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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on March 14, 2011, 04:43:55 pm
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Here is the nightly for OS X on 14 Mar 2011 - Revision 7067
Group: Inferno
fso-OSX-Inferno-20110314_r7067.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20110314_r7067.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20110314_r7067.md5)
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r7036 | Swifty | 2011-03-02 08:08:22 -0600 (Wed, 02 Mar 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/model/model.h
M /trunk/fs2_open/code/model/modelread.cpp
M /trunk/fs2_open/code/ship/ship.cpp
Memory leaks involving Polymodel_instances plugged.
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r7038 | Goober5000 | 2011-03-03 01:00:42 -0600 (Thu, 03 Mar 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/missionui/missionweaponchoice.cpp
finish patching subsystem comparison
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r7049 | Goober5000 | 2011-03-08 22:04:33 -0600 (Tue, 08 Mar 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
add another ship class to the list of FSPort changed names
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r7050 | karajorma | 2011-03-09 18:26:45 -0600 (Wed, 09 Mar 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/shiptexturesdlg.cpp
M /trunk/fs2_open/code/object/collideshipweapon.cpp
M /trunk/fs2_open/code/weapon/beam.cpp
Remove a few annoying compilation warnings
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r7051 | Goober5000 | 2011-03-11 01:21:27 -0600 (Fri, 11 Mar 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/hud/hudsquadmsg.cpp
improved version of hud_squadmsg_wing_valid(); fixes Mantis #2415
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