Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 05, 2011, 10:02:48 am
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Here is the nightly for Windows on 05 Jan 2011 - Revision 6924
Group: Inferno
fso-WIN-Inferno-20110105_r6924.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20110105_r6924.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20110105_r6924.md5)
Group: Inferno_SSE
fso-WIN-Inferno_SSE-20110105_r6924.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20110105_r6924.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20110105_r6924.md5)
Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20110105_r6924.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20110105_r6924.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20110105_r6924.md5)
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r6921 | FUBAR-BDHR | 2011-01-04 18:12:01 -0600 (Tue, 04 Jan 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
M /trunk/fs2_open/code/ship/shiphit.cpp
Add flag that applies damage to subsystem as if it were the hull.
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r6922 | Zacam | 2011-01-05 01:12:48 -0600 (Wed, 05 Jan 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/graphics/gropenglextension.cpp
GLSL version Detection fix.
http://www.hard-light.net/forums/index.php?topic=73712.0
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r6924 | Swifty | 2011-01-05 02:54:14 -0600 (Wed, 05 Jan 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/bmpman/bmpman.cpp
M /trunk/fs2_open/code/graphics/gropengltexture.cpp
Support for PNG/JPG/TGA based EFFs for the HUD and other graphics that previously required ANI/PCX.
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