Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: NJSP 3002 on April 15, 2011, 06:18:13 am

Title: Ships jump in que
Post by: NJSP 3002 on April 15, 2011, 06:18:13 am
If i wanted, for example the colossus to jump in after a Hecate was destroyed how would i set that up so right as it was destroyed it would jump in on que in Fred. Thx :P
Title: Re: Ships jump in que
Post by: headdie on April 15, 2011, 06:21:34 am
open the ship editor, go down to arrival que at the bottom right click where it says true.  in the drop menus go replace operator -> objectives -> is-destroyed-delay and fill in the options as indicated
Title: Re: Ships jump in que
Post by: The E on April 15, 2011, 06:24:05 am
NJSP, please read the FRED walkthrough. It does answer these kinds of basic questions very well.
Title: Re: Ships jump in que
Post by: General Battuta on April 15, 2011, 08:13:37 am
Do the walkthrough bro
Title: Re: Ships jump in que
Post by: NJSP 3002 on April 15, 2011, 01:06:05 pm
Okay okay sorry lol