Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Marcov on January 07, 2011, 08:38:12 pm

Title: Stretching models?
Post by: Marcov on January 07, 2011, 08:38:12 pm
I've been hearing from this lately. Can you "stretch" models to larger sizes with a program or something? (e.g. stretch the Lucifer to 10 clicks)?

If so, how can you do that?
Title: Re: Stretching models?
Post by: ssmit132 on January 07, 2011, 08:43:06 pm
The PCS2 build in Spicious' signature has transformation functions. You could use those.
Title: Re: Stretching models?
Post by: Marcov on January 07, 2011, 10:37:12 pm
Where can I find those functions? I already have POF Constructor Suite 2. Now what?
Title: Re: Stretching models?
Post by: Solatar on January 07, 2011, 10:42:47 pm
When you open up the model, find the "transform" button on the top right.  Once in there you'll see how you can scale it along any or all axes.
Title: Re: Stretching models?
Post by: Marcov on January 08, 2011, 02:37:55 am
:confused:

There ain't any Transform button.

(http://img827.imageshack.us/img827/6038/new1q.jpg)
Title: Re: Stretching models?
Post by: Hades on January 08, 2011, 02:39:55 am
That's because you don't have the latest PCS2 build - or even close. Look in spicious' signature, the links will be there.
Title: Re: Stretching models?
Post by: Solatar on January 08, 2011, 02:46:10 am
You see the date on the top? You want one with a 10, not an 08.  :D
Title: Re: Stretching models?
Post by: Marcov on January 08, 2011, 04:13:48 am
Thanks. It helped.

A LOT. :nod: