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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 14, 2011, 10:45:39 am
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Here is the nightly for OS X on 14 Jan 2011 - Revision 6942
Group: Inferno
fso-OSX-Inferno-20110114_r6942.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20110114_r6942.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20110114_r6942.md5)
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r6939 | Goober5000 | 2011-01-11 19:37:03 -0600 (Tue, 11 Jan 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/sexp_tree.cpp
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/parse/sexp.h
commit string-concatenate and int-to-string
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r6940 | Goober5000 | 2011-01-11 20:10:22 -0600 (Tue, 11 Jan 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
change xor (but not bitwise-xor) to use any number of arguments, not just 2
enhance string-to-int to ignore non-numeric characters (so turret07 becomes 7)
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r6941 | Goober5000 | 2011-01-12 04:03:45 -0600 (Wed, 12 Jan 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/starfield/starfield.cpp
fix a return value error
also, cut down on the number of warning messages shown for background bitmap loading
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r6942 | Sushi | 2011-01-12 10:51:38 -0600 (Wed, 12 Jan 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/radar/radarsetup.cpp
M /trunk/fs2_open/code/weapon/weapon.h
M /trunk/fs2_open/code/weapon/weapons.cpp
Add "hide from radar" weapon flag to force bombs not to show up on radar
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