Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: z64555 on January 18, 2011, 07:55:16 pm

Title: Transparency Flags: z-buffer and no-culling
Post by: z64555 on January 18, 2011, 07:55:16 pm
Is there such a thing?

I found that these two rendering options in the Lab make good HUD objects, but I haven't found anything in the ship.tbl that would force this as "normal" to make it show up in-game.