Hard Light Productions Forums

Community Projects => The FreeSpace Upgrade Project => Topic started by: mjn.mixael on January 11, 2011, 11:57:48 pm

Title: CB Anim Party!
Post by: mjn.mixael on January 11, 2011, 11:57:48 pm
Today I finished the LAST command brief anim in hi-res glory! I remade over 150 anims from FS1 & FS2. They are now at 660x300 instead of 440x200(FS2) or 200x150(FS1). This was one of my biggest projects and most time consuming! (So far.)

In celebration, I'm going to give you guys screens from random anims until they are released with the projects they are associated or I just don't feel like it anymore. Starting with these!



[attachment deleted by ninja]
Title: Re: CB Anim Party!
Post by: Archaic on January 12, 2011, 12:14:34 am
nice
Title: Re: CB Anim Party!
Post by: Solatar on January 12, 2011, 12:30:27 am
Kick ass dude!  Are they being withheld for the next version of the MediaVPs?
Title: Re: CB Anim Party!
Post by: Kolgena on January 12, 2011, 12:45:29 am
They all suck so much. Just look at all the pipes. Waaay  too thick.

Okay, that joke's getting old. Sorry. The screenshots look really good!
Title: Re: CB Anim Party!
Post by: mjn.mixael on January 12, 2011, 12:47:07 am
They all suck so much. Just look at all the pipes. Waaay  too thick.

Okay, that joke's getting old. Sorry. The screenshots look really good!

Actually.. It's starting to grow on me a bit...  :lol:

Also, you may note that the screens are labeled by their ani name and frame number (2_cb_ANINAME####.jpg), so if someone really wanted to compare, it should be pretty easy.
Title: Re: CB Anim Party!
Post by: KyadCK on January 12, 2011, 12:51:11 am
so based on the 2nd screenshot, we get in-game use footage and tech details as part of the new weapon/tech room vid? awesome
Title: Re: CB Anim Party!
Post by: Hades on January 12, 2011, 12:51:45 am
Kick ass dude!  Are they being withheld for the next version of the MediaVPs?
Probably, because they're a pretty big download and it'd generally be easier and better to keep them or the next release.
Title: Re: CB Anim Party!
Post by: Scourge of Ages on January 12, 2011, 01:31:46 am
Oh sweet glory... A myriad cookies to you sir!
Title: Re: CB Anim Party!
Post by: Black Wolf on January 12, 2011, 03:38:12 am
You're awesome. :D
Title: Re: CB Anim Party!
Post by: T-LoW on January 12, 2011, 03:48:19 am
I applaud you. Awesome work and endurance you showed here  :yes2::yes:
Title: Re: CB Anim Party!
Post by: Jessnec on January 12, 2011, 04:27:15 am
A exelent job!  :yes:
Title: Re: CB Anim Party!
Post by: ssmit132 on January 12, 2011, 06:01:27 am
so based on the 2nd screenshot, we get in-game use footage and tech details as part of the new weapon/tech room vid? awesome
Well, the Synaptic tech animation had that already.

Those look great, mjn.mixael. Can't wait to see all of your fantastic work.
Title: Re: CB Anim Party!
Post by: Snail on January 12, 2011, 06:19:18 am
You are one of my favorite people.
Title: Re: CB Anim Party!
Post by: mjn.mixael on January 12, 2011, 09:02:47 am
*throws streamers*

There is only one anim that REALLY suffers from being an ANI, that's cb_shiversubkilla. So as part of the celebration, I offer you this.

http://www.mediafire.com/?ci8xrjix0i7yx8a (http://www.mediafire.com/?ci8xrjix0i7yx8a)

That has Shiversubkilla as an EFF. Looks so nice and purty that way! (Goes into FSPort.)

PS: This will also show why an EFF pack of all the Anims will be really difficult.. (look at the filesize for this ONE anim VP.)

Meh... and one more screen.

[attachment deleted by ninja]
Title: Re: CB Anim Party!
Post by: Flipside on January 12, 2011, 09:06:23 am
The Force is strong in this one....
Title: Re: CB Anim Party!
Post by: Shivan Hunter on January 12, 2011, 10:42:41 am
new definition of 1337, right here.
Title: Re: CB Anim Party!
Post by: Rodo on January 12, 2011, 10:46:56 am
Oh nouss Capella is DOOMED!

EDIT:
I brought Bosch beer to your CB Anim party mjn, hope you don't mind.  ;)
Title: Re: CB Anim Party!
Post by: Sololop on January 12, 2011, 11:43:27 am
Well, guys, time to give it up.

