Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Fattony on May 31, 2001, 07:38:00 pm
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GTD DarkStar (//"http://www.fattonys.com/ahip.jpg")
If you want the model files, they're here (3ds) (//"http://www.fattonys.com/capspike.3ds") and here (max) (//"http://www.fattonys.com/capspike.max").
Goto my site Fattonys.com (//"http://www.fattonys.com/models.htm") if you want info on it.
Its got around 400 polys I think.
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Nice model dude are those long spikes at the back engine glows?!? They're massive (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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I needed something on the back to balance it out. I tried a cylinder but it knocked the poly count waaaay up. They're just things. Not glows or anything, they're a part of the ship.
I might change them but I ain't sure yet.
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I have to say that there's something "un-Terran" about it... probably just the spikes.
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Anything else just looks bland. Could be a hybrid ship? That might work. I'll piss about with it and see if I can make it look better.