Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Riptide572 on March 23, 2011, 03:54:18 pm
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Question for everyone on explosions. I'm using the Giant SI Hara in a mission I'm writing and I would like it to have quite a large explosion associated with it. I've gone into the table for the ship and edited it to increase the explosion damage and size but whenever I do, it seems to make the explosion take FOREVER. I accelerated time in game, put the ship on self destruct, and it took almost 15 min for the thing to actually blow up once it started exploding. Any fix for this? Do I have to change a shockwave speed or something? I'm sure there should be some way to fix this but I haven't yet figured it out. Has anyone run into this issue before?
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Set $Explosion Propagates: to NO, it should explode instantly then.
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Give it the kamikaze flag in fred.
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Give it the kamikaze flag in fred.
Also give it the "Knossos" flag so that the afterexplosions actually finish :P