He won.
Title: Re: CB Anim Party!
Post by: mjn.mixael on January 12, 2011, 11:22:55 pm
Time for another screen or 2...

[attachment deleted by ninja]
Title: Re: CB Anim Party!
Post by: Kolgena on January 12, 2011, 11:37:22 pm
that is really good
Title: Re: CB Anim Party!
Post by: Pred the Penguin on January 13, 2011, 09:18:51 am
Glory to FS!


.... and of course also to the Cutscene Master. :p
Title: Re: CB Anim Party!
Post by: Rodo on January 13, 2011, 09:34:49 am
I'm replaying the main FS2 campaign now, I'll be taking this as an opportunity to have a last look at those retail cbanims :D
Title: Re: CB Anim Party!
Post by: CommanderDJ on January 13, 2011, 10:37:16 am
We have followed you through IRC as these ANIs have tested your endurance to the limit. We know of the meticulous attention to detail you have put in to these, and these pics reveal to everyone just how much of a master you are. Spectacularsauce.
Title: Re: CB Anim Party!
Post by: sigtau on January 13, 2011, 10:41:30 am
Niiiiice (http://www.youtube.com/watch?v=VLnWf1sQkjY)

...

That's all I can say, really.
Title: Re: CB Anim Party!
Post by: Aurora Paradox on January 13, 2011, 10:42:28 am
The next mediavps release is going to be one for the ages.

Long Live FreeSpace


Title: Re: CB Anim Party!
Post by: Zacam on January 13, 2011, 11:02:15 am
The next mediavps release is going to be one for the ages.

Long Live FreeSpace

/me chuckles gleefully

You have no idea how right you are.
Title: Re: CB Anim Party!
Post by: Rodo on January 13, 2011, 11:20:39 am
Will we have our awesum Colly as well? Oh dear god... Oh dear god...
Title: Re: CB Anim Party!
Post by: Shivan Hunter on January 13, 2011, 02:42:26 pm
The next mediavps release is going to be one for the ages.

Long Live FreeSpace

/me chuckles gleefully

You have no idea how right you are.

Actually, I might.

If my calculations are correct we have no less than 5 HTL capships in the works; Collie, Hades, Typhon, Boadicea, and Sath. Not all of those may be ready for 3.7 MVPs, but the Hades and Collie at least are very near finished. 3.7 will be a glorious day for FSO indeed.
Title: Re: CB Anim Party!
Post by: mjn.mixael on January 13, 2011, 02:58:51 pm
If I can find someone to UV and texture it... should have the Arcadia too...



[attachment deleted by ninja]
Title: Re: CB Anim Party!
Post by: T-LoW on January 13, 2011, 03:46:37 pm
Texture, texture, texture! Hit your mouses, artists! :eek:
Title: Re: CB Anim Party!
Post by: Hades on January 13, 2011, 03:47:51 pm
Will we have our awesum Colly as well? Oh dear god... Oh dear god...
You will have much, much more. The Colossus is probably not even the best thing to be coming either. >_>
Title: Re: CB Anim Party!
Post by: T-LoW on January 13, 2011, 04:00:55 pm
(http://s5.directupload.net/images/110113/dr9lj8gl.jpg)
Title: Re: CB Anim Party!
Post by: CommanderDJ on January 13, 2011, 06:49:44 pm
New pilot code and stuff as well.

On topic, I really like those node maps you've done, mjn.
Title: Re: CB Anim Party!
Post by: Kolgena on January 13, 2011, 07:04:22 pm
Haha, wow. The NTC Camisaro is so pidly tiny.

I hope there have been upgrades to the shaders in the SVN, but that might be hoping for too much.
Title: Re: CB Anim Party!
Post by: Zacam on January 13, 2011, 09:53:46 pm
I hope there have been upgrades to the shaders in the SVN, but that might be hoping for too much.

Well, what we have in SVN is exactly what is in the Shaders Testing thread. Are you referring to those as needing an upgrade, and if so, I'm at a loss as to understanding how such is possible.

If you mean it'll be nice to see them becoming the packaged shaders, then I agree.
Title: Re: CB Anim Party!
Post by: Kolgena on January 13, 2011, 10:59:59 pm
Still the same gripe about performance, and how filling the screen with hull will cut the framerate fivefold. Also hoping that you guys threw in some new shaders for post-processing or a super-secret shadow mapping thing, which was what "hoping for too much" was about.
Title: Re: CB Anim Party!
Post by: Asteroth on January 14, 2011, 05:52:01 am
We're going to have HTL ships in those flyby videos?

HOT DAMN.
Title: Re: CB Anim Party!
Post by: mjn.mixael on January 14, 2011, 01:39:31 pm
Here's another. HerraTohtori... take note!  :lol:

Just to clarify these will get a rerender when HT gets around to finishing the Blue Lions logo.

[attachment deleted by ninja]
Title: Re: CB Anim Party!
Post by: Rodo on January 14, 2011, 01:52:14 pm
 :lol:
Title: Re: CB Anim Party!
Post by: Droid803 on January 14, 2011, 06:09:45 pm
What ever happened to the hipoly argo?
Title: Re: CB Anim Party!
Post by: Hades on January 14, 2011, 06:10:42 pm
Firecrack's and Oddgrim's are MIA and I think peterv was finishing up Enoich's.
Title: Re: CB Anim Party!
Post by: Droid803 on January 14, 2011, 06:18:09 pm
Wonder how far along peterv is...
Title: Re: CB Anim Party!
Post by: mjn.mixael on January 18, 2011, 01:03:24 am
Here, have another.

[attachment deleted by ninja]
Title: Re: CB Anim Party!
Post by: FreeSpaceFreak on January 18, 2011, 03:40:54 am
Exploding Vasa looks good :yes:

Though... CTCv Hyksos and Diomedes? Shouldn't that be a G at the front? Small issue alright, it may not be worth the effort of fixing.
But if you do it, could you also fix the Vasudan ship prefixes to GVx instead of GTx? :v: probably didn't notice the typos there :D
Title: Re: CB Anim Party!
Post by: Ravenholme on January 18, 2011, 05:22:37 am
Exploding Vasa looks good :yes:

Though... CTCv Hyksos and Diomedes? Shouldn't that be a G at the front? Small issue alright, it may not be worth the effort of fixing.
But if you do it, could you also fix the Vasudan ship prefixes to GVx instead of GTx? :v: probably didn't notice the typos there :D

That was going to be my critique
Title: Re: CB Anim Party!
Post by: mjn.mixael on January 18, 2011, 11:10:19 am
Huh.. good catch!
Title: Re: CB Anim Party!
Post by: Shivan Hunter on January 19, 2011, 01:23:27 pm
[14:22] <@MjnMixael> someone post so I don't have to double post -> http://www.hard-light.net/forums/index.php?topic=73912.msg1462609#new

This is a post. Hi guys.
Title: Re: CB Anim Party!
Post by: mjn.mixael on January 19, 2011, 01:27:20 pm
 :lol:



[attachment deleted by ninja]
Title: Re: CB Anim Party!
Post by: Rodo on January 19, 2011, 01:57:22 pm
The first two are from FS1?, Can't remember them.

I love the Capella one, dammit how cool is thissss.
Title: Re: CB Anim Party!
Post by: MatthTheGeek on January 19, 2011, 02:38:33 pm
First two are a new custcene for STR. Heavily based on shivansubkilla.
Title: Re: CB Anim Party!
Post by: mjn.mixael on January 24, 2011, 08:20:16 pm
In celebration of the new Artemis!

[attachment deleted by ninja]
Title: Re: CB Anim Party!
Post by: Sab0o on January 24, 2011, 08:41:03 pm
 : )))
Title: Re: CB Anim Party!
Post by: Rodo on January 24, 2011, 08:55:01 pm
Dammit, this game is getting so cool day after day.
Title: Re: CB Anim Party!
Post by: Kolgena on January 24, 2011, 09:05:17 pm
The AO on that artemis looks really dark for some reason.
Title: Re: CB Anim Party!
Post by: T-LoW on January 24, 2011, 11:51:18 pm
The AO on that artemis looks really dark for some reason.

Take off the sunglasses :yes:
Title: Re: CB Anim Party!
Post by: Kolgena on January 25, 2011, 03:05:23 pm
So as to reduce the... occlusion?

YEEEEEAAAAAAH

(No seriously, what did you actually mean?)
Title: Re: CB Anim Party!
Post by: mjn.mixael on January 25, 2011, 03:11:13 pm
Probably that you are being a *bit* too picky...
Title: Re: CB Anim Party!
Post by: Hades on January 25, 2011, 03:18:30 pm
So as to reduce the... occlusion?

