Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Ryx on May 05, 2002, 02:50:35 pm
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(http://w1.520.telia.com/~u52019065/Feat/1.jpg)
(http://w1.520.telia.com/~u52019065/Feat/2.jpg)
(http://w1.520.telia.com/~u52019065/Feat/3.jpg)
(http://w1.520.telia.com/~u52019065/Feat/4.jpg)
(http://w1.520.telia.com/~u52019065/Feat/5.jpg)
:)
Don't know quite what to make of it. Civilian or some type of recon ship, or what.
Ideas?
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Great mesh, I can't pick any flaws with it at all :nod:
My guess is it should be a colony ship. Don't ask why, I just think it looks like one :p
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Very good. :yes2::nod::yes:
Don't know what it should be. :p
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:yes2: ;7 :yes: Me like!
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Hmmm...a proper science/explorer ship maybe. Fast and lightly armed; moderately tough. Or a colony ship as said above. I like. ;)
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Thats pretty damn funky :nod:
With the big engines sticking out, i think it looks built for speed like an interceptor, not really like a civilian ship.
Asuming it was designed from freespace, i think it would make a pretty cool missle cruiser. Fast and manuverable for a cap ship, fires lots of Pirahnas and Tornadoes, has a few cyclops torpedoes on board incase it comes across another cruiser, but generally aviods bigger ships. Its something i've been wanting to design but i dunno how to make ship models sadly.
Wow, that ship looks even more cool now. The second picture down is the best.
pete
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The first thing that strikes me when I look at that, Ryx, is that the front end looks like s Star Trek Original Series Klingon Bird of Prey bridge. The rest of the ship looks like its just a step away from being an interceptor. Changing the aft end to include two or three thrust cones would complete the image.
What I would do is change the front end a bit, to make it more like that groovy destroyer you did before. That would show a relationship between the ships. Either way, its a kickass cruiser. I'd love to see it in game.
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Intersting design. Looks good. :)
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Cool. :yes:
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My first thought (I saw the picture from below first) was that it looked like the wings were cut off. :) It does resemble a Klingon D-7 battle cruiser with cut off nacelle wings. From an FS2 viewpoint it looks like a light cruiser to me. Designed to be deployed quickly and to be able to get to the scene of the battle quicker then some of the older cruisers. Looks to me like it needs some more detailing. (I love making models with Deimos style "cuts" in them. Like the Valiant, partly 'cause it's not too hard to do with Wings3D. :))
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Assault dropship. Give it some fold-out missile pods for ground support.
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reminds me of meg's icon.
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Thanks all :)
Hmm... yes, the front bit does have a trekkish look to it. I'll see about changing that. Might as well look into putting more thrusters (see mik's post) on there as well. ;)
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I gotta agree with the Bird of prey/battlecruiser similarity.
However I also think it looks a bit like the drone kamikazi ships from the Star-Wars Books.
The very large front end is nothing but armor plating, give it a bunch of under-powered cannons so the ship actually -looks- like an important cruiser/destroyer/freighter at least...
Let a heavy cruiser or battle ship come close and the thing will turn around, let the nose (where it has a lot of armor and mass) swing around, fire up the engines and kiss that cruiser goodbye.
But at any rate for it's own merit, a missle cruiser sounds REALLY good to me. That front end would be a logical (kinda) place to put a bunch of launchers and their payloads. The rest of the ship has that long bow to keep them relatively away from any unexpected explosions, maybe give them time to hit the escape pods.
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the last three look like a turtle with a really big head.
i'm probably unqualified to give an opinion, but it looks unbalanced- the middle bit could snap so easily.
(btw, turtles are cool. comparisons to turtles are a good thing.)
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Originally posted by icespeed
(btw, turtles are cool. comparisons to turtles are a good thing.)
I second that. Especially green turtles. :nod:
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Update ;7
(http://w1.520.telia.com/~u52019065/Feat/6.jpg)
(http://w1.520.telia.com/~u52019065/Feat/7.jpg)
(http://w1.520.telia.com/~u52019065/Feat/8.jpg)
(http://w1.520.telia.com/~u52019065/Feat/75.jpg)
The same but different
(http://w1.520.telia.com/~u52019065/Feat/6a.jpg)
(http://w1.520.telia.com/~u52019065/Feat/7a.jpg)
(http://w1.520.telia.com/~u52019065/Feat/8a.jpg)
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Nah, i prefered the old model, it looks out of perspective being longer now, and if its going to have 4 engines the ones on the bottom should be as big as the ones on the top.
pete
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Definately looked better before.
