Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: Krallis on February 27, 2011, 09:53:04 am

Title: Space Superiority Fighter
Post by: Krallis on February 27, 2011, 09:53:04 am
An old model I made.
Its not the best in the world but i figured it was worth showing off anyway.

[attachment deleted by ninja]
Title: Re: Space Superiority Fighter
Post by: Black Wolf on February 27, 2011, 10:04:19 am
That's pretty cool - with the right texs, it could totally work as Vasudan - maybe a tad high poly for ingame (which, I assume, is why it's in this forum :)).

Any plans to do anything with this?
Title: Re: Space Superiority Fighter
Post by: Krallis on February 27, 2011, 10:10:21 am
Didnt really have any plans for it.
I was working on a shivan fighter but i had to put it on hold because I got a university interview so, Im not sure whether to goback and redo the Shivan fighter design or whether to work on a Different fighter.

Think of the survival suit in Blue Planet, but outfitted with engines and laser cannons.
Title: Re: Space Superiority Fighter
Post by: Trivial Psychic on February 27, 2011, 12:18:33 pm
It looks like a cross between a Cylon raider and one of the alien fighters from ID4.
Title: Re: Space Superiority Fighter
Post by: Jadehawk on February 27, 2011, 03:15:18 pm
I'd love to see this in game. :) If it was UV mapped, I'd give it a Vasudan touch as this could be a Vasudan attempt to create a Fighter using mostly Shivan technology they have mastered.
Title: Re: Space Superiority Fighter
Post by: Nohiki on February 27, 2011, 03:17:58 pm
this is too potatoe for me to like. The shape is great, but i think if the front fins were a bit longer it wouldn't hurt :) Of course it's your call.

It feels like AF-class to me.
Title: Re: Space Superiority Fighter
Post by: -Sara- on March 12, 2011, 12:45:47 pm
Bit of a Thoth or Anubis feeling there. Some horus too with the fins/scales.
Title: Re: Space Superiority Fighter
Post by: esarai on March 30, 2011, 08:34:20 am
If you didn't have plans for it, it wouldn't hurt to post the model in .obj, .dae or .3ds format up here--perchance a modeler or texturer will pick it up.