Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 16, 2011, 10:12:00 am
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Here is the nightly for Windows on 16 Jan 2011 - Revision 6948
Group: Inferno
fso-WIN-Inferno-20110116_r6948.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20110116_r6948.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20110116_r6948.md5)
Group: Inferno_SSE
fso-WIN-Inferno_SSE-20110116_r6948.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20110116_r6948.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20110116_r6948.md5)
Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20110116_r6948.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20110116_r6948.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20110116_r6948.md5)
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r6947 | Goober5000 | 2011-01-16 02:18:09 -0600 (Sun, 16 Jan 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/messageeditordlg.cpp
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/parse/sexp.h
add if-then-else and perform-actions
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r6948 | Goober5000 | 2011-01-16 02:20:08 -0600 (Sun, 16 Jan 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/ship/shiphit.cpp
make subsystem-vanish consistent with ship-vanish
clarify sexp help and fix name (using deprecation, so that old missions will still work)
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