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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 05, 2011, 10:06:27 am

Title: Nightly (OS X): 05 Jan 2011 - Revision 6924
Post by: SirKnightly on January 05, 2011, 10:06:27 am
Here is the nightly for OS X on 05 Jan 2011 - Revision 6924

Group: Inferno
fso-OSX-Inferno-20110105_r6924.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20110105_r6924.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20110105_r6924.md5)

Code: [Select]
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r6921 | FUBAR-BDHR | 2011-01-04 18:12:01 -0600 (Tue, 04 Jan 2011) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp
   M /trunk/fs2_open/code/ship/ship.h
   M /trunk/fs2_open/code/ship/shiphit.cpp

Add flag that applies damage to subsystem as if it were the hull. 
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r6922 | Zacam | 2011-01-05 01:12:48 -0600 (Wed, 05 Jan 2011) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/graphics/gropenglextension.cpp

GLSL version Detection fix.
http://www.hard-light.net/forums/index.php?topic=73712.0
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r6924 | Swifty | 2011-01-05 02:54:14 -0600 (Wed, 05 Jan 2011) | 1 line
Changed paths:
   M /trunk/fs2_open/code/bmpman/bmpman.cpp
   M /trunk/fs2_open/code/graphics/gropengltexture.cpp

Support for PNG/JPG/TGA based EFFs for the HUD and other graphics that previously required ANI/PCX.
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