YEEEEEAAAAAAH

(No seriously, what did you actually mean?)
He probably meant to take off the nostalgia shades or something
Title: Re: CB Anim Party!
Post by: Kolgena on January 25, 2011, 03:21:55 pm
Oh, k.
Title: Re: CB Anim Party!
Post by: Zacam on January 25, 2011, 07:10:41 pm

Or the "if it is too dark, you are probably wearing sunglasses" indicating that it looks just fine.
Title: Re: CB Anim Party!
Post by: T-LoW on January 26, 2011, 02:59:53 am
You're all right. Now let's eat some cake :)
Title: Re: CB Anim Party!
Post by: MatthTheGeek on January 26, 2011, 11:16:23 am
Lies.
Title: Re: CB Anim Party!
Post by: mjn.mixael on January 26, 2011, 11:49:13 am
Here's one that also got a makeover recently.

[attachment deleted by ninja]
Title: Re: CB Anim Party!
Post by: T-LoW on January 26, 2011, 12:29:38 pm
Eheh - this HTL Sath is going to rock the hell outa Capella. Are still both versions been worked on?
Title: Re: CB Anim Party!
Post by: Rga_Noris on January 26, 2011, 02:14:16 pm
Mines UV'ed and c914 is working on the texture. About a week and a half ago he said he would have something to show in two weeks, so we'll see. I personally have yet to see what he has come up with, but if his Cain is anything to go by, I highly doubt we'll be dissappointed.
Title: Re: CB Anim Party!
Post by: Asteroth on January 26, 2011, 09:17:20 pm
Mjn.mixael, you're awesome and I love you.
Title: Re: CB Anim Party!
Post by: mjn.mixael on February 22, 2011, 09:54:37 pm
Proof that the Orion can look awesome.

[attachment deleted by ninja]
Title: Re: CB Anim Party!
Post by: sigtau on February 22, 2011, 10:21:39 pm
Simply astonishing work.
Title: Re: CB Anim Party!
Post by: Nighteyes on February 23, 2011, 05:41:19 am
just a small question, why do our ship engines don't look as good? easy enough to render that lens flare and replace the old engine glows :P
Title: Re: CB Anim Party!
Post by: Kolgena on February 23, 2011, 08:56:19 am
Wow. Movie quality, right there. :yes:
Title: Re: CB Anim Party!
Post by: T-LoW on February 23, 2011, 09:00:45 am
just a small question, why do our ship engines don't look as good? easy enough to render that lens flare and replace the old engine glows :P

But the lensflare has to be dynamic (the more speed the brighter - like in Nexus: Jupiter Incident e.g.)

Love lensflares :yes:
Title: Re: CB Anim Party!
Post by: Luis Dias on February 23, 2011, 11:04:03 am
Proof that the Orion can look awesome.

You could have put lights in the engines, so that the asteroids and part of the Orion would be lit by it. Something that apparently the SCP code isn't capable of. But your renderer does that in a heartbeat.
Title: Re: CB Anim Party!
Post by: Kolgena on February 23, 2011, 11:51:44 am
Actually, how much bigger could you render that? It'd make a fantastic wallpaper >.>
Title: Re: CB Anim Party!
Post by: mjn.mixael on February 23, 2011, 11:55:05 am
Actually, how much bigger could you render that? It'd make a fantastic wallpaper >.>

It's already been requested... The problem is that I don't waste CPU cycles if I don't have to. Which means that the source material (renders from 3ds Max) are all at 660x300. So first, I would need to re-render all of that. Then I would have to upscale the entire composition in After Effects before rendering it out at the higher resolution.

Simply put, it would be faster to just do a still image mock up from scratch... Which I don't really have time for right now.
Title: Re: CB Anim Party!
Post by: Jessnec on February 23, 2011, 08:28:12 pm
just a small question, why do our ship engines don't look as good? easy enough to render that lens flare and replace the old engine glows :P

http://i.imgur.com/H4nx7.png (http://i.imgur.com/H4nx7.png)

tight :(
Title: Re: CB Anim Party!
Post by: mjn.mixael on March 04, 2011, 11:28:38 am
Ask and you shall receive.

[attachment deleted by ninja]
Title: Re: CB Anim Party!
Post by: Kolgena on March 04, 2011, 02:12:00 pm
HNNNNNG

Oh right, I'm forgetting common etiquette. Thanks very much!
Title: Re: CB Anim Party!
Post by: T-LoW on March 04, 2011, 02:22:54 pm
Beautiful, Sir :yes: