Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: General Battuta on January 08, 2011, 12:03:18 pm

Title: seriously play wings of dawn
Post by: General Battuta on January 08, 2011, 12:03:18 pm
JESUS HARLENMEYER CHRIST JUST DO IT
Title: Re: seriously play wings of dawn
Post by: Jeff Vader on January 08, 2011, 12:06:06 pm
No.
Title: Re: seriously play wings of dawn
Post by: Spoon on January 08, 2011, 12:11:59 pm
No.
  :(
Title: Re: seriously play wings of dawn
Post by: Nohiki on January 08, 2011, 12:17:17 pm
Tried it, Great work model and everything wise, super-mega-awesome for a single guy work, but it just didn'Tt catch me :(
Title: Re: seriously play wings of dawn
Post by: NGTM-1R on January 08, 2011, 12:38:13 pm
No.

Yes.
Title: Re: seriously play wings of dawn
Post by: Scotty on January 08, 2011, 12:55:33 pm
JESUS HARLENMEYER CHRIST JUST DO IT

FINE!  CONGRATULATIONS ON MOTIVATING ME TO DOWNLOAD IT.
Title: Re: seriously play wings of dawn
Post by: Droid803 on January 08, 2011, 01:01:23 pm
Yeah! Success!
Title: Re: seriously play wings of dawn
Post by: -Norbert- on January 08, 2011, 02:44:23 pm
JESUS HARLENMEYER CHRIST JUST DO IT
But.... I already did...
four times....
Title: Re: seriously play wings of dawn
Post by: NGTM-1R on January 08, 2011, 03:54:16 pm
Do it again!
Title: Re: seriously play wings of dawn
Post by: Rodo on January 08, 2011, 04:30:51 pm
again... mmmm.

I was wanting to get back that that unfinished model I have round here... but I guess I could postpone it for a moment while I play some of the WoD's missions.
Title: Re: seriously play wings of dawn
Post by: T-LoW on January 08, 2011, 06:28:05 pm
The planet atmosphere missions were uber!

Go play this ****! (**** in a particular good way - meaning that WoD is the ****... literally... man how do I get out of this... just play :nervous: )
Title: Re: seriously play wings of dawn
Post by: Mobius on January 09, 2011, 10:56:06 am
Why wouldn't a community member play WoD? It's an enjoying campaign, with so many new ships and species. ;)

Go play this ****! (**** in a particular good way - meaning that WoD is the ****... literally... man how do I get out of this... just play :nervous: )

Well, lol. :)
Title: Re: seriously play wings of dawn
Post by: Qent on January 09, 2011, 11:23:31 am
I always play seriously.

And yeah, WoD is cool. :)
Title: Re: seriously play wings of dawn
Post by: Ravenholme on January 13, 2011, 10:01:21 am
I always play seriously.

And yeah, WoD is cool. :)

Ignore the WoD badge under my name, and go play it. It rocks. Srsly.

Spoon created a masterpiece, all the more impressive because of how he did almost everything involved in the campaign.
Title: Re: seriously play wings of dawn
Post by: Droid803 on January 13, 2011, 09:20:18 pm
Why ignore the badge?
We wear it because we worship the glory of Spoon-sama.
Title: Re: seriously play wings of dawn
Post by: Ravenholme on January 13, 2011, 10:10:38 pm
Why ignore the badge?
We wear it because we worship the glory of Spoon-sama.

It might be seen as bias, which it is, but that's besides the point. I loved WoD before I got involed with Spoon-sama ^^
Title: Re: seriously play wings of dawn
Post by: Rodo on January 13, 2011, 10:38:21 pm
I want new asteroids mission, I want new WoD :C
Title: Re: seriously play wings of dawn
Post by: Ransom on January 14, 2011, 09:12:36 am
well all right
Title: Re: seriously play wings of dawn
Post by: Goober5000 on January 16, 2011, 03:18:46 am
noooooooooo!  finish Project #03!
Title: Re: seriously play wings of dawn
Post by: Zacam on January 16, 2011, 05:25:52 am

I don't generally tag into threads like this.

But I have to say.

I like it.

Though, WoD-Visuals could stand to see some conformity to it, not all the Maps are DDS and not all the Interface is PNG, for example.
Title: Re: seriously play wings of dawn
Post by: Ransom on January 16, 2011, 06:24:40 am
noooooooooo!  finish Project #03!

but battuta said
Title: Re: seriously play wings of dawn
Post by: Spoon on January 16, 2011, 06:29:07 am
noooooooooo!  finish Project #03!

but battuta said
Don't listen to Goober
Listen to the voices inside your head (Battuta's voice is one of them)
Title: Re: seriously play wings of dawn
Post by: General Battuta on January 16, 2011, 10:29:27 am
i like project-03 but i think you should play wings of dawn because it does clever things mr. ransom r. kane
Title: Re: seriously play wings of dawn
Post by: Kolgena on January 16, 2011, 12:39:16 pm
I liked it, but the ship designs didn't agree with me. Turned the experience from god-tier to almost-god-tier for me, but that's just personal preference.

