Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Cross-Platform Development => Topic started by: andor_drakon on March 15, 2011, 12:35:38 pm
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Hello!
This is my first post on this forum.
I've been playing FS2 for a couple of years, approx since 2002. And under Linux since sth like 2006.
I've had no trouble with fs2_open standard and Inferno builds, however after some system upgrades I started receiving Segmentation Fail and am unable to run the game.
Do You have any insight hov to solve this problem, or where to look for the solution?
Log is in the attachments.
Thanks for Your great work!
Michal
[attachment deleted by ninja]
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Well, the log died during video initialization, so I guess the first place to look would be your graphics setup. It doesn't say anything about it except your resolution, so what video card are you running now? Latest graphics drivers? glxgears run smoothly? My linux troubleshooting is pretty limited, I can't actually run the game on it, just compile it.
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OK...
So it follows:
Graphics card is NVidia 570M, drivers are NVidia proprietary, version 270.26 - quite new...
X are at version 1.10.0
glxgears runs at 3500FPS and OpenGL reports direct rendering: true.
I was thinking about a libjpeg problem, since most of the build runs with version 6.2 and I have 8.something, but it's just a guess.
I'll try with nv drivers from X.org, but I don't expect much luck...
Michal
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Proprietary ones should work, I wouldn't bother switching. We have upgraded our libjpeg recently, to version 8c. Did you compile yourself though, or use an available build? For linux it's highly suggested to compile your own, especially if you run into issues.
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Probably the problem was inside SDL libs... I've upgraded it and FS2 seems to work fine!
Thanks for the reply!
Michal
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Guess that could have been it too :)
Glad you got it sorted out!