Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Grante on January 25, 2011, 04:54:03 pm
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Like.... how do I get it to work for one? ha.
I have it set up the following way.
- Eliza Escape (event name)
-op when
-op has-time-elapsed
70
-op fire-beam
GTCV Eliza Battle
turret12
GTI Repair Ring
And yes turret 12 is a beam. But when it gets to the time for it to do it.... Nothing.
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Is the Repair Ring within firing range and within firing arc?
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Is the Repair Ring within firing range and within firing arc?
Range don't matter.
(unless you mean the 30km range, though I'm pretty sure it'll fire even beyond that range)
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Has to be in the cone of fire.
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in my own experience, firing a beam on a subsystem is more reliable than the normal fire beam sexp
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Yeah, targeting subsystems makes the beam much more accurate (because it fires at the subsystem and not at a random vertex or something)
However, it also makes slash beams into direct-fire beams, so watch out for that.