Spoiler:
phallus boat was hilariously OP and fun with its beams, turrets, autoaim, and omgmissiles. mecha-in-dart-form was nigh impossible to fly with a mouse unless I turned sensitivity to minimum and still
Title: Re: seriously play wings of dawn
Post by: Snail on January 16, 2011, 02:22:08 pm
Yeah I didn't like the Prometheus Frame missions, they made me think of shooting protesters from an armoured car while they threw rocks and molotovs at me.

Didn't make Infi's sacrifice any less sad though. :(
Title: Re: seriously play wings of dawn
Post by: NGTM-1R on January 16, 2011, 04:34:18 pm
Yeah I didn't like the Prometheus Frame missions, they made me think of shooting protesters from an armoured car while they threw rocks and molotovs at me.

Didn't make Infi's sacrifice any less sad though. :(

You would not make good Drake pilot.
Title: Re: seriously play wings of dawn
Post by: Nuclear1 on January 16, 2011, 07:18:54 pm
noooooooooo!  finish Project #03!

but battuta said

If Battuta told you to jump off a bridge would you
Title: Re: seriously play wings of dawn
Post by: Spoon on January 16, 2011, 08:33:14 pm
I dont think (hope) my mod is so bad that you have to compare it to commiting suicide  :p
Title: Re: seriously play wings of dawn
Post by: NGTM-1R on January 16, 2011, 09:31:52 pm
If Battuta told you to jump off a bridge would you

No, but I'm sure we'd have an interesting discussion of psychology.
Title: Re: seriously play wings of dawn
Post by: bigchunk1 on January 16, 2011, 11:54:21 pm
Alright, I have been meaning to do this for awhile and this thread is just the excuse to do it...

   
   When I first saw the anticipation thread for the mod Wings of Dawn, I was intrigued by the hand drawn art and the brief plot teaser, but when I found out that one person was making the entire mod by himself, I quickly grew skeptic. I was relatively new to the HLP scene at the time, but I had an understanding even then how grandiose plot ideas initially receive hearty praise but slowly fade away over subsequent months. Time passed, and little by little the anticipation thread for Wings of Dawn was updated by proposed mod features and screenshots. I would not consider myself an anime guru, or even a fan of anime by any means, but the WOD seemed like a good all around mod worth its time. I was grabbed enough to say to myself, 'when this comes out, download it and give it a try'.

   A few weeks after release I did just that, knowing only that the setting involved some girls who kill aliens in space. I expected the standard Freespace2 intro, but to my surprise some anime pop rock music came on and the screen dazzled with crafty angles of never before seen flashy ships. Completely new weapons, graphics and sound. My attention was had before I even hit the menu. Nearly all the visual artwork the player sees was created specifically for WOD barring some background effects, but even those were customized to some degree. The game has its own unique feel, hitting that fun adventure theme consistently from its beginning to its end.

(http://i1178.photobucket.com/albums/x380/Brandon_Rehayem/fs2_open_3_6_13r_INF-20101212_r2011-01-0818-24-18-81.jpg)
Low rez or not these ships look cool.

Something important to note, especially for those who have yet to play WOD, is that this is both a lengthy and a meaty campaign. It's rare to complete it in one day and it might just creep into your dreams that first night if you let it. It's an elaborate story set in a completely new and well crafted universe. I make a point of this because I didn't know at the time what I was getting into. I expected maybe a few levels of senseless pow pow bang bang then I'd be on my way to do something else. The first few levels start slow... very slow considering this is a genre that prides itself by fast action, high powered lasers, and endless missiles. Admittedly in the first play through, I did not give the heavy dialogue and the long winded briefings the attention they deserved. Interestingly enough it was the second play through, when I understood the context of what was going on, where I felt a better appreciation for the story and its characters. Rest assured soon to be WOD players, it all comes together, so sit tight and enjoy the ride.

(http://i1178.photobucket.com/albums/x380/Brandon_Rehayem/fs2_open_3_6_13r_INF-20101212_r2011-01-1612-24-38-12.jpg)
Go for the reactor for maximum dammage!

