Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: wistler on April 06, 2011, 04:23:05 am
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I'm having trouble changing the textures ship models look for. It's fine if I'm changing one texture to another and it has the same amount of characters in its name, but if the replacement name is either longer or shorter it makes the ship unable to load.
Does anyone know of a way to fix this problem?
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Uhhh.
Don't use XVI32, use PCS2 instead. You know, the tool that is actually responsible for converting models to pof. The days of having to hexedit models are long gone.