Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: WMCoolmon on May 01, 2002, 07:50:11 pm

Title: @ in weapons.tbl names
Post by: WMCoolmon on May 01, 2002, 07:50:11 pm
Does it serve a purpose in the $name field?
Title: @ in weapons.tbl names
Post by: Alikchi on May 01, 2002, 08:21:20 pm
I don't think it technically "serves a purpose", but I don't think the weapon will function without it. Just a guess.
Title: @ in weapons.tbl names
Post by: CP5670 on May 01, 2002, 08:55:56 pm
I really have no idea what that is for; some weapons have it while others do not (game does not show it), and they work exactly the same way without it.
Title: @ in weapons.tbl names
Post by: CODEDOG ND on May 01, 2002, 09:23:07 pm
it's there so you can ask questions. :D
Title: @ in weapons.tbl names
Post by: EdrickV on May 02, 2002, 12:30:46 am
// AL 28-3-98: If this is a demo build, we only want to parse weapons that are preceded with
//             the '@' symbol

:)
Title: @ in weapons.tbl names
Post by: vadar_1 on May 02, 2002, 12:40:56 am
Let me take a random stab at the translation of that comment... Basically the full weapons table was included in the demo... but only those weapons were active?
Title: @ in weapons.tbl names
Post by: EdrickV on May 02, 2002, 01:01:23 am
I think the @ may have been a later addition. For when they wanted to build updated demos to put online. :)
Title: @ in weapons.tbl names
Post by: IceFire on May 02, 2002, 11:23:37 am
Full table was not included in the demo....I checked a long time ago :)