   Several missions into it, the campaign really starts to pick up and the real gem of WOD comes into view front and center... Its gameplay. WOD involves completely reworked mechanics such that retail strategy applies only sparingly. You are taken outside your comfort zone by enemies that strafe, turreted enemy fighters, shielded capitol ships, weapons that are only effective in specific situations and more. It amounts to some of the most unique features and ideas I have seen out of any Freespace mod bar none. One of my favorite aspects of WOD is that the game 'engine' is built around a system of tradeoffs... speed for armor, energy weapons for ammunition based weapons, firepower for shielding. What weapon works against what enemy at what range. All these calculations can be pondered to hone your fighter's effectives to complete the mission objectives. At one point in the campaign you will literally be able to pick a specialized fighter. Which one you go for depends entirely on how you prefer to play. Be advised however, that the gameplay system may seem overwhelming because of the way it is introduced in the campaign. Certain missions will throw a bunch of new weapons and ships your way without explaining what they do. Be sure to read up on their specs or visit the tech room to better digest how the game plays, and don't be afraid to experiment.

(http://i1178.photobucket.com/albums/x380/Brandon_Rehayem/fs2_open_3_6_13r_INF-20101212_r2011-01-0822-48-04-40.jpg)
When in doubt, try it out!

   Wings of Dawn features multiple races, each with their own combat strategy and tactics. So much so that their very personalities are formulated by the way they fight. One race for example is composed of thick headed attack dogs that do not understand the word 'retreat'. Another race retreats at the drop of a dime and carries itself very mysteriously.

   The individual characters themselves are well crafted. You as the player are in a squad filled with these characters who interact with you both through briefing dialogue, in mission messages and customized personas. Even the computers in WOD have personalities, and quite intricate ones at that. The developer went one step further by giving some of these characters unique .ani 'talking heads' which are all hand drawn frame by frame (if I'm not mistaken) featuring both warm and comedic animated gestures, yet another 'window' into the character's personalities. The artwork overall is very well done, wallpapering practically every inch of the monitor throughout the game. Many of the loading screens were hand drawn as well.

(http://i1178.photobucket.com/albums/x380/Brandon_Rehayem/fs2_open_3_6_13r_INF-20101212_r2011-01-0822-44-20-14.jpg)
Custom .anis give the game its own feel

   The story exceeded my expectations and involves more twists and turns than you can fold into a water slide. Heh.. well, certain elements will get your attention at least. The plot is event driven much like the Freespace series, but is also character driven. In addition to explaining the causes and effects, the briefing dialogue gets into many of the finer points of character dynamics, world building or in mission tactics. Things certain players might just want to skim, while others will lap up like a puppy on a mother's teat. Some briefings contain upwards of 11 stages to them which really get into the greatest detail of the mission, or introduce some comedic interlude with the characters. Much of it is good and thoughtful, but you might want to just dust over the rest because it does get long winded.

(http://i1178.photobucket.com/albums/x380/Brandon_Rehayem/fs2_open_3_6_13r_INF-20101212_r2011-01-1611-49-39-59.jpg)
Low on ammo? Head for the docking bay! 

   The campaign features unique mission scenarios that have been rarely attempted elsewhere. Players can expect to: engage in interracial negotiations, fly inside enemy ships to destroy their reactors, and escape from heart pumping death trap scenarios. Everything the player does is pivotal to the advancement of the plot and engages the player to feel a sense of personal investment. Make no mistake, some of these missions are quite difficult. I reluctantly had to kick things down to 'Very Easy' for some of them. Sometimes I was glued to my seat, absolutely determined to complete a mission, but feeling accomplished after overcoming the obstacles (even on Very Easy!). Watch your back out there!

(http://i1178.photobucket.com/albums/x380/Brandon_Rehayem/fs2_open_3_6_13r_INF-20101212_r2011-01-1623-04-47-50.jpg)
Prepare for descent...

   Many missions involve intricate and difficult to overcome challenges you can expect to attempt again and again, which is good. Just hope that the mission you are on does not have a cut scene in the beginning of it, because you will be forced to sit through it a second time as your punishment for failing the mission. There were some instances where I would fail a mission several times, hitting shift+/ to blaze through the pre-game show yet again. Don't get me wrong, the cut scenes are great and some of them made me chuckle (perhaps you can guess which ones), but not being able to skip them gets ruthless when all you want to do is try and beat a certain obstacle.

Wings of Dawn is a unique mod largely from the imagination of a single individual. It has great depth in whichever avenue you enjoy out of gaming: story, gameplay, adventure experience etc. It has a little of everything, and don't let the fact that it's an anime fool you, it's not without charm and is very accessible to people who think Cowboy Bebop is some kind of western dance club. Save this mod for a day where you have lots of free time, then prepare to get sucked into another universe.

(http://i1178.photobucket.com/albums/x380/Brandon_Rehayem/fs2_open_3_6_13r_INF-20101212_r2011-01-1614-13-58-37.jpg)
Battles can get pretty intense
Title: Re: seriously play wings of dawn
Post by: Zacam on January 17, 2011, 01:57:33 am

Big font is big, yo.
Title: Re: seriously play wings of dawn
Post by: Spoon on January 17, 2011, 06:32:09 am
Though, WoD-Visuals could stand to see some conformity to it, not all the Maps are DDS and not all the Interface is PNG, for example.
Big font is big, yo.
You sure like picking out the little irrelevant things huh? :p
Title: Re: seriously play wings of dawn
Post by: Ransom on January 17, 2011, 06:40:44 am
spoon you had me from 100 years later

If Battuta told you to jump off a bridge would you

maybe if he told me in verse
Title: Re: seriously play wings of dawn
Post by: Zacam on January 17, 2011, 06:45:52 am
You sure like picking out the little irrelevant things huh? :p

It's the little things that can matter the most.
Moving mountains, one pebble at a time.
Seriously though. I had a hell of a lot of fun with this. Great work.
Title: Re: seriously play wings of dawn
Post by: Spoon on January 17, 2011, 07:36:21 am
Great to hear  :)
Title: Re: seriously play wings of dawn
Post by: General Battuta on January 17, 2011, 10:58:18 am
ransom, my insuperable fredmastering man
i have a request, nay, a geas
speaking as perhaps your most lugubrious fan
your long quiet has incurred an arreas

those new to this forum are perhaps unaware
of your superhuman achievements
this ignorance pains me, and only contributes
to a sort of ongoing bereavement

in order to demonstrate that you are no midge
that you exceed the human condition
i plead with you to go and  leap from a bridge
and, posthaste, return from perdition

a return from hell
should make an excellent tell
of your surpassing sort of delivery
and if the devil attempts
to hold you in contempt
your tales will leave him all shivery
Title: Re: seriously play wings of dawn
Post by: Spoon on January 17, 2011, 12:11:10 pm
 :lol: :lol:
Title: Re: seriously play wings of dawn
Post by: Ransom on January 18, 2011, 04:55:28 am
i am grinning so hard on the way down

although - i am not ****ting you - within minutes of reading it, my computer locked up. i rebooted to find my hard drive had bad sectors coming out of its nose

battuta your poem made my hard drive jump off a bridge
Title: Re: seriously play wings of dawn
Post by: Ravenholme on January 18, 2011, 05:01:42 am
i am grinning so hard on the way down

although - i am not ****ting you - within minutes of reading it, my computer locked up. i rebooted to find my hard drive had bad sectors coming out of its nose

battuta your poem made my hard drive jump off a bridge

Now to make sure it returns from hell
Title: Re: seriously play wings of dawn
Post by: Veers on January 18, 2011, 07:24:58 am
Loved it, Loved it, Loved it.

Especially the Capital Ship fire-power on such a small vessel :D

- A little less nooby (if possible)

I took a while to get used to it all, considering its a huge change from what I normally play in FS and FS mods. But I loved it, the designs from fighters to large cap ships were amazing to fly, co-ordinate with and fight. Especially since you needed to think more about how to fight what, considering FS is more shoot and evade (in basic sense). This wasnt.

:). Yes, play it
Title: Re: seriously play wings of dawn
Post by: Mongoose on January 18, 2011, 01:54:46 pm
Why am I so totally lame that I have yet to play this? :(
Title: Re: seriously play wings of dawn
Post by: Nuclear1 on January 19, 2011, 07:02:21 am
I dont think (hope) my mod is so bad that you have to compare it to commiting suicide  :p
Only when I realized Misuzu isn't a real person :(
Title: Re: seriously play wings of dawn
Post by: Spoon on January 19, 2011, 08:33:16 am
 :lol:
Title: Re: seriously play wings of dawn
Post by: NGTM-1R on January 19, 2011, 05:59:37 pm
Only when I realized Misuzu isn't a real person :(

Look at it this way, that means you can't get sued for writing WoD slashfic...
Title: Re: seriously play wings of dawn
Post by: Topgun on January 20, 2011, 02:29:11 pm
WoD needs voice acting. I humbly offer my nasally voice.
Title: Re: seriously play wings of dawn
Post by: Ransom on January 21, 2011, 01:12:02 am
we-ell i got a new hard drive and finished this

Posted a full review in the release thread. In short, Spoon, I had a blast. There were things about the campaign's flavour that didn't work for me, but it's crazy ambitious and you should be proud.

Anyone who still hasn't played this should refer to this thread's OP
Title: Re: seriously play wings of dawn
Post by: Jeff Vader on January 24, 2011, 04:09:53 pm
...Fine, I'm playing Wings of Dawn.

alsoitsreallycoolandawesomeandthemusicisgreat.
Title: Re: seriously play wings of dawn
Post by: Spoon on January 24, 2011, 04:36:52 pm
 :D :yes: