Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: TopAce on March 25, 2011, 09:15:08 am
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I'd like to increase the distance at which the player can scan containers to around 500.
I looked at the Wiki's ships.tbl and objecttypes.tbl articles, but didn't find this feature.
Is there any way to set modify the default minimum scanning distance via tables?
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I don't think there is. You're right though, there should be. Moving this to the SCP board, as it is more of a feature request.
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hmm, what would be the most versatile way to do this? Table based is good to change it mod wide, but an idea I might have use for would be something a little more temporary, like a FRED override? Perhaps both? (just questions/thoughts to encourage good discussion).
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Personally, I'd say a ships.tbl setting, complemented by a FRED-side override and sexps to adjust on-the-fly.
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You may wish to incorporate settings for both the scanned and the scanner. Such as, a setting that says that object A can be scanned from 750m, but then have a scan multiplier in the ships table so that a particular ship (such as the Aurora in BP) may have a larger scan radius so for that ship only, that allows it to scan anything at a larger range, based on the multiplier. It also allows for the multiplier to be set to a figure below 1 so that a more primitive ship might have to get closer to scan something.
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You may wish to incorporate settings for both the scanned and the scanner. Such as, a setting that says that object A can be scanned from 750m, but then have a scan multiplier in the ships table so that a particular ship (such as the Aurora in BP) may have a larger scan radius so for that ship only, that allows it to scan anything at a larger range, based on the multiplier. It also allows for the multiplier to be set to a figure below 1 so that a more primitive ship might have to get closer to scan something.
very big :yes: to this