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Originally posted by Ryx
Thanks all :)
Hmm... yes, the front bit does have a trekkish look to it. I'll see about changing that. Might as well look into putting more thrusters (see mik's post) on there as well. ;)
Trekkish??? Oh, well, maybe a weee bit of a warbird, but it reminds me a lot more of the Star Wars Eclipse.
And the updated version is :no:
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It still looks good even though its not as good as the previvous one.
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The front looks a bit odd now. Not sure why. :)
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It's a new AWACS!
All it needs is the rotating crystalline dome!
Designed for work within nebulae to cruise at speeds higher than before to provide sensor support for fighter or bomber squads.
With a massive 8 terran_turret#weak's fighters and bombers would flee as soon as they lay eyes on it's octogonal turret weaponry.
Coming to a theater of war near you...
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Originally posted by Shrike
Assault dropship. Give it some fold-out missile pods for ground support.
Yeah, or perhaps a ramming frigate :D
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Originally posted by Maeglamor
Yeah, or perhaps a ramming frigate :D
You mean like a Fenris? :D
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yes now it looks perfict, the one thing I was going to sugest was engines on the bottom, but you did that
I like the top set of new pix
could use a little more detail in the body right in front of the engines
I think this should be a heavy gunship (or light cruser) very fast (for a capship, that means like 50-60) nearly manuverable as a bomber, two anti-fighter beams on the ends of the wing like structures and under the nose, a few puse turrets everywere else
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I like the updated version, Ryx. I think, were you to add a forward bubble, it would make a great interceptor. Without it, it makes a great cruiser. Now, textures. :D
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Thanks for the comments. :nod:
Originally posted by mikhael
I like the updated version, Ryx. I think, were you to add a forward bubble, it would make a great interceptor. Without it, it makes a great cruiser. Now, textures. :D
Why not both? I mean it's still a WIP. No nead to decide at the moment. ;)
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Finally this UV mapping thing's beginnning to come together(sp?).
Yeah, the choice of textures are... kinda bad, but at least I'm beginning to get it. ;7
(http://w1.520.telia.com/~u52019065/Feat/9.jpg)
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What are you using to model and render that thing? The renderings have a realistic look to them.
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Offhand, I'd guess Brazil.
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Originally posted by sandwich
What are you using to model and render that thing? The renderings have a realistic look to them.
Originally posted by Shrike
Offhand, I'd guess Brazil.
Must be some new program I don't know about...
Edit: EIGHT HUNDRED POSTS. Yeah, that's right. ;7:yes:
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:jaw: With a little bit of tweaking, I think I've found my bounty hunter ship... What format is that thing in?
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Originally posted by GalacticEmperor
Must be some new program I don't know about...
Weird little modeler/renderer. I think someone did some neat untextured Terran Destroyer models with it once. Looked good enough.
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No, no, no. It is still MAX... and no Brazil. :ha:
[Tutorial]
To get the lighting that way, I made a sphere of spotlights and then turned on shadow mapping. I set the multiplier to about .1 and the shadow map bias to .1, as well.
[/Tutorial]
;7
read that in a tutorial, somewhere.
And Alikchi's right about the destroyer render. That was Pez's work, IIRC. :nod:
Edit: It's in .MAX-format.
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HULA, HULA and ARUBA!!! Really nice one.
Umm...Ryx, would you like to join the TT project as a modeler?Please? :( :)
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Originally posted by delta_7890
:jaw: With a little bit of tweaking, I think I've found my bounty hunter ship... What format is that thing in?
That's exactly what that ship looks like - a specialized, personal, super-fighter/cruiser - a bounty-hunter ship! :D
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Actually, heh, I decided to make my own Bounty Hunter ship.
http://shadowmoses.bravepages.com/Epsilon.jpg
ph34r its crapulence. :D
EDIT: It's armed to the teeth though. Laser gatling cannons, bomb dispensors, laser turrets, mine layer compartments, remote attack units, nose-mounted laser/ion cannons. And that's just the weaponry. :D
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Another update.
(http://w1.520.telia.com/~u52019065/Feat/11.jpg)
(http://w1.520.telia.com/~u52019065/Feat/12.jpg)
Choice of maps still sucks, I know.
This isn't Final Mapping!
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:bump:
Nice. :)
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RYX!!!!!!!!!!!! You're getting the mapping thingy on that puppy!!! real nice UV mapping, although you should low the texture repetition... yeah...
Otherwise... it ROCKS!!! :)
:jaw: :jaw: :jaw: :jaw:
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Acually that looks like good fighter/bomber ;7 material to me....
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I know what that looks like!!! Has anyone played The Dig? It's a Lucas Arts game. When you land on the alien planet and go to the left you see a crashed ship that looks just like that!
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I can't possibly hope to remember something like that... But I still want to play that game again. :)
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Great design :) :yes:
Have you considered trying to use a bunch of 'hand made' maps on it, though - like on the Fenris / FS1 cruisers and transports?
i think that would be pretty cool - especially if it's a relatively small ship :) :nod:
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I know what that looks like!!! Has anyone played The Dig? It's a Lucas Arts game. When you land on the alien planet and go to the left you see a crashed ship that looks just like that!
I have that game and have played through it many times; you're right, it does somewhat resemble that ship. ;)
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Thats a great model, Ryx.
No Poly-fy it! :)
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I'll try.
Hi-poly never turns out good for me, eventhough the details are just extrusions and stuff.
*adds suggestion to the 'to-do' list.
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Maybe a marine transport, or a boarding craft of some kind. The :V: transports never quite seemed right for the purpose of delivering a capture team to a destroyer, as they are far too small, and this thing would work well for the purpose.
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No one likes my ship? :(
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Originally posted by delta_7890
No one likes my ship? :(
There's nothing wrong with it. needs cockpitt, though. Assuming it's not a cruiser, you'll need to remove a few weapons. But it's your ship, do as you like. :nod:
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I like the design man! It rocks! But I think it does not look like a colony ship to me. Maybe something like a strike cruiser or an interceptor.
But I have another idea. You know those Star Wars books sometimes refer to another kind of X-Wing which has no weapons at all? Instead, it is loaded with all kinds of advanced sensor equipment and stuff? This ship could be it! It is built like an interceptor but has lots of sensor equipment onboard. Great for recon missions. It can be set to be a mission critical craft in FreeSpace 2. Load it up with hell of a lot of countermeasures and give it medium grade shields and ultra fast engines and you will have phased out those stupid AWACS craft which sit around pretty, waiting for some hotshot Shivan to blow it up!!!:D
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Originally posted by NeoHunter
I like the design man! It rocks! But I think it does not look like a colony ship to me. Maybe something like a strike cruiser or an interceptor.
But I have another idea. You know those Star Wars books sometimes refer to another kind of X-Wing which has no weapons at all? Instead, it is loaded with all kinds of advanced sensor equipment and stuff? This ship could be it! It is built like an interceptor but has lots of sensor equipment onboard. Great for recon missions. It can be set to be a mission critical craft in FreeSpace 2. Load it up with hell of a lot of countermeasures and give it medium grade shields and ultra fast engines and you will have phased out those stupid AWACS craft which sit around pretty, waiting for some hotshot Shivan to blow it up!!!:D
This idea occurred to me, as well. One I quite like.
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Originally posted by delta_7890
No one likes my ship? :(
Looks like it uses lots of polys and if my Stinger is any indication it might be a mess to do geometry fixes on. (If your modeler allows non-planer faces and doesn't provide an easy way to fix them.) A bit too smoothed for me. And I wouldn't build the turrets and stuff right into the model base object, you'll just have to cut them off again later. I think that sort of thing is one of the main reasons why turrets (including non-moving turrets) usually protrude from the hull rather then be indented into it like those indentations on the nose. :) The inset turrets on the rear dorsal region could work but you'd probably have to limit their FOV a bit so the ship doesn't hit itself. (Or so it won't fire through itself.) How many polys does that model use anyways?
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Polys? God only knows. It's made out of NURBs curves. :D Yeah, I realize it's uber-overpowered as far as weaponry goes, though that isn't to say it can be used all at once without blowing the reactor. As for the cockpit, well, I think it looks better without one. I'll just say it uses optical sensors to relay data to the pilot instead. :D