landmines are in the sandbox, I assure you. I've watched plenty of people blown sky-high over it.
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I haven't read though every comment here but has it ever come to anyones mind that its possible to extract EVE ships, get them into FSO and do a singleplayer campaign with it?
I have played EVE only for a short time, don't have the time to get into the depth of EVE as I would like to but in that short time I have seen that there are some quite good reads and also a quite entertaining novel about EVE, so there should be enough material to create a good singleplayer campaign for EVE.
So has anyone here tried to port EVE to Freespace?
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It could have been done if people still had old installs. As far as I know the newer data hasn't been extracted yet.
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I don't think you can really do it....
first, copyright problems i guess
second, the ship style in EVE is total different from freespace.
afaik, in freespace the whole ship-style is "everything is a coolie mobile base!" (hence appearance of stuff like Sync ?)
ships got AAA, anti capship beams, sometimes stuff like fusion mortars, and coolie lasers blobs for the lulz
if you take WiH, it goes even further: the UEF ships have fighters, ewar, forward cannons, torpedoes, and interception turrets
in EVE it's closer to navy stuff tho, since every ship is specialized for one purpose.
For example, a destroyer boasts only frigate-sized guns - and is total useless against anything like a cruiser or bigger.
The scorpion battleship is specialized in Ewar, and you can add some launchers on top of that but.... it can't really defend itself against smally stuff otherwise (aside from jamming em)
and so on ...
So to make something cool in freespace, you'd have to recreate 20v20+ capships battle, which i guess would be incredibly laggy... :/