Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Topgun on January 17, 2011, 10:09:59 pm

Title: Multi part turrets at different angles
Post by: Topgun on January 17, 2011, 10:09:59 pm
(side multi part, multipart on an incline, ect)
are they working yet?
Title: Re: Multi part turrets at different angles
Post by: chief1983 on January 17, 2011, 10:12:47 pm
Pretty sure.
Title: Re: Multi part turrets at different angles
Post by: Topgun on January 17, 2011, 10:40:57 pm
I remember they were broken for some time (3.69?) but I don't know if they were ever fixed.
Title: Re: Multi part turrets at different angles
Post by: chief1983 on January 18, 2011, 01:06:04 am
I think our Strike Cruiser and Carrack both use them.
Title: Re: Multi part turrets at different angles
Post by: Enioch on January 18, 2011, 01:57:01 am
They most definitely work.
Title: Re: Multi part turrets at different angles
Post by: Spoon on January 18, 2011, 04:25:04 pm
(side multi part, multipart on an incline, ect)
are they working yet?
yup
$uvec:-1, 0,0
$fvec:0,0,1
Title: Re: Multi part turrets at different angles
Post by: Topgun on January 18, 2011, 08:11:18 pm
http://www.hard-light.net/wiki/index.php/Feature_Requests#Side_Multipart_Turrets

So this should be updated, yes?
Title: Re: Multi part turrets at different angles
Post by: Droid803 on January 19, 2011, 08:33:10 pm
Yes...that has been working for ages.