Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 08, 2011, 03:01:31 pm

Title: Nightly (Windows): 08 Jan 2011 - Revision 6931
Post by: SirKnightly on January 08, 2011, 03:01:31 pm
Here is the nightly for Windows on 08 Jan 2011 - Revision 6931

Group: Inferno
fso-WIN-Inferno-20110108_r6931.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20110108_r6931.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20110108_r6931.md5)

Group: Inferno_SSE
fso-WIN-Inferno_SSE-20110108_r6931.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20110108_r6931.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20110108_r6931.md5)

Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20110108_r6931.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20110108_r6931.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20110108_r6931.md5)

Code: [Select]
------------------------------------------------------------------------
r6930 | FUBAR-BDHR | 2011-01-07 16:01:36 -0600 (Fri, 07 Jan 2011) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/shiphit.cpp

Fix for Mantis 2368.  Subsystems with vanish flag still play sound from player ship
------------------------------------------------------------------------