Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Mahak on December 31, 2010, 06:16:40 pm

Title: VPMage gives me headaches sometimes...... (redux)
Post by: Mahak on December 31, 2010, 06:16:40 pm
I'm bringing this old post again, because I'm having this same problem, and can't seem to find any responses or solutions anywhere...

I have been able to successfully build vp's in the past, for some reason, today, it no longer works, and tells me all my files are invalid .vp files.  Of course they are!

Any clues anyone?

M.
Title: Re: VPMage gives me headaches sometimes...... (redux)
Post by: FUBAR-BDHR on December 31, 2010, 06:23:30 pm
No but you could try VPMake.  It's an older command line utility that still works great.
Title: Re: VPMage gives me headaches sometimes...... (redux)
Post by: Fury on January 01, 2011, 01:58:42 am
VPMake has at least one rarely occurring bug that causes oddities in vp-files and VPMake does not create headers. I would suggest using cfilearchiver for creating vp-files, it's a tool included in FSO source code. http://staff.hard-light.net/fury/cfilearchiver.7z

You just dump the two files to same folder where Data folder of your mod resides in. Then edit build.bat in notepad and replace "nameofmymod" with something better, it will be used as file name of the vp-file. It will not include hidden files, which I've found to be extremely useful when used in SVN. Meaning modders that use SVN does not need to export their mods to build vp-files.