Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: QXMX on June 06, 2001, 01:16:00 pm
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Ok, I've got the conversion problem licked (Thanks Bobboau (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)), and now I've moved on to texturing. Whenever I place a new ship into FRED2, I can see right through it to the textures on the other side???? What is causing this?
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Co-Creator, GroundZero (//"http://www.subspacezero.com")
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Originally posted by QXMX:
Ok, I've got the conversion problem licked (Thanks Bobboau (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)), and now I've moved on to texturing. Whenever I place a new ship into FRED2, I can see right through it to the textures on the other side???? What is causing this?
The normals are flipped.
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Ah, how do I unflip them?
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Co-Creator, GroundZero ("http://www.subspacezero.com")
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Woohoo!!!!! It works. The ship creation cycle is completed, using an extracted aeolius. Didn't save the textures right tho(my fault, I'll have to redo it). Thanks to everyone who helped: Bobboau, morris13, Setekh, Wildfire, Night Hammer, Kazan, Yopknons, Snipes, Max Sterling, Grey Wolf, Aldo, JarC, aldo, wEvil, Thunder, and Phreak. I hope I didn't forget anyone (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
It's wierd tho, white textures are partially transparent (http://dynamic.gamespy.com/~freespace/ubb/noncgi/spineyes.gif)
Again, Woohoo!!!
(http://216.133.163.180/images/firstworkingmodel.jpg)
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Co-Creator, GroundZero ("http://www.subspacezero.com")
[This message has been edited by QXMX (edited 06-06